Player Matchup

Set
Set
 
Set
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Dreadful_99
Chiron
Level 104
God Stats
13W - 19L
1,402 SR
Queue Stats
47W - 68L
1,343 Elo+
Solo
Surtr
Surtr
G_Skunk47
Surtr
Level 62
God Stats
5W - 5L
1,312 SR
Queue Stats
57W - 58L
1,304 Elo+
Solo
Vulcan
Vulcan
MowMiKsienciu
Vulcan
Level 48
God Stats
5W - 7L
1,565 SR
Queue Stats
14W - 27L
1,421 Elo+
Solo
Yemoja
Yemoja
blackbandidoYT12
Yemoja
Level 78
God Stats
0W - 1L
1,461 SR
Queue Stats
11W - 13L
1,437 Elo+
Solo
Team Averages
Level 65
1,448 SR
1,401 Elo+

VS

Team Averages
Level 44
1,526 SR
1,367 Elo+
Nemesis
Nemesis
Asaelf
Nemesis
Level 89
God Stats
6W - 3L
1,641 SR
Queue Stats
115W - 78L
1,523 Elo+
Solo
Amaterasu
Amaterasu
Ez_Dark-Angel_
Amaterasu
Level 52
God Stats
7W - 2L
1,670 SR
Queue Stats
80W - 101L
1,350 Elo+
Party 1
Ah Puch
Ah Puch
Ghostmeester-941
Ah Puch
Level 45
God Stats
12W - 8L
1,317 SR
Queue Stats
88W - 100L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
XShadowKing47
Kuzenbo
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 90L
1,354 Elo+
Party 1
Jing Wei
Jing Wei
tha-Finral
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
4 / 1 / 0
6,690
558
4,940
7,467
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
5
0 / 0 / 0
4,385
365
2,026
2,440
506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
G_Skunk47
Surtr
11
1 / 2 / 0
6,378
532
6,006
8,904
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 0
5,152
429
3,397
6,867
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 3
5,872
489
3,457
8,148
4,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asaelf
Nemesis
14
2 / 0 / 2
7,372
614
3,226
6,899
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Ez_Dark-Angel_
Amaterasu
12
2 / 1 / 2
7,517
626
5,720
11,839
9,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
6 / 1 / 1
7,550
629
7,347
4,531
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
10
0 / 1 / 1
6,097
508
2,498
8,755
6,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
tha-Finral
Jing Wei
9
0 / 2 / 0
5,376
448
2,352
4,794
1,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
10
10
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
1
0
4
W
Nemesis
Asaelf
Nemesis
2
0
2
3
L
Chiron
0
0
0
0
W
Amaterasu
Ez_Dark-Angel_
Amaterasu
2
1
2
3
L
Surtr
G_Skunk47
Surtr
1
2
0
0.5
W
6
1
1
6.5
L
0
6
0
0
W
Kuzenbo
0
1
1
0.5
L
0
1
3
1.5
W
Jing Wei
tha-Finral
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,826
Damage
21,143
33,826
Taken
36,818
15,851
Mitigated
20,665
9,982
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,940
2,351
0
2,514
7,467
3,582
0
433
7,034
0
45,491
W
Nemesis
Asaelf
Nemesis
3,226
828
0
4,147
6,899
2,064
176
754
6,067
0
56,775
L
Chiron
2,026
828
161
1,012
2,440
506
0
697
1,743
0
15,051
W
Amaterasu
Ez_Dark-Angel_
Amaterasu
5,720
2,305
0
3,763
11,839
9,268
233
509
10,755
0
50,866
L
Surtr
G_Skunk47
Surtr
6,006
2,213
82
2,374
8,904
5,853
0
0
8,904
1,183
34,372
W
7,347
11
0
360
4,531
1,270
155
2,032
2,499
48,442
1,186
L
3,397
53
0
662
6,867
1,456
0
5,141
1,726
22,741
0
W
Kuzenbo
2,498
1,517
0
3,070
8,755
6,953
330
2,152
6,562
19,258
0
L
3,457
943
1,332
1,845
8,148
4,454
0
3,574
4,574
22,755
0
W
Jing Wei
tha-Finral
Jing Wei
2,352
2,196
0
451
4,794
1,110
1,141
1,757
3,037
0
25,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,477
Gold Earned
33,912
246
Minions Killed
363
0
Camps Cleared
0
968,103
Distance Traveled
1,281,811
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,690
558
82
7
0
198,248
0
W
Nemesis
7,372
614
103
9
0
293,495
0
L
Chiron
4,385
365
29
2
0
88,643
1
W
Amaterasu
7,517
626
101
8
0
240,400
5
L
Surtr
6,378
532
60
5
0
227,527
0
W
Ah Puch
7,550
629
87
7
0
241,916
0
L
Vulcan
5,152
429
45
4
0
232,540
0
W
Kuzenbo
6,097
508
26
2
0
244,268
3
L
Yemoja
5,872
489
30
3
0
221,145
1
W
Jing Wei
5,376
448
46
4
0
261,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role