Player Matchup

Merlin
Merlin
Chico_Tha_Great
Merlin
Level 66
God Stats
2W - 2L
1,653 SR
Queue Stats
59W - 75L
1,470 Elo+
Solo
Athena
Athena
HeraMIDD
Athena
Level 158
God Stats
37W - 31L
1,589 SR
Queue Stats
1,076W - 1,028L
1,530 Elo+
Solo
Loki
Loki
PadreStormlX
Loki
Level 156
God Stats
2W - 4L
1,860 SR
Queue Stats
47W - 28L
1,700 Elo+
Party 1
Izanami
Izanami
iiMoonstruck
Izanami
Level 121
God Stats
7W - 10L
1,434 SR
Queue Stats
338W - 340L
1,477 Elo+
Solo
Odin
Odin
obitmendler112
Odin
Level 149
God Stats
36W - 34L
1,599 SR
Queue Stats
457W - 469L
1,553 Elo+
Party 1
Team Averages
Level 130
1,627 SR
1,546 Elo+

VS

Team Averages
Level 131
1,691 SR
1,528 Elo+
Artemis
Artemis
DioBurritoo
Artemis
Level 104
God Stats
32W - 25L
1,542 SR
Queue Stats
259W - 281L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
Hellspawn22
Gilgamesh
Level 158
God Stats
8W - 3L
1,954 SR
Queue Stats
178W - 158L
1,527 Elo+
Solo
Ra
Ra
SanSabaSongBird
Ra
Level 166
God Stats
25W - 22L
1,735 SR
Queue Stats
255W - 225L
1,576 Elo+
Solo
Khepri
Khepri
SethameSeed
Khepri
Level 86
God Stats
1W - 2L
1,466 SR
Queue Stats
124W - 139L
1,473 Elo+
Solo
Anubis
Anubis
YarsofoxGuy
Anubis
Level 139
God Stats
6W - 3L
1,759 SR
Queue Stats
694W - 620L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,680
536
162
854
147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Athena
HeraMIDD
Athena
3
0 / 0 / 0
2,922
584
1,297
2,450
820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 1 / 1
3,951
790
1,392
2,857
671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
iiMoonstruck
Izanami
6
0 / 0 / 0
3,307
661
1,060
2,761
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 0 / 1
3,857
771
3,245
4,336
1,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DioBurritoo
Artemis
6
0 / 0 / 0
3,368
674
2,015
1,308
309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
Hellspawn22
Gilgamesh
7
0 / 1 / 2
3,759
752
1,258
4,420
1,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
4,182
836
1,107
1,797
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Khepri
5
0 / 0 / 0
3,354
671
1,084
3,015
1,242
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
6
1 / 1 / 0
3,552
710
1,768
3,554
1,209
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Artemis
DioBurritoo
Artemis
0
0
0
0
W
Gilgamesh
Hellspawn22
Gilgamesh
0
1
2
1
L
Athena
HeraMIDD
Athena
0
0
0
0
L
2
1
1
2.5
W
1
1
0
1
W
Khepri
0
0
0
0
W
Anubis
1
1
0
1
L
Izanami
iiMoonstruck
Izanami
0
0
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,156
Damage
7,232
13,258
Taken
14,094
3,475
Mitigated
4,779
4,773
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
162
0
0
205
854
147
0
381
383
4,074
0
W
Artemis
DioBurritoo
Artemis
2,015
1,169
0
846
1,308
309
0
516
792
0
16,563
W
Gilgamesh
Hellspawn22
Gilgamesh
1,258
376
0
987
4,420
1,435
0
0
4,420
0
18,820
L
Athena
HeraMIDD
Athena
1,297
765
412
1,081
2,450
820
0
773
1,677
2,768
0
L
1,392
264
0
577
2,857
671
0
1,077
1,694
0
18,371
W
1,107
168
275
595
1,797
584
280
162
1,635
22,348
1,306
W
Khepri
1,084
101
87
1,425
3,015
1,242
0
781
2,234
8,168
0
W
Anubis
1,768
74
0
1,798
3,554
1,209
0
0
3,554
14,994
0
L
Izanami
iiMoonstruck
Izanami
1,060
906
0
1,086
2,761
557
0
311
2,450
0
17,072
L
3,245
336
0
1,412
4,336
1,280
0
1,241
3,095
0
17,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,717
Gold Earned
18,215
114
Minions Killed
147
0
Camps Cleared
0
460,207
Distance Traveled
548,205
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
2,680
536
5
1
0
50,712
0
W
Artemis
3,368
674
31
6
0
90,890
0
W
Gilgamesh
3,759
752
41
8
0
117,629
0
L
Athena
2,922
584
3
1
0
60,853
2
L
Loki
3,951
790
41
8
0
129,668
0
W
Ra
4,182
836
51
10
0
113,269
0
W
Khepri
3,354
671
4
1
0
115,875
3
W
Anubis
3,552
710
20
4
0
110,542
0
L
Izanami
3,307
661
39
8
0
95,374
0
L
Odin
3,857
771
26
5
0
123,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role