Player Matchup

Bakasura
Bakasura
Platinum V
Benjamin-1994
Bakasura
Platinum V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,688 MMR
Solo
Geb
Geb
Gold III
PanSzysza
Geb
Gold III
Level 148
God Stats
2W - 1L
1,670 SR
Queue Stats
19W - 12L
1,715 MMR
Solo
Chernobog
Chernobog
Platinum V
ShadowGardên
Chernobog
Platinum V
Level 127
God Stats
1W - 4L
1,374 SR
Queue Stats
177W - 170L
1,718 MMR
Solo
Tyr
Tyr
Platinum II
termineitor1407
Tyr
Platinum II
Level 118
God Stats
1W - 2L
1,568 SR
Queue Stats
661W - 654L
1,887 MMR
Party 1
Agni
Agni
Platinum IV
vTxmz
Agni
Platinum IV
Level 128
God Stats
16W - 16L
1,619 SR
Queue Stats
290W - 285L
1,889 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,546 SR
1,780 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,526 SR
1,724 MMR
Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Platinum IV
HighAndBored
Loki
Platinum IV
Level 181
God Stats
2W - 2L
1,566 SR
Queue Stats
71W - 75L
1,814 MMR
Party 3
Baron Samedi
Baron Samedi
Gold II
athena_myro
Baron Samedi
Gold II
Level 72
God Stats
8W - 6L
1,640 SR
Queue Stats
23W - 16L
1,762 MMR
Party 2
Hou Yi
Hou Yi
Platinum IV
cex12
Hou Yi
Platinum IV
Level 133
God Stats
1W - 1L
1,321 SR
Queue Stats
94W - 93L
1,675 MMR
Solo
Scylla
Scylla
Platinum II
temp-623539
Scylla
Platinum II
Level 154
God Stats
2W - 1L
1,602 SR
Queue Stats
35W - 23L
1,868 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Benjamin-1994
Bakasura
14
1 / 5 / 1
7,651
510
5,585
15,594
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 2
7,671
511
5,521
9,135
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
ShadowGardên
Chernobog
15
2 / 2 / 1
8,084
539
8,970
9,839
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 3 / 0
7,054
470
3,022
13,796
10,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Agni
vTxmz
Agni
12
0 / 4 / 2
7,077
472
7,344
7,820
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LancelotThanatosJanusBacchus

VS

Bans
He BoSusanoAo KuangGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 2 / 0
9,189
613
13,867
13,380
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
2 / 0 / 7
8,638
576
5,829
10,997
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
athena_myro
Baron Samedi
13
2 / 1 / 4
7,669
511
5,351
10,563
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
cex12
Hou Yi
15
1 / 1 / 1
8,436
562
5,729
12,735
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
15
4 / 1 / 3
9,339
623
8,568
5,598
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
15
15
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
0
3
L
Bakasura
Benjamin-1994
Bakasura
1
5
1
0.3
W
2
0
7
5.5
L
1
1
2
2
L
Chernobog
ShadowGardên
Chernobog
2
2
1
1.25
W
Baron Samedi
athena_myro
Baron Samedi
2
1
4
4
W
Hou Yi
cex12
Hou Yi
1
1
1
1.5
W
Scylla
4
1
3
5.5
L
1
3
0
0.33
L
Agni
vTxmz
Agni
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,442
Damage
39,344
56,184
Taken
53,273
28,507
Mitigated
22,951
15,615
Healing
25,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,867
2,901
0
5,621
13,380
4,548
184
2,025
10,917
0
62,808
L
Bakasura
Benjamin-1994
Bakasura
5,585
3,487
0
3,557
15,594
5,847
0
3,575
12,019
0
49,741
W
5,829
1,590
0
6,868
10,997
3,542
0
2,908
7,706
0
70,649
L
5,521
522
0
2,463
9,135
7,038
0
3,886
5,249
25,726
2,113
L
Chernobog
ShadowGardên
Chernobog
8,970
4,559
0
2,806
9,839
2,900
0
3,352
6,487
0
62,183
W
Baron Samedi
athena_myro
Baron Samedi
5,351
339
470
3,851
10,563
9,060
29
2,586
7,649
27,072
0
W
Hou Yi
cex12
Hou Yi
5,729
2,851
0
6,455
12,735
4,297
1,244
1,082
11,275
0
75,603
W
Scylla
8,568
319
0
2,062
5,598
1,504
752
3,289
1,631
78,600
223
L
3,022
291
0
5,730
13,796
10,735
0
373
13,423
0
41,191
L
Agni
vTxmz
Agni
7,344
596
0
1,059
7,820
1,987
0
2,712
5,108
49,330
1,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,537
Gold Earned
43,271
433
Minions Killed
533
0
Camps Cleared
0
1,613,167
Distance Traveled
1,560,040
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,189
613
101
7
0
317,115
2
L
Bakasura
7,651
510
122
8
0
327,175
0
W
Loki
8,638
576
115
8
0
370,464
2
L
Geb
7,671
511
34
2
0
319,688
4
L
Chernobog
8,084
539
114
8
0
332,348
5
W
Baron Samedi
7,669
511
34
2
0
294,824
0
W
Hou Yi
8,436
562
140
9
0
257,785
2
W
Scylla
9,339
623
143
10
0
319,852
0
L
Tyr
7,054
470
72
5
0
329,100
0
L
Agni
7,077
472
91
6
0
304,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role