Player Matchup

Sun Wukong
Sun Wukong
Schlink8543
Sun Wukong
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 215L
1,398 Elo+
Party 2
Anubis
Anubis
SpookyType
Anubis
Level 45
God Stats
5W - 6L
1,500 SR
Queue Stats
40W - 68L
1,196 Elo+
Solo
Bacchus
Bacchus
dirtyme
Bacchus
Level 23
God Stats
39W - 28L
1,518 SR
Queue Stats
206W - 211L
1,397 Elo+
Party 2
Team Averages
Level 52
1,506 SR
1,330 Elo+

VS

Team Averages
Level 73
1,394 SR
1,379 Elo+
Neith
Neith
NovaStrider7
Neith
Level 107
God Stats
1W - 0L
1,118 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Simple Man999
Baron Samedi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 229L
1,327 Elo+
Party 1
Kuzenbo
Kuzenbo
ToriaaGrace2083
Kuzenbo
Level 47
God Stats
17W - 10L
1,565 SR
Queue Stats
143W - 176L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Schlink8543
Sun Wukong
17
2 / 2 / 0
11,485
718
9,577
20,462
19,918
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
SpookyType
Anubis
15
0 / 12 / 0
10,433
652
5,268
15,013
6,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bacchus
dirtyme
Bacchus
16
0 / 4 / 0
10,575
661
5,386
16,005
18,578
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 10
13,004
813
17,129
6,733
2,976
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Simple Man999
Baron Samedi
20
10 / 1 / 7
13,671
854
14,777
6,916
3,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 1 / 12
12,241
765
8,423
19,438
18,124
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
2
Kills
18
18
Deaths
2
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Sun Wukong
Schlink8543
Sun Wukong
2
2
0
1
W
Baron Samedi
Simple Man999
Baron Samedi
10
1
7
13.5
L
Anubis
SpookyType
Anubis
0
12
0
0
W
3
1
12
9
L
Bacchus
dirtyme
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,231
Damage
40,329
51,480
Taken
33,087
45,228
Mitigated
25,056
6,914
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,129
8,580
730
2,026
6,733
2,976
1,673
2,814
3,919
0
49,428
L
Sun Wukong
Schlink8543
Sun Wukong
9,577
724
0
3,078
20,462
19,918
0
8,921
11,541
0
37,616
W
Baron Samedi
Simple Man999
Baron Samedi
14,777
1,354
1,357
1,696
6,916
3,956
919
2,466
4,450
38,168
1,258
L
Anubis
SpookyType
Anubis
5,268
369
0
1,235
15,013
6,732
147
7,522
7,491
24,336
0
W
8,423
3,377
244
285
19,438
18,124
897
5,444
12,115
27,981
41
L
Bacchus
dirtyme
Bacchus
5,386
415
0
2,601
16,005
18,578
246
6,608
9,397
28,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
38,916
133
Minions Killed
139
0
Camps Cleared
0
733,141
Distance Traveled
796,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,004
813
54
3
0
252,634
0
L
Sun Wukong
11,485
718
47
3
0
277,568
0
W
Baron Samedi
13,671
854
53
3
0
256,024
0
L
Anubis
10,433
652
44
3
0
194,613
0
W
Kuzenbo
12,241
765
32
2
0
288,180
0
L
Bacchus
10,575
661
42
3
0
260,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role