Player Matchup

Achilles
Achilles
Jcubs10
Achilles
Level 140
God Stats
4W - 6L
1,366 SR
Queue Stats
204W - 203L
1,506 Elo+
Party 2
Terra
Terra
KenoM2
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,474 Elo+
Solo
Bakasura
Bakasura
MetridysH20
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 142L
1,521 Elo+
Solo
Sol
Sol
TheHamBurgaler
Sol
Level 85
God Stats
5W - 5L
1,690 SR
Queue Stats
198W - 194L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
xerez_moski
Zhong Kui
Level 120
God Stats
0W - 2L
1,469 SR
Queue Stats
95W - 118L
1,471 Elo+
Solo
Team Averages
Level 118
1,505 SR
1,496 Elo+

VS

Team Averages
Level 144
1,475 SR
1,504 Elo+
Hachiman
Hachiman
 
Hachiman
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Erubuss
Agni
Level 123
God Stats
11W - 10L
1,472 SR
Queue Stats
342W - 342L
1,471 Elo+
Party 1
Tiamat
Tiamat
SAFEMODEs
Tiamat
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
TheConrad
Sylvanus
Level 157
God Stats
1W - 2L
1,152 SR
Queue Stats
22W - 18L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
TheJujuBee
Jing Wei
Level 159
God Stats
2W - 0L
1,753 SR
Queue Stats
24W - 20L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jcubs10
Achilles
12
1 / 0 / 2
5,233
1,047
5,212
7,057
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
KenoM2
Terra
1
0 / 0 / 0
1,220
244
0
0
0
Bakasura
MetridysH20
Bakasura
9
0 / 2 / 2
4,871
974
768
6,112
4,350
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 0 / 1
5,540
1,108
6,733
3,017
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
xerez_moski
Zhong Kui
7
0 / 1 / 1
4,655
931
640
1,990
1,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 2 / 1
5,206
1,041
3,230
3,843
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Agni
Erubuss
Agni
10
1 / 0 / 2
5,575
1,115
4,494
3,087
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
SAFEMODEs
Tiamat
9
0 / 1 / 2
5,020
1,004
1,888
3,137
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TheConrad
Sylvanus
10
1 / 0 / 2
5,367
1,073
3,612
4,264
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jing Wei
TheJujuBee
Jing Wei
10
0 / 0 / 3
5,268
1,054
3,263
1,580
485
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
3
Kills
3
3
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
1
0.75
W
Agni
Erubuss
Agni
1
0
2
2
L
Achilles
Jcubs10
Achilles
1
0
2
2
L
Terra
KenoM2
Terra
0
0
0
0
L
Bakasura
MetridysH20
Bakasura
0
2
2
0.5
W
Tiamat
SAFEMODEs
Tiamat
0
1
2
1
W
Sylvanus
TheConrad
Sylvanus
1
0
2
2
L
2
0
1
2.5
W
Jing Wei
TheJujuBee
Jing Wei
0
0
3
1.5
L
Zhong Kui
xerez_moski
Zhong Kui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
16,487
18,176
Taken
15,911
10,942
Mitigated
6,871
8,956
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,230
1,225
250
318
3,843
1,254
116
2,225
1,529
0
6,715
W
Agni
Erubuss
Agni
4,494
345
360
1,076
3,087
1,072
68
1,748
1,266
13,437
0
L
Achilles
Jcubs10
Achilles
5,212
504
228
3,563
7,057
4,413
0
3,306
3,521
0
8,274
L
Terra
KenoM2
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
MetridysH20
Bakasura
768
238
526
1,518
6,112
4,350
0
3,279
2,613
0
830
W
Tiamat
SAFEMODEs
Tiamat
1,888
353
76
422
3,137
1,472
120
944
2,164
6,309
0
W
Sylvanus
TheConrad
Sylvanus
3,612
173
3,468
2,699
4,264
2,588
183
1,701
2,404
4,561
249
L
6,733
1,433
734
1,663
3,017
897
0
1,679
1,276
14,103
520
W
Jing Wei
TheJujuBee
Jing Wei
3,263
2,121
810
364
1,580
485
400
432
1,039
0
8,869
L
Zhong Kui
xerez_moski
Zhong Kui
640
0
193
531
1,990
1,282
0
1,008
908
5,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,519
Gold Earned
26,436
50
Minions Killed
52
0
Camps Cleared
0
360,433
Distance Traveled
477,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,206
1,041
10
2
0
84,260
0
W
Agni
5,575
1,115
18
4
0
96,220
0
L
Achilles
5,233
1,047
5
1
0
91,348
0
L
Terra
1,220
244
0
0
0
0
0
L
Bakasura
4,871
974
6
1
0
104,090
0
W
Tiamat
5,020
1,004
7
1
0
80,984
0
W
Sylvanus
5,367
1,073
5
1
0
119,157
0
L
Sol
5,540
1,108
25
5
0
105,434
0
W
Jing Wei
5,268
1,054
12
2
0
97,188
0
L
Zhong Kui
4,655
931
14
3
0
59,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role