Player Matchup

Artemis
Artemis
Nikolov0080
Artemis
Level 49
God Stats
0W - 1L
1,724 SR
Queue Stats
9W - 21L
1,262 Elo+
Party 2
Aphrodite
Aphrodite
densi4oBG12
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 77L
1,305 Elo+
Party 2
Jormungandr
Jormungandr
sciaccaman89
Jormungandr
Level 120
God Stats
1W - 1L
1,672 SR
Queue Stats
184W - 192L
1,370 Elo+
Solo
Team Averages
Level 66
1,632 SR
1,312 Elo+

VS

Team Averages
Level 103
1,514 SR
1,379 Elo+
Nut
Nut
HappyTrailx269x
Nut
Level 127
God Stats
18W - 14L
1,524 SR
Queue Stats
579W - 600L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
LadyAladar
Nu Wa
Level 157
God Stats
26W - 25L
1,559 SR
Queue Stats
399W - 447L
1,370 Elo+
Solo
Olorun
Olorun
SmokeDeezz999
Olorun
Level 24
God Stats
112W - 126L
1,459 SR
Queue Stats
195W - 226L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nikolov0080
Artemis
16
6 / 5 / 1
10,883
777
13,202
14,914
4,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
densi4oBG12
Aphrodite
16
0 / 4 / 9
9,841
703
2,574
14,389
7,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
sciaccaman89
Jormungandr
18
4 / 3 / 4
11,303
807
9,672
19,510
18,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 6
11,896
850
21,124
13,185
4,813
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
19
4 / 1 / 8
12,069
862
16,165
7,038
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
3 / 5 / 7
11,239
803
6,357
11,148
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
10
Kills
12
12
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
W
Nu Wa
4
1
8
8
L
Artemis
Nikolov0080
Artemis
6
5
1
1.3
W
3
5
7
1.3
L
Aphrodite
densi4oBG12
Aphrodite
0
4
9
1.13
L
Jormungandr
sciaccaman89
Jormungandr
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,448
Damage
43,646
48,813
Taken
31,371
30,299
Mitigated
11,142
13,504
Healing
6,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,124
12,922
0
1,887
13,185
4,813
1,792
6,484
6,629
0
51,276
W
Nu Wa
16,165
5,194
609
1,554
7,038
2,363
377
4,118
2,906
52,292
322
L
Artemis
Nikolov0080
Artemis
13,202
6,370
0
410
14,914
4,513
0
7,191
7,723
0
47,425
W
6,357
2,063
332
1,839
11,148
3,966
1,930
1,662
9,438
23,230
2,967
L
Aphrodite
densi4oBG12
Aphrodite
2,574
954
3,318
6,798
14,389
7,141
0
7,513
6,876
23,207
0
L
Jormungandr
sciaccaman89
Jormungandr
9,672
699
139
2,839
19,510
18,645
0
7,236
12,274
51,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
35,204
186
Minions Killed
162
0
Camps Cleared
0
607,200
Distance Traveled
676,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
11,896
850
58
4
0
211,012
0
W
Nu Wa
12,069
862
66
5
0
247,702
0
L
Artemis
10,883
777
50
4
0
197,299
0
W
Olorun
11,239
803
38
3
0
217,563
0
L
Aphrodite
9,841
703
55
4
0
194,312
0
L
Jormungandr
11,303
807
81
6
0
215,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role