Player Matchup

Medusa
Medusa
Carhartt_Skate_
Medusa
Level 109
God Stats
37W - 22L
1,567 SR
Queue Stats
64W - 63L
1,398 Elo+
Solo
Charon
Charon
Toondra123
Charon
Level 7
God Stats
1W - 2L
1,332 SR
Queue Stats
17W - 17L
1,347 Elo+
Party 1
Nu Wa
Nu Wa
eledar
Nu Wa
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 44L
1,467 Elo+
Party 1
Team Averages
Level 59
1,466 SR
1,404 Elo+

VS

Team Averages
Level 43
1,556 SR
1,547 Elo+
Bacchus
Bacchus
CupCake516
Bacchus
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,331 Elo+
Party 2
Hel
Hel
DarkDarko
Hel
Level 42
God Stats
5W - 10L
1,475 SR
Queue Stats
21W - 29L
1,503 Elo+
Solo
Neith
Neith
DonLe0n
Neith
Level 47
God Stats
1W - 1L
1,693 SR
Queue Stats
4W - 2L
1,808 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
9,821
893
9,197
9,209
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Toondra123
Charon
15
2 / 2 / 7
9,391
854
9,442
9,496
8,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
eledar
Nu Wa
15
6 / 2 / 3
9,913
901
8,286
6,549
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CupCake516
Bacchus
14
0 / 3 / 7
8,120
738
5,613
12,792
12,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 5
8,025
730
3,779
8,423
5,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
DonLe0n
Neith
15
7 / 3 / 0
9,726
884
8,932
11,570
4,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
9
Kills
7
7
Deaths
9
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Bacchus
CupCake516
Bacchus
0
3
7
1.17
L
0
3
5
0.83
L
Neith
DonLe0n
Neith
7
3
0
2.33
W
Charon
Toondra123
Charon
2
2
7
2.75
W
Nu Wa
eledar
Nu Wa
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
18,324
25,254
Taken
32,785
15,336
Mitigated
21,836
2,771
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,197
2,045
0
0
9,209
3,841
1,209
2,994
6,016
0
41,581
L
Bacchus
CupCake516
Bacchus
5,613
584
0
1,399
12,792
12,555
0
7,776
4,718
17,754
585
L
3,779
85
2,409
2,786
8,423
5,011
567
3,890
4,209
15,192
0
L
Neith
DonLe0n
Neith
8,932
3,935
0
1,011
11,570
4,270
0
4,539
6,567
0
35,017
W
Charon
Toondra123
Charon
9,442
1,023
0
2,056
9,496
8,699
492
3,101
5,928
18,883
1,450
W
Nu Wa
eledar
Nu Wa
8,286
3,032
0
715
6,549
2,796
396
2,761
3,572
37,579
151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
25,871
144
Minions Killed
103
0
Camps Cleared
0
625,509
Distance Traveled
547,076
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,821
893
59
5
0
220,295
0
L
Bacchus
8,120
738
18
2
0
180,966
0
L
Hel
8,025
730
30
3
0
183,386
2
L
Neith
9,726
884
55
5
0
182,724
0
W
Charon
9,391
854
21
2
0
211,426
0
W
Nu Wa
9,913
901
64
6
0
193,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role