Player Matchup

Bake Kujira
Bake Kujira
Azure564
Bake Kujira
Level 69
God Stats
30W - 11L
1,706 SR
Queue Stats
253W - 255L
1,415 Elo+
Solo
Cliodhna
Cliodhna
TastyBigC
Cliodhna
Level 129
God Stats
23W - 14L
1,618 SR
Queue Stats
52W - 47L
1,518 Elo+
Solo
King Arthur
King Arthur
X50Drake
King Arthur
Level 124
God Stats
2W - 4L
1,304 SR
Queue Stats
118W - 123L
1,451 Elo+
Party 1
Skadi
Skadi
Zz Kojack zZ
Skadi
Level 147
God Stats
17W - 13L
1,569 SR
Queue Stats
130W - 127L
1,501 Elo+
Solo
Sol
Sol
ツgangstagooseツ
Sol
Level 65
God Stats
5W - 1L
1,742 SR
Queue Stats
44W - 41L
1,543 Elo+
Party 1
Team Averages
Level 107
1,588 SR
1,485 Elo+

VS

Team Averages
Level 100
1,574 SR
1,495 Elo+
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AQ22-Qill
Set
Level 97
God Stats
27W - 28L
1,482 SR
Queue Stats
524W - 526L
1,498 Elo+
Solo
Sol
Sol
Cannon111
Sol
Level 85
God Stats
8W - 12L
1,465 SR
Queue Stats
131W - 119L
1,477 Elo+
Solo
Janus
Janus
HolaSoyElMister
Janus
Level 96
God Stats
6W - 5L
1,568 SR
Queue Stats
123W - 107L
1,455 Elo+
Solo
Olorun
Olorun
Pp338501
Olorun
Level 67
God Stats
15W - 4L
1,857 SR
Queue Stats
53W - 40L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Azure564
Bake Kujira
11
1 / 4 / 6
6,628
473
4,138
10,792
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
TastyBigC
Cliodhna
15
8 / 1 / 5
8,642
617
10,677
10,627
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
X50Drake
King Arthur
15
5 / 0 / 0
9,062
647
8,090
10,600
7,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
1 / 1 / 4
7,318
523
9,911
6,680
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 0 / 5
8,558
611
10,447
9,509
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 4 / 4
6,860
490
6,197
21,670
6,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 3 / 2
6,649
475
2,742
11,973
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
2 / 5 / 2
6,973
498
9,881
12,107
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 4 / 0
6,790
485
4,875
8,808
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Pp338501
Olorun
14
0 / 1 / 0
7,362
526
4,492
6,667
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
6
6
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
4
0.75
L
2
3
2
1
W
Bake Kujira
Azure564
Bake Kujira
1
4
6
1
L
2
5
2
0.6
L
1
4
0
0.25
L
Olorun
Pp338501
Olorun
0
1
0
0
W
Cliodhna
TastyBigC
Cliodhna
8
1
5
10.5
W
King Arthur
X50Drake
King Arthur
5
0
0
5
W
1
1
4
3
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,263
Damage
28,187
48,208
Taken
61,225
23,528
Mitigated
20,452
20,961
Healing
24,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,197
1,184
4,081
10,320
21,670
6,604
249
4,211
17,459
24,710
2,411
L
2,742
1,172
0
2,692
11,973
5,535
0
3,385
8,588
0
43,811
W
Bake Kujira
Azure564
Bake Kujira
4,138
2,103
0
3,336
10,792
6,703
270
8,428
2,364
21,512
0
L
9,881
4,757
0
3,183
12,107
3,430
1,048
2,682
9,425
48,832
10,912
L
4,875
485
0
2,430
8,808
2,588
0
272
8,536
40,558
0
L
Olorun
Pp338501
Olorun
4,492
1,806
0
1,612
6,667
2,295
0
4,005
2,662
57,660
1,657
W
Cliodhna
TastyBigC
Cliodhna
10,677
2,138
0
6,273
10,627
3,812
0
4,521
6,030
0
64,283
W
King Arthur
X50Drake
King Arthur
8,090
528
0
875
10,600
7,943
0
3,552
6,485
0
67,279
W
9,911
3,638
0
2,652
6,680
2,028
377
3,189
3,491
0
65,357
W
10,447
2,645
0
7,825
9,509
3,042
567
4,480
5,029
73,766
4,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
34,634
454
Minions Killed
425
0
Camps Cleared
0
1,435,684
Distance Traveled
1,247,877
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,860
490
33
2
0
221,322
0
L
Set
6,649
475
79
6
0
296,115
3
W
Bake Kujira
6,628
473
29
2
0
263,631
0
L
Sol
6,973
498
111
8
0
239,283
0
L
Janus
6,790
485
92
7
0
222,831
0
L
Olorun
7,362
526
110
8
0
268,326
0
W
Cliodhna
8,642
617
87
6
0
360,934
2
W
King Arthur
9,062
647
110
8
0
277,813
0
W
Skadi
7,318
523
102
7
0
268,600
3
W
Sol
8,558
611
126
9
0
264,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role