Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Feanx06
Artemis
Level 89
God Stats
0W - 1L
1,488 SR
Queue Stats
3W - 4L
1,489 Elo+
Solo
Aphrodite
Aphrodite
sophrosynie
Aphrodite
Level 64
God Stats
61W - 42L
1,651 SR
Queue Stats
141W - 139L
1,508 Elo+
Solo
Cabrakan
Cabrakan
uFaelz ll
Cabrakan
Level 163
God Stats
29W - 28L
1,549 SR
Queue Stats
1,020W - 1,068L
1,448 Elo+
Solo
Team Averages
Level 123
1,538 SR
1,489 Elo+

VS

Team Averages
Level 67
1,509 SR
1,390 Elo+
Nemesis
Nemesis
FH Apocalypse
Nemesis
Level 83
God Stats
21W - 27L
1,382 SR
Queue Stats
36W - 40L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
FH Knowledge
Nu Wa
Level 83
God Stats
5W - 6L
1,620 SR
Queue Stats
13W - 10L
1,548 Elo+
Party 1
Geb
Geb
FH Wrath
Geb
Level 25
God Stats
9W - 7L
1,517 SR
Queue Stats
16W - 17L
1,402 Elo+
Party 1
Charybdis
Charybdis
SocaCardio868
Charybdis
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 77L
1,356 Elo+
Party 2
Jormungandr
Jormungandr
YS_Titan64
Jormungandr
Level 81
God Stats
3W - 1L
1,525 SR
Queue Stats
14W - 26L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 0 / 1
8,118
451
12,939
5,933
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
 
Tiamat
15
0 / 2 / 0
8,093
450
2,120
8,154
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Artemis
Feanx06
Artemis
12
2 / 2 / 0
7,344
408
10,807
8,717
3,013
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Aphrodite
sophrosynie
Aphrodite
12
0 / 0 / 4
8,162
453
4,779
14,096
6,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Cabrakan
uFaelz ll
Cabrakan
15
4 / 3 / 3
8,392
466
9,237
14,818
10,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
0 / 1 / 2
8,448
469
5,529
14,727
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 4 / 1
8,125
451
9,130
9,647
2,985
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 2 / 2
6,751
375
5,236
10,939
7,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
SocaCardio868
Charybdis
13
2 / 2 / 1
7,868
437
4,679
13,358
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
YS_Titan64
Jormungandr
17
3 / 0 / 0
10,422
579
8,303
10,030
10,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
7
7
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
0
1
3.5
L
Tiamat
 
Tiamat
0
2
0
0
W
Nemesis
0
1
2
1
W
2
4
1
0.63
W
0
2
2
0.5
L
Artemis
Feanx06
Artemis
2
2
0
1
W
Charybdis
SocaCardio868
Charybdis
2
2
1
1.25
W
Jormungandr
YS_Titan64
Jormungandr
3
0
0
3
L
Aphrodite
sophrosynie
Aphrodite
0
0
4
2
L
Cabrakan
uFaelz ll
Cabrakan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,882
Damage
32,877
51,718
Taken
58,701
25,868
Mitigated
30,528
27,718
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,939
2,180
79
950
5,933
1,997
72
3,491
2,442
60,637
624
L
Tiamat
 
Tiamat
2,120
387
0
2,758
8,154
3,824
0
5,813
2,341
45,612
772
W
Nemesis
5,529
1,021
0
7,710
14,727
5,377
0
5,928
8,423
0
79,961
W
9,130
1,941
31
3,068
9,647
2,985
24
7,865
1,456
72,019
0
W
5,236
404
0
859
10,939
7,800
384
3,643
6,982
27,849
1,209
L
Artemis
Feanx06
Artemis
10,807
3,647
22
2,658
8,717
3,013
74
2,149
6,568
0
50,313
W
Charybdis
SocaCardio868
Charybdis
4,679
2,558
0
5,795
13,358
4,125
644
4,740
8,306
0
43,448
W
Jormungandr
YS_Titan64
Jormungandr
8,303
1,845
0
2,171
10,030
10,241
90
4,809
4,912
76,954
4,950
L
Aphrodite
sophrosynie
Aphrodite
4,779
455
5,201
10,662
14,096
6,936
180
4,936
9,160
41,388
2,582
L
Cabrakan
uFaelz ll
Cabrakan
9,237
1,157
0
5,388
14,818
10,098
0
5,875
8,943
57,798
1,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
41,614
434
Minions Killed
505
0
Camps Cleared
0
1,494,576
Distance Traveled
1,712,825
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,118
451
95
5
0
301,873
12
L
Tiamat
8,093
450
97
5
0
291,410
0
W
Nemesis
8,448
469
123
7
0
426,947
0
W
Nu Wa
8,125
451
108
6
0
323,132
0
W
Geb
6,751
375
31
2
0
371,857
0
L
Artemis
7,344
408
89
5
0
269,551
0
W
Charybdis
7,868
437
73
4
0
272,587
1
W
Jormungandr
10,422
579
170
9
0
318,302
0
L
Aphrodite
8,162
453
67
4
0
301,750
3
L
Cabrakan
8,392
466
86
5
0
329,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role