Player Matchup

Aphrodite
Aphrodite
AlcoholicAndrew
Aphrodite
Level 34
God Stats
1W - 3L
1,317 SR
Queue Stats
9W - 17L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
Cwispy D
Gilgamesh
Level 104
God Stats
2W - 3L
1,538 SR
Queue Stats
137W - 137L
1,518 Elo+
Solo
Kukulkan
Kukulkan
JesusChristhe1
Kukulkan
Level 126
God Stats
0W - 1L
1,732 SR
Queue Stats
12W - 8L
1,633 Elo+
Solo
Tyr
Tyr
MoeElBarbaro
Tyr
Level 129
God Stats
4W - 6L
1,507 SR
Queue Stats
100W - 96L
1,537 Elo+
Solo
Hachiman
Hachiman
nomnom_icecream
Hachiman
Level 87
God Stats
1W - 2L
1,465 SR
Queue Stats
33W - 25L
1,531 Elo+
Solo
Team Averages
Level 96
1,512 SR
1,526 Elo+

VS

Team Averages
Level 114
1,594 SR
1,507 Elo+
Arachne
Arachne
 
Arachne
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AnubisCommander
Anubis
Level 83
God Stats
31W - 22L
1,684 SR
Queue Stats
237W - 235L
1,562 Elo+
Solo
Nut
Nut
Exarien
Nut
Level 155
God Stats
4W - 0L
1,888 SR
Queue Stats
96W - 75L
1,562 Elo+
Solo
Skadi
Skadi
TheRealBradNeely
Skadi
Level 125
God Stats
26W - 24L
1,497 SR
Queue Stats
289W - 279L
1,467 Elo+
Solo
Horus
Horus
uFaelz ll
Horus
Level 163
God Stats
22W - 30L
1,400 SR
Queue Stats
939W - 994L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlcoholicAndrew
Aphrodite
10
0 / 9 / 1
5,980
427
1,671
12,558
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Cwispy D
Gilgamesh
14
4 / 5 / 3
7,603
543
7,515
14,473
5,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
10
1 / 2 / 1
6,397
457
3,533
3,749
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 0
7,052
504
7,201
13,541
7,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
10
3 / 7 / 1
6,373
455
4,394
9,745
2,470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
8 / 3 / 7
9,084
649
10,049
13,958
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
7 / 2 / 8
8,849
632
7,694
6,914
2,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
15
5 / 0 / 8
9,106
650
7,692
5,175
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

15
5 / 4 / 5
8,751
625
6,358
9,003
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
uFaelz ll
Horus
14
4 / 1 / 6
8,467
605
10,280
12,783
12,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
10
Kills
29
30
Deaths
10
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
3
7
3.83
L
Aphrodite
AlcoholicAndrew
Aphrodite
0
9
1
0.06
W
7
2
8
5.5
L
Gilgamesh
Cwispy D
Gilgamesh
4
5
3
1.1
W
Nut
5
0
8
9
L
Kukulkan
1
2
1
0.75
L
2
7
0
0.29
W
5
4
5
1.88
L
Hachiman
3
7
1
0.5
W
Horus
uFaelz ll
Horus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
42,073
54,066
Taken
47,833
23,682
Mitigated
27,485
11,750
Healing
15,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,049
7,856
0
4,035
13,958
6,581
87
3,508
10,450
0
73,836
L
Aphrodite
AlcoholicAndrew
Aphrodite
1,671
275
548
3,076
12,558
7,011
0
867
11,691
24,833
0
W
7,694
475
0
2,362
6,914
2,972
843
1,689
5,225
35,316
0
L
Gilgamesh
Cwispy D
Gilgamesh
7,515
2,529
0
1,993
14,473
5,684
0
4,116
10,281
0
56,072
W
Nut
7,692
4,082
0
2,356
5,175
2,025
2,649
175
4,920
0
59,923
L
Kukulkan
3,533
330
0
506
3,749
907
0
1,488
2,261
30,132
1,027
L
7,201
1,055
0
3,747
13,541
7,610
0
1,982
10,639
0
36,740
W
6,358
1,895
0
1,433
9,003
2,964
736
1,330
7,673
0
66,422
L
Hachiman
4,394
3,236
0
1,880
9,745
2,470
0
757
8,981
0
28,855
W
Horus
uFaelz ll
Horus
10,280
3,663
40
5,191
12,783
12,943
453
0
12,204
3,211
42,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
44,257
303
Minions Killed
425
0
Camps Cleared
0
1,302,387
Distance Traveled
1,364,694
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,084
649
92
7
0
317,323
0
L
Aphrodite
5,980
427
30
2
0
227,747
0
W
Anubis
8,849
632
48
3
0
257,911
0
L
Gilgamesh
7,603
543
85
6
0
317,400
0
W
Nut
9,106
650
104
7
0
289,573
0
L
Kukulkan
6,397
457
77
6
0
196,222
2
L
Tyr
7,052
504
60
4
0
297,600
0
W
Skadi
8,751
625
110
8
0
249,555
0
L
Hachiman
6,373
455
51
4
0
263,418
0
W
Horus
8,467
605
71
5
0
250,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role