Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LoDiesel
Fenrir
Level 84
God Stats
0W - 3L
1,256 SR
Queue Stats
34W - 37L
1,487 Elo+
Solo
Izanami
Izanami
Mourio_Ghost
Izanami
Level 22
God Stats
69W - 60L
1,556 SR
Queue Stats
73W - 69L
1,499 Elo+
Party 1
Horus
Horus
diablax03
Horus
Level 89
God Stats
61W - 52L
1,564 SR
Queue Stats
83W - 83L
1,505 Elo+
Party 1
Scylla
Scylla
iS o r s cF
Scylla
Level 144
God Stats
2W - 3L
1,458 SR
Queue Stats
38W - 40L
1,483 Elo+
Solo
Team Averages
Level 99
1,467 SR
1,495 Elo+

VS

Team Averages
Level 127
1,582 SR
1,480 Elo+
Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
BlackVald_7
Nox
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 78L
1,554 Elo+
Party 2
Aphrodite
Aphrodite
PaPaLoCa2340
Aphrodite
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,390 Elo+
Solo
Danzaburou
Danzaburou
closet me
Danzaburou
Level 123
God Stats
13W - 7L
1,682 SR
Queue Stats
41W - 39L
1,474 Elo+
Party 3
Chaac
Chaac
psychobane5848
Chaac
Level 87
God Stats
9W - 2L
1,729 SR
Queue Stats
39W - 34L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 0 / 0
4,027
805
1,451
2,493
1,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
LoDiesel
Fenrir
6
0 / 0 / 0
3,139
628
255
3,157
998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Mourio_Ghost
Izanami
2
0 / 1 / 0
2,664
533
459
892
165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
diablax03
Horus
2
0 / 1 / 0
2,698
540
501
1,880
783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
7
1 / 1 / 0
3,666
733
1,513
1,300
308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 1 / 0
3,668
734
1,164
3,035
1,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 1 / 1
3,617
723
701
2,049
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
PaPaLoCa2340
Aphrodite
6
1 / 0 / 1
4,182
836
407
2,100
688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
closet me
Danzaburou
6
0 / 0 / 1
3,564
713
1,171
675
135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
2 / 0 / 1
3,751
750
815
2,021
881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
3
3
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Ravana
 
Ravana
0
1
0
0
W
0
1
1
0.5
L
Fenrir
LoDiesel
Fenrir
0
0
0
0
L
Izanami
Mourio_Ghost
Izanami
0
1
0
0
W
Aphrodite
PaPaLoCa2340
Aphrodite
1
0
1
1.5
W
Danzaburou
closet me
Danzaburou
0
0
1
0.5
L
Horus
diablax03
Horus
0
1
0
0
L
Scylla
1
1
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,179
Damage
4,258
9,722
Taken
9,880
3,406
Mitigated
3,699
2,034
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,451
321
0
500
2,493
1,152
0
0
2,493
0
21,397
W
Ravana
 
Ravana
1,164
143
0
756
3,035
1,433
0
0
3,035
0
18,087
W
701
0
0
402
2,049
562
0
817
1,084
13,453
852
L
Fenrir
LoDiesel
Fenrir
255
0
0
636
3,157
998
0
78
3,021
0
14,527
L
Izanami
Mourio_Ghost
Izanami
459
452
0
118
892
165
0
147
717
0
5,467
W
Aphrodite
PaPaLoCa2340
Aphrodite
407
100
139
1,256
2,100
688
119
0
2,100
10,459
0
W
Danzaburou
closet me
Danzaburou
1,171
545
0
200
675
135
459
0
675
0
19,744
L
Horus
diablax03
Horus
501
187
0
530
1,880
783
0
260
1,620
0
1,756
L
Scylla
1,513
42
0
250
1,300
308
0
623
646
14,448
283
W
815
79
0
1,084
2,021
881
0
449
1,518
0
12,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,194
Gold Earned
18,782
121
Minions Killed
157
0
Camps Cleared
0
414,118
Distance Traveled
512,179
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,027
805
50
10
0
105,501
0
W
Ravana
3,668
734
38
8
0
98,696
0
W
Nox
3,617
723
33
7
0
98,332
0
L
Fenrir
3,139
628
28
6
0
127,012
0
L
Izanami
2,664
533
11
2
0
39,987
0
W
Aphrodite
4,182
836
13
3
0
94,915
0
W
Danzaburou
3,564
713
44
9
0
88,430
0
L
Horus
2,698
540
4
1
0
51,884
2
L
Scylla
3,666
733
28
6
0
89,734
0
W
Chaac
3,751
750
29
6
0
131,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role