Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jogo do Bixo
Thanatos
Level 156
God Stats
2W - 1L
1,279 SR
Queue Stats
63W - 79L
1,449 Elo+
Solo
Scylla
Scylla
csi413
Scylla
Level 51
God Stats
9W - 7L
1,566 SR
Queue Stats
498W - 514L
1,385 Elo+
Solo
Neith
Neith
margely90
Neith
Level 139
God Stats
3W - 4L
1,354 SR
Queue Stats
112W - 100L
1,443 Elo+
Solo
Amaterasu
Amaterasu
sha moke
Amaterasu
Level 172
God Stats
5W - 4L
1,792 SR
Queue Stats
443W - 303L
1,599 Elo+
Solo
Team Averages
Level 135
1,498 SR
1,475 Elo+

VS

Team Averages
Level 68
1,521 SR
1,417 Elo+
Bellona
Bellona
CryoSilk
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,478 Elo+
Solo
Ymir
Ymir
Geodezzy
Ymir
Level 79
God Stats
3W - 3L
1,621 SR
Queue Stats
133W - 153L
1,365 Elo+
Solo
Hera
Hera
Medina_hehe
Hera
Level 83
God Stats
0W - 2L
1,217 SR
Queue Stats
128W - 141L
1,390 Elo+
Solo
Mercury
Mercury
Tophergraze7315
Mercury
Level 75
God Stats
19W - 22L
1,525 SR
Queue Stats
542W - 581L
1,433 Elo+
Solo
Ishtar
Ishtar
rowe14
Ishtar
Level 85
God Stats
1W - 1L
1,743 SR
Queue Stats
75W - 99L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 14
8,511
851
7,534
7,992
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Jogo do Bixo
Thanatos
14
4 / 3 / 15
8,827
883
6,564
12,129
12,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
csi413
Scylla
17
7 / 1 / 12
9,725
973
14,245
4,462
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
margely90
Neith
16
10 / 1 / 16
10,047
1,005
14,540
8,391
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
sha moke
Amaterasu
17
7 / 1 / 16
9,749
975
8,573
12,105
11,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CryoSilk
Bellona
13
1 / 5 / 5
7,844
784
6,454
12,097
10,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
0 / 7 / 6
7,368
737
6,478
16,611
15,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 4 / 4
7,861
786
9,200
7,181
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 2
7,818
782
3,865
11,848
3,410
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
rowe14
Ishtar
12
2 / 7 / 3
7,414
741
10,968
10,847
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
29
Kills
8
9
Deaths
29
73
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
14
2.67
L
Bellona
CryoSilk
Bellona
1
5
5
0.7
L
Ymir
0
7
6
0.43
W
Thanatos
Jogo do Bixo
Thanatos
4
3
15
3.83
L
2
4
4
1
L
3
6
2
0.67
W
Scylla
csi413
Scylla
7
1
12
13
W
Neith
margely90
Neith
10
1
16
18
L
Ishtar
rowe14
Ishtar
2
7
3
0.5
W
Amaterasu
sha moke
Amaterasu
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,456
Damage
36,965
45,079
Taken
58,584
32,192
Mitigated
35,962
20,590
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,534
4,136
287
1,736
7,992
3,090
1,118
2,205
5,666
0
15,141
L
Bellona
CryoSilk
Bellona
6,454
1,100
473
1,922
12,097
10,426
0
2,944
8,907
0
10,568
L
Ymir
6,478
253
807
1,537
16,611
15,991
0
5,022
11,083
10,991
0
W
Thanatos
Jogo do Bixo
Thanatos
6,564
591
453
4,833
12,129
12,227
564
4,113
7,869
0
11,563
L
9,200
2,106
45
506
7,181
2,558
69
1,039
5,977
22,709
0
L
3,865
1,543
849
2,446
11,848
3,410
0
2,916
8,425
0
13,778
W
Scylla
csi413
Scylla
14,245
1,866
883
685
4,462
1,725
1,348
1,377
3,042
35,346
0
W
Neith
margely90
Neith
14,540
5,025
1,596
3,074
8,391
3,383
1,086
3,266
4,969
0
26,276
L
Ishtar
rowe14
Ishtar
10,968
6,375
677
944
10,847
3,577
248
1,383
9,193
0
18,560
W
Amaterasu
sha moke
Amaterasu
8,573
1,611
1,624
5,419
12,105
11,767
261
4,717
7,060
0
15,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,859
Gold Earned
38,305
122
Minions Killed
91
0
Camps Cleared
0
928,211
Distance Traveled
928,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,511
851
12
1
0
177,269
0
L
Bellona
7,844
784
14
1
0
192,239
0
L
Ymir
7,368
737
9
1
0
152,676
0
W
Thanatos
8,827
883
11
1
0
179,393
0
L
Hera
7,861
786
29
3
0
197,257
0
L
Mercury
7,818
782
24
2
0
222,751
0
W
Scylla
9,725
973
69
7
0
171,963
0
W
Neith
10,047
1,005
15
2
0
189,260
0
L
Ishtar
7,414
741
15
2
0
163,520
0
W
Amaterasu
9,749
975
15
2
0
210,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role