Player Matchup

Nemesis
Nemesis
DeaCaerulaLunae
Nemesis
Level 126
God Stats
7W - 5L
1,926 SR
Queue Stats
217W - 217L
1,501 Elo+
Party 2
Jing Wei
Jing Wei
ElDhez
Jing Wei
Level 85
God Stats
1W - 1L
1,318 SR
Queue Stats
64W - 44L
1,374 Elo+
Solo
Poseidon
Poseidon
Kambot007
Poseidon
Level 123
God Stats
7W - 14L
1,395 SR
Queue Stats
157W - 149L
1,482 Elo+
Party 2
Surtr
Surtr
KillerBear5016
Surtr
Level 119
God Stats
5W - 2L
1,369 SR
Queue Stats
31W - 37L
1,366 Elo+
Solo
Arachne
Arachne
VeteranCard6934
Arachne
Level 264
God Stats
93W - 79L
1,653 SR
Queue Stats
319W - 328L
1,510 Elo+
Solo
Team Averages
Level 143
1,532 SR
1,446 Elo+

VS

Team Averages
Level 106
1,527 SR
1,477 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ProjectZeroHour
Achilles
Level 84
God Stats
2W - 5L
1,584 SR
Queue Stats
78W - 81L
1,464 Elo+
Solo
Lancelot
Lancelot
RockyGamerMX
Lancelot
Level 80
God Stats
4W - 9L
1,500 SR
Queue Stats
254W - 238L
1,433 Elo+
Solo
Skadi
Skadi
XfBlu3
Skadi
Level 153
God Stats
50W - 37L
1,654 SR
Queue Stats
267W - 256L
1,573 Elo+
Solo
Bacchus
Bacchus
gato-store20
Bacchus
Level 61
God Stats
0W - 2L
1,396 SR
Queue Stats
30W - 36L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,813
528
3,461
7,759
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
ElDhez
Jing Wei
10
0 / 0 / 3
5,615
510
5,477
5,581
1,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Kambot007
Poseidon
13
5 / 1 / 1
7,896
718
4,990
3,920
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 1
7,470
679
5,159
6,913
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 3 / 0
5,668
515
3,050
8,166
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 4 / 0
5,757
523
1,050
5,404
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
11
0 / 3 / 0
5,452
496
3,423
8,461
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
RockyGamerMX
Lancelot
10
1 / 3 / 1
5,544
504
2,976
8,484
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
XfBlu3
Skadi
10
1 / 2 / 2
5,619
511
6,185
4,115
1,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
gato-store20
Bacchus
9
2 / 0 / 1
6,180
562
2,450
7,012
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
4
4
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
W
1
0
3
2.5
W
Jing Wei
ElDhez
Jing Wei
0
0
3
1.5
W
Poseidon
Kambot007
Poseidon
5
1
1
5.5
W
3
0
1
3.5
L
Achilles
0
3
0
0
L
Lancelot
RockyGamerMX
Lancelot
1
3
1
0.5
W
3
3
0
1
L
Skadi
XfBlu3
Skadi
1
2
2
1
L
Bacchus
gato-store20
Bacchus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,137
Damage
16,084
32,339
Taken
33,476
12,052
Mitigated
15,524
15,246
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,050
132
0
677
5,404
1,183
0
3,575
1,581
35,710
489
W
3,461
1,154
0
6,783
7,759
2,856
0
560
7,143
0
38,928
W
Jing Wei
ElDhez
Jing Wei
5,477
4,134
0
2,034
5,581
1,381
243
985
4,596
0
35,190
W
Poseidon
Kambot007
Poseidon
4,990
1,039
0
1,200
3,920
1,025
740
356
3,486
48,408
1,608
W
5,159
2,031
0
3,642
6,913
3,985
0
0
6,400
1,900
49,957
L
Achilles
3,423
560
0
2,880
8,461
5,380
0
257
7,509
0
38,667
L
Lancelot
RockyGamerMX
Lancelot
2,976
358
0
3,520
8,484
2,858
0
1,064
7,368
0
29,871
W
3,050
2,744
0
1,587
8,166
2,805
0
1,323
6,843
0
22,520
L
Skadi
XfBlu3
Skadi
6,185
2,802
0
333
4,115
1,097
0
0
4,115
0
41,566
L
Bacchus
gato-store20
Bacchus
2,450
219
0
3,509
7,012
5,006
0
0
7,012
17,711
2,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,462
Gold Earned
28,552
371
Minions Killed
327
0
Camps Cleared
0
1,179,333
Distance Traveled
1,101,257
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,757
523
80
7
0
195,264
0
W
Nemesis
5,813
528
71
6
0
271,134
0
W
Jing Wei
5,615
510
58
5
0
224,467
2
W
Poseidon
7,896
718
117
11
0
225,291
0
W
Surtr
7,470
679
90
8
0
217,412
2
L
Achilles
5,452
496
77
7
0
187,037
0
L
Lancelot
5,544
504
49
4
0
261,770
0
W
Arachne
5,668
515
35
3
0
241,029
0
L
Skadi
5,619
511
88
8
0
213,784
2
L
Bacchus
6,180
562
33
3
0
243,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role