Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Tony07m
Nox
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 132L
1,529 Elo+
Solo
Cthulhu
Cthulhu
Twiztid Kris
Cthulhu
Level 153
God Stats
9W - 5L
1,611 SR
Queue Stats
226W - 214L
1,529 Elo+
Solo
Anhur
Anhur
beckenltyeezy777
Anhur
Level 157
God Stats
1W - 3L
1,417 SR
Queue Stats
136W - 137L
1,454 Elo+
Party 1
Team Averages
Level 174
1,506 SR
1,503 Elo+

VS

Team Averages
Level 117
1,702 SR
1,461 Elo+
Ymir
Ymir
Bemo_RTK
Ymir
Level 25
God Stats
14W - 3L
1,536 SR
Queue Stats
61W - 60L
1,356 Elo+
Party 2
Loki
Loki
ConDonDiego
Loki
Level 124
God Stats
4W - 0L
1,971 SR
Queue Stats
51W - 61L
1,473 Elo+
Solo
The Morrigan
The Morrigan
Macho0presor553
The Morrigan
Level 121
God Stats
4W - 4L
1,453 SR
Queue Stats
479W - 476L
1,524 Elo+
Solo
Charybdis
Charybdis
Novamancer_XV
Charybdis
Level 157
God Stats
20W - 19L
1,594 SR
Queue Stats
176W - 185L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
OMalley101
Cthulhu
Level 158
God Stats
6W - 1L
1,954 SR
Queue Stats
171W - 151L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 3 / 1
5,402
540
5,315
4,038
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
9
1 / 3 / 1
4,991
499
2,121
6,744
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
9
1 / 0 / 0
5,387
539
4,366
7,523
4,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Twiztid Kris
Cthulhu
8
0 / 6 / 0
4,822
482
1,535
9,042
4,822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 0
4,593
459
1,865
5,034
1,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 0 / 0
5,381
538
710
4,141
2,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 2
6,452
645
3,324
8,064
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Macho0presor553
The Morrigan
10
1 / 1 / 2
5,682
568
2,019
6,090
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Novamancer_XV
Charybdis
11
0 / 0 / 0
5,504
550
5,946
4,644
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
OMalley101
Cthulhu
12
7 / 0 / 1
7,140
714
8,651
6,151
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
12
12
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
1
0.5
L
Arachne
 
Arachne
1
3
1
0.5
W
Ymir
0
0
0
0
W
4
2
2
2.5
W
The Morrigan
Macho0presor553
The Morrigan
1
1
2
2
W
Charybdis
Novamancer_XV
Charybdis
0
0
0
0
W
Cthulhu
OMalley101
Cthulhu
7
0
1
7.5
L
Nox
1
0
0
1
L
Cthulhu
Twiztid Kris
Cthulhu
0
6
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,202
Damage
20,650
32,381
Taken
29,090
13,304
Mitigated
9,914
9,485
Healing
12,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,315
2,053
0
874
4,038
1,080
0
1,021
2,871
31,858
0
L
Arachne
 
Arachne
2,121
1,295
0
3,013
6,744
1,882
0
1,987
4,539
0
29,649
W
Ymir
710
252
0
745
4,141
2,079
111
1,170
2,971
13,829
991
W
3,324
862
0
4,450
8,064
2,353
0
2,497
5,567
0
44,169
W
The Morrigan
Macho0presor553
The Morrigan
2,019
446
0
1,404
6,090
1,753
0
3,896
2,194
32,365
2,412
W
Charybdis
Novamancer_XV
Charybdis
5,946
3,326
0
3,454
4,644
1,130
705
781
3,863
0
50,437
W
Cthulhu
OMalley101
Cthulhu
8,651
607
140
2,796
6,151
2,599
0
2,872
3,279
39,881
3,361
L
Nox
4,366
417
344
2,367
7,523
4,170
0
1,782
5,551
30,613
0
L
Cthulhu
Twiztid Kris
Cthulhu
1,535
60
15
1,457
9,042
4,822
0
4,995
3,465
26,692
0
L
1,865
677
0
1,415
5,034
1,350
0
71
4,963
0
24,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,195
Gold Earned
30,159
244
Minions Killed
357
0
Camps Cleared
0
943,100
Distance Traveled
1,007,718
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,402
540
51
5
0
191,359
0
L
Arachne
4,991
499
56
6
0
214,568
0
W
Ymir
5,381
538
22
2
0
202,206
0
W
Loki
6,452
645
78
8
0
234,552
2
W
The Morrigan
5,682
568
91
9
0
201,561
0
W
Charybdis
5,504
550
95
10
0
175,789
1
W
Cthulhu
7,140
714
71
7
0
193,610
0
L
Nox
5,387
539
31
3
0
191,044
1
L
Cthulhu
4,822
482
41
4
0
161,956
0
L
Anhur
4,593
459
65
7
0
184,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role