Player Matchup

Horus
Horus
 
Horus
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HKfuoRi
Jormungandr
Level 149
God Stats
2W - 0L
1,294 SR
Queue Stats
24W - 14L
1,866 Elo+
Party 1
Skadi
Skadi
ZeIphuS
Skadi
Level 150
God Stats
2W - 3L
1,529 SR
Queue Stats
38W - 24L
1,608 Elo+
Party 1
Poseidon
Poseidon
malibulala92
Poseidon
Level 103
God Stats
38W - 44L
1,448 SR
Queue Stats
448W - 421L
1,456 Elo+
Party 2
Ne Zha
Ne Zha
soeinding
Ne Zha
Level 127
God Stats
2W - 1L
1,611 SR
Queue Stats
75W - 62L
1,519 Elo+
Party 2
Team Averages
Level 145
1,476 SR
1,590 Elo+

VS

Team Averages
Level 146
1,593 SR
1,487 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CHATIN
Nu Wa
Level 155
God Stats
18W - 16L
1,572 SR
Queue Stats
108W - 109L
1,522 Elo+
Party 4
Hachiman
Hachiman
HanmaBl00dline
Hachiman
Level 159
God Stats
0W - 2L
1,670 SR
Queue Stats
252W - 257L
1,510 Elo+
Party 3
Ganesha
Ganesha
Waggly11
Ganesha
Level 146
God Stats
5W - 7L
1,562 SR
Queue Stats
113W - 120L
1,490 Elo+
Party 4
Arachne
Arachne
lFiendfyre
Arachne
Level 126
God Stats
10W - 9L
1,659 SR
Queue Stats
154W - 142L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 5
7,685
549
2,047
9,020
6,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
HKfuoRi
Jormungandr
13
5 / 1 / 4
8,608
615
10,040
10,515
5,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
ZeIphuS
Skadi
14
3 / 2 / 0
8,313
594
5,171
6,381
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
malibulala92
Poseidon
13
2 / 0 / 3
7,591
542
5,614
5,085
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
soeinding
Ne Zha
15
3 / 0 / 4
8,097
578
5,150
11,204
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 7 / 0
5,842
417
3,979
10,923
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nu Wa
CHATIN
Nu Wa
12
0 / 0 / 0
6,475
463
6,015
2,518
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
13
1 / 2 / 1
7,347
525
5,043
8,339
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Waggly11
Ganesha
10
0 / 3 / 1
6,390
456
2,917
10,423
6,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
lFiendfyre
Arachne
12
2 / 2 / 0
6,815
487
4,393
12,079
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
3
3
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
5
3.5
L
Kuzenbo
 
Kuzenbo
0
7
0
0
L
Nu Wa
CHATIN
Nu Wa
0
0
0
0
W
Jormungandr
HKfuoRi
Jormungandr
5
1
4
7
L
Hachiman
1
2
1
0.75
L
Ganesha
Waggly11
Ganesha
0
3
1
0.17
W
Skadi
ZeIphuS
Skadi
3
2
0
1.5
L
Arachne
lFiendfyre
Arachne
2
2
0
1
W
Poseidon
malibulala92
Poseidon
2
0
3
3.5
W
Ne Zha
soeinding
Ne Zha
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,022
Damage
22,347
42,205
Taken
44,282
20,060
Mitigated
19,396
20,610
Healing
15,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,047
869
2,655
5,746
9,020
6,272
48
2,534
6,162
0
13,059
L
Kuzenbo
 
Kuzenbo
3,979
1,328
0
1,996
10,923
5,990
0
7,031
3,892
27,839
0
L
Nu Wa
CHATIN
Nu Wa
6,015
1,178
0
510
2,518
705
0
1,250
1,268
45,843
0
W
Jormungandr
HKfuoRi
Jormungandr
10,040
3,076
0
1,125
10,515
5,879
130
4,093
6,263
53,427
3,829
L
Hachiman
5,043
2,242
0
3,733
8,339
2,541
0
0
8,339
0
61,732
L
Ganesha
Waggly11
Ganesha
2,917
138
1,764
2,418
10,423
6,184
0
2,700
7,723
21,892
1,588
W
Skadi
ZeIphuS
Skadi
5,171
1,616
0
1,657
6,381
2,061
9
991
5,282
0
71,267
L
Arachne
lFiendfyre
Arachne
4,393
2,632
0
4,861
12,079
3,976
0
4,430
7,649
0
41,964
W
Poseidon
malibulala92
Poseidon
5,614
1,300
0
1,621
5,085
1,642
416
2,062
2,747
74,439
2,697
W
Ne Zha
soeinding
Ne Zha
5,150
793
0
7,806
11,204
4,206
0
1,707
9,329
0
68,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,294
Gold Earned
32,869
546
Minions Killed
369
0
Camps Cleared
0
1,418,957
Distance Traveled
1,296,667
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,685
549
29
2
0
303,792
2
L
Kuzenbo
5,842
417
54
4
0
237,647
0
L
Nu Wa
6,475
463
94
7
0
261,384
2
W
Jormungandr
8,608
615
121
9
0
225,304
0
L
Hachiman
7,347
525
136
10
0
240,425
1
L
Ganesha
6,390
456
19
1
0
262,371
2
W
Skadi
8,313
594
123
9
0
272,155
5
L
Arachne
6,815
487
66
5
0
294,840
0
W
Poseidon
7,591
542
149
11
0
300,174
2
W
Ne Zha
8,097
578
124
9
0
317,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role