Player Matchup

Izanami
Izanami
Lotucat
Izanami
Level 210
God Stats
7W - 8L
1,447 SR
Queue Stats
937W - 964L
1,457 Elo+
Solo
Bellona
Bellona
MrJMV_
Bellona
Level 103
God Stats
2W - 0L
1,709 SR
Queue Stats
101W - 116L
1,447 Elo+
Party 2
Medusa
Medusa
One_Woman__Army
Medusa
Level 149
God Stats
3W - 1L
1,530 SR
Queue Stats
123W - 149L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
OoJyotishoO
Nu Wa
Level 66
God Stats
2W - 2L
1,295 SR
Queue Stats
101W - 89L
1,492 Elo+
Solo
Ah Puch
Ah Puch
Slayer11221
Ah Puch
Level 44
God Stats
4W - 3L
1,447 SR
Queue Stats
130W - 149L
1,403 Elo+
Solo
Team Averages
Level 114
1,485 SR
1,449 Elo+

VS

Team Averages
Level 121
1,527 SR
1,440 Elo+
Chaac
Chaac
TosiaSerdel
Chaac
Level 99
God Stats
0W - 1L
1,665 SR
Queue Stats
82W - 93L
1,422 Elo+
Party 1
Tiamat
Tiamat
Xl-_AQUA_-lX
Tiamat
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 112L
1,464 Elo+
Party 1
Bellona
Bellona
ketz_lp
Bellona
Level 138
God Stats
0W - 1L
1,465 SR
Queue Stats
45W - 41L
1,538 Elo+
Solo
Nox
Nox
kiler1908wrwg
Nox
Level 103
God Stats
1W - 3L
1,505 SR
Queue Stats
92W - 113L
1,403 Elo+
Party 1
Hera
Hera
theijar
Hera
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lotucat
Izanami
14
5 / 3 / 5
8,809
979
5,103
6,631
2,357
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MrJMV_
Bellona
14
5 / 3 / 14
8,547
950
4,491
6,999
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 1 / 12
9,079
1,009
9,705
5,172
2,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 15
9,154
1,017
11,167
5,410
1,970
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Slayer11221
Ah Puch
14
4 / 3 / 14
8,580
953
5,219
7,639
6,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 8
7,113
790
6,794
11,752
11,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
13
1 / 5 / 6
6,684
743
5,319
8,150
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ketz_lp
Bellona
13
2 / 5 / 2
7,169
797
4,535
10,856
10,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 5 / 2
8,341
927
5,210
6,352
2,314
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
theijar
Hera
7
1 / 4 / 2
5,976
664
1,680
3,556
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
22
Kills
9
11
Deaths
23
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
Lotucat
Izanami
5
3
5
2.5
W
Bellona
MrJMV_
Bellona
5
3
14
4
W
5
1
12
11
W
3
1
15
10.5
W
Ah Puch
Slayer11221
Ah Puch
4
3
14
3.67
L
1
4
8
1.25
L
Tiamat
1
5
6
0.8
L
Bellona
ketz_lp
Bellona
2
5
2
0.6
L
4
5
2
1
L
Hera
theijar
Hera
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,685
Damage
23,538
31,851
Taken
40,666
19,954
Mitigated
29,027
11,211
Healing
7,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Lotucat
Izanami
5,103
3,200
130
1,402
6,631
2,357
1,819
2,236
4,046
0
15,666
W
Bellona
MrJMV_
Bellona
4,491
836
325
741
6,999
6,849
899
1,291
5,354
0
7,187
W
9,705
4,088
633
261
5,172
2,160
2,264
2,291
2,707
0
26,776
W
11,167
4,558
2,134
2,470
5,410
1,970
1,860
2,989
2,342
20,982
537
W
Ah Puch
Slayer11221
Ah Puch
5,219
439
156
2,959
7,639
6,618
406
3,126
4,364
10,185
0
L
6,794
228
763
2,311
11,752
11,327
0
5,376
6,138
0
15,252
L
Tiamat
5,319
528
127
1,027
8,150
4,022
0
2,860
5,279
12,049
0
L
Bellona
ketz_lp
Bellona
4,535
911
883
1,531
10,856
10,407
0
4,501
6,276
0
14,099
L
5,210
990
213
120
6,352
2,314
0
2,575
3,698
18,445
617
L
Hera
theijar
Hera
1,680
305
50
14
3,556
957
16
1,039
2,517
2,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,169
Gold Earned
35,283
112
Minions Killed
67
0
Camps Cleared
0
827,931
Distance Traveled
695,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,809
979
29
3
0
163,199
0
W
Bellona
8,547
950
7
1
0
164,602
0
W
Medusa
9,079
1,009
34
4
0
173,171
0
W
Nu Wa
9,154
1,017
29
3
0
156,855
0
W
Ah Puch
8,580
953
13
1
0
170,104
0
L
Chaac
7,113
790
10
1
0
172,863
0
L
Tiamat
6,684
743
9
1
0
157,604
0
L
Bellona
7,169
797
10
1
0
167,480
0
L
Nox
8,341
927
32
4
0
131,136
0
L
Hera
5,976
664
6
1
0
66,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role