Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AstroX17
Poseidon
Level 125
God Stats
33W - 18L
1,631 SR
Queue Stats
154W - 138L
1,511 Elo+
Solo
Nemesis
Nemesis
Braddish
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Surtr
Surtr
RAS-Daryelis-_-
Surtr
Level 109
God Stats
353W - 290L
1,633 SR
Queue Stats
513W - 485L
1,534 Elo+
Solo
Medusa
Medusa
pajuice
Medusa
Level 78
God Stats
19W - 7L
1,500 SR
Queue Stats
43W - 31L
1,500 Elo+
Party 1
Team Averages
Level 99
1,553 SR
1,509 Elo+

VS

Team Averages
Level 127
1,718 SR
1,489 Elo+
Skadi
Skadi
SirKtardius
Skadi
Level 148
God Stats
4W - 2L
1,602 SR
Queue Stats
155W - 138L
1,449 Elo+
Solo
Scylla
Scylla
Soonyk
Scylla
Level 143
God Stats
7W - 6L
1,641 SR
Queue Stats
23W - 17L
1,564 Elo+
Solo
Mercury
Mercury
Yellowshadow100
Mercury
Level 91
God Stats
8W - 3L
1,763 SR
Queue Stats
501W - 451L
1,506 Elo+
Solo
Geb
Geb
boombhole
Geb
Level 148
God Stats
565W - 475L
1,607 SR
Queue Stats
743W - 710L
1,507 Elo+
Solo
Neith
Neith
zorro2814
Neith
Level 106
God Stats
10W - 6L
1,977 SR
Queue Stats
350W - 360L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 2 / 0
4,543
454
3,165
8,302
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
AstroX17
Poseidon
7
0 / 3 / 0
4,583
458
742
3,437
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Braddish
Nemesis
7
0 / 1 / 0
4,245
425
1,281
5,759
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

3
0 / 0 / 0
3,739
374
414
941
236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
pajuice
Medusa
8
1 / 2 / 0
4,230
423
694
2,770
935
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,916
592
3,770
2,816
766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
Soonyk
Scylla
11
4 / 0 / 1
7,115
712
3,922
2,799
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 3
5,975
598
2,787
6,340
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 5
5,684
568
2,673
7,396
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
zorro2814
Neith
10
1 / 0 / 0
6,260
626
368
1,574
375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
8
8
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
L
Poseidon
AstroX17
Poseidon
0
3
0
0
L
Nemesis
Braddish
Nemesis
0
1
0
0
L
0
0
0
0
W
2
0
1
2.5
W
Scylla
Soonyk
Scylla
4
0
1
4.5
W
1
0
3
2.5
W
0
2
5
1.25
L
Medusa
pajuice
Medusa
1
2
0
0.5
W
Neith
zorro2814
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,296
Damage
13,520
21,209
Taken
20,925
8,305
Mitigated
8,398
3,955
Healing
5,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,165
856
511
1,862
8,302
4,309
0
2,067
6,153
13,221
0
L
Poseidon
AstroX17
Poseidon
742
85
0
820
3,437
851
0
1,507
1,694
21,660
0
L
Nemesis
Braddish
Nemesis
1,281
373
0
445
5,759
1,974
0
808
4,911
0
24,475
L
414
58
0
317
941
236
0
0
941
0
5,787
W
3,770
944
0
343
2,816
766
980
841
1,975
0
41,675
W
Scylla
Soonyk
Scylla
3,922
295
0
399
2,799
759
765
890
1,909
43,256
1,743
W
2,787
1,231
0
1,447
6,340
2,189
0
761
5,579
0
48,473
W
2,673
291
50
2,342
7,396
4,309
90
1,415
5,981
16,393
1,144
L
Medusa
pajuice
Medusa
694
301
0
0
2,770
935
0
1,554
1,176
0
10,838
W
Neith
zorro2814
Neith
368
93
0
516
1,574
375
1,878
0
1,574
0
36,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,340
Gold Earned
30,950
129
Minions Killed
352
0
Camps Cleared
0
708,185
Distance Traveled
974,732
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,543
454
6
1
0
198,343
1
L
Poseidon
4,583
458
48
5
0
114,863
0
L
Nemesis
4,245
425
45
5
0
231,861
0
L
Surtr
3,739
374
10
1
0
36,091
0
W
Skadi
5,916
592
76
8
0
192,713
0
W
Scylla
7,115
712
97
10
0
190,108
0
W
Mercury
5,975
598
90
9
0
257,595
0
W
Geb
5,684
568
19
2
0
196,920
1
L
Medusa
4,230
423
20
2
0
127,027
0
W
Neith
6,260
626
70
7
0
137,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role