Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
ASUMAKY
Xbalanque
Level 149
God Stats
10W - 5L
1,664 SR
Queue Stats
124W - 128L
1,577 Elo+
Solo
Nu Wa
Nu Wa
Aeruwu
Nu Wa
Level 142
God Stats
20W - 11L
1,742 SR
Queue Stats
160W - 144L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
Pseudocreme
Ne Zha
Level 164
God Stats
10W - 14L
1,494 SR
Queue Stats
546W - 537L
1,432 Elo+
Solo
Aphrodite
Aphrodite
SadisticChild
Aphrodite
Level 121
God Stats
28W - 19L
1,563 SR
Queue Stats
137W - 136L
1,488 Elo+
Party 1
Team Averages
Level 145
1,593 SR
1,501 Elo+

VS

Team Averages
Level 134
1,622 SR
1,500 Elo+
Loki
Loki
DaRealRud
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 86L
1,432 Elo+
Party 2
Hou Yi
Hou Yi
LIFT DZ NTZ
Hou Yi
Level 217
God Stats
10W - 6L
1,706 SR
Queue Stats
863W - 808L
1,541 Elo+
Solo
Ares
Ares
MeTALLiCKRaGE10
Ares
Level 159
God Stats
1W - 2L
1,651 SR
Queue Stats
113W - 120L
1,449 Elo+
Party 2
Ah Puch
Ah Puch
ShammooShaman
Ah Puch
Level 120
God Stats
6W - 6L
1,648 SR
Queue Stats
468W - 448L
1,547 Elo+
Solo
King Arthur
King Arthur
ohGranzby
King Arthur
Level 146
God Stats
46W - 31L
1,607 SR
Queue Stats
667W - 646L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 0 / 4
9,104
650
5,925
10,686
9,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
ASUMAKY
Xbalanque
14
2 / 2 / 8
8,707
622
10,465
10,072
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Aeruwu
Nu Wa
14
7 / 0 / 6
8,420
601
12,292
7,441
2,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
14
5 / 4 / 5
8,171
584
8,384
12,400
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
SadisticChild
Aphrodite
13
6 / 0 / 9
7,910
565
5,518
7,317
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 6 / 3
6,564
469
3,666
13,207
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
13
0 / 4 / 1
7,376
527
1,324
9,832
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 2
6,483
463
3,931
14,000
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Puch
11
2 / 3 / 1
6,964
497
10,496
10,088
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
ohGranzby
King Arthur
11
2 / 4 / 0
6,739
481
6,561
11,700
9,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
22
Kills
6
6
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
4
4
W
Xbalanque
ASUMAKY
Xbalanque
2
2
8
3
W
Nu Wa
Aeruwu
Nu Wa
7
0
6
10
L
Loki
1
6
3
0.42
L
Hou Yi
0
4
1
0.13
L
1
5
2
0.4
W
Ne Zha
5
4
5
1.88
W
Aphrodite
SadisticChild
Aphrodite
6
0
9
10.5
L
Ah Puch
2
3
1
0.83
L
King Arthur
ohGranzby
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,584
Damage
25,978
47,916
Taken
58,827
26,282
Mitigated
29,250
25,917
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,925
1,820
520
6,401
10,686
9,558
354
1,393
9,276
49,330
18,151
W
Xbalanque
ASUMAKY
Xbalanque
10,465
5,401
0
3,320
10,072
3,876
2,506
2,022
8,022
0
73,443
W
Nu Wa
Aeruwu
Nu Wa
12,292
2,380
0
1,717
7,441
2,719
1,367
4,864
2,376
64,136
0
L
Loki
3,666
460
0
2,891
13,207
3,516
0
5,042
8,165
0
35,369
L
Hou Yi
1,324
232
0
2,783
9,832
3,066
1,019
2,669
7,163
0
56,167
L
3,931
132
0
1,634
14,000
10,894
0
6,245
7,755
15,775
1,247
W
Ne Zha
8,384
3,001
0
3,432
12,400
4,964
0
3,304
9,048
0
55,300
W
Aphrodite
SadisticChild
Aphrodite
5,518
1,186
5,107
5,420
7,317
5,165
759
2,420
4,802
26,739
0
L
Ah Puch
10,496
207
0
2,893
10,088
2,663
0
4,667
5,421
48,970
278
L
King Arthur
ohGranzby
King Arthur
6,561
1,258
0
1,236
11,700
9,111
0
4,433
7,267
730
41,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,312
Gold Earned
34,126
479
Minions Killed
359
0
Camps Cleared
0
1,361,272
Distance Traveled
1,309,983
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,104
650
119
9
0
227,606
0
W
Xbalanque
8,707
622
123
9
0
267,607
0
W
Nu Wa
8,420
601
112
8
0
291,615
2
L
Loki
6,564
469
78
6
0
291,711
0
L
Hou Yi
7,376
527
109
8
0
226,727
5
L
Ares
6,483
463
34
2
0
257,422
5
W
Ne Zha
8,171
584
86
6
0
304,037
0
W
Aphrodite
7,910
565
39
3
0
270,407
3
L
Ah Puch
6,964
497
65
5
0
266,798
3
L
King Arthur
6,739
481
73
5
0
267,325
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role