Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CDiddyChurch
Nike
Level 105
God Stats
2W - 1L
1,542 SR
Queue Stats
29W - 22L
1,513 Elo+
Solo
Hera
Hera
Dani13878431
Hera
Level 107
God Stats
1W - 0L
1,758 SR
Queue Stats
137W - 177L
1,375 Elo+
Solo
Ymir
Ymir
JackSDz
Ymir
Level 153
God Stats
3W - 4L
1,263 SR
Queue Stats
189W - 193L
1,480 Elo+
Solo
Chernobog
Chernobog
greyshadow2567
Chernobog
Level 80
God Stats
6W - 6L
1,667 SR
Queue Stats
420W - 398L
1,552 Elo+
Solo
Team Averages
Level 111
1,546 SR
1,484 Elo+

VS

Team Averages
Level 123
1,373 SR
1,473 Elo+
Neith
Neith
GazzzTheMan
Neith
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Konfetich
Danzaburou
Level 122
God Stats
10W - 7L
1,437 SR
Queue Stats
323W - 288L
1,541 Elo+
Solo
Yemoja
Yemoja
Kxbrah
Yemoja
Level 139
God Stats
5W - 18L
1,248 SR
Queue Stats
808W - 876L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MaksiFlow935
Ah Muzen Cab
Level 129
God Stats
0W - 5L
1,279 SR
Queue Stats
201W - 244L
1,450 Elo+
Solo
Hades
Hades
locotun95
Hades
Level 141
God Stats
4W - 5L
1,399 SR
Queue Stats
184W - 199L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
5 / 1 / 12
10,542
958
4,642
9,667
6,200
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
5 / 3 / 17
10,077
916
10,819
16,263
17,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 2 / 13
9,754
887
11,537
10,129
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
JackSDz
Ymir
16
6 / 2 / 14
10,124
920
9,264
15,234
14,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
greyshadow2567
Chernobog
16
5 / 2 / 10
9,705
882
7,694
9,072
4,032
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
8,936
812
7,590
10,876
4,233
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
Konfetich
Danzaburou
16
1 / 7 / 8
9,011
819
10,097
12,722
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Kxbrah
Yemoja
5
0 / 1 / 0
6,238
567
0
970
366
Ah Muzen Cab
MaksiFlow935
Ah Muzen Cab
15
2 / 5 / 6
8,497
772
11,238
11,677
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
locotun95
Hades
14
4 / 5 / 5
8,527
775
9,441
11,770
6,266
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
23
Kills
10
10
Deaths
23
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
5
1
12
11
W
5
3
17
4.5
W
2
2
13
4.25
L
3
5
4
1
W
Ymir
JackSDz
Ymir
6
2
14
6.5
L
Danzaburou
Konfetich
Danzaburou
1
7
8
0.71
L
Yemoja
Kxbrah
Yemoja
0
1
0
0
L
Ah Muzen Cab
MaksiFlow935
Ah Muzen Cab
2
5
6
1
W
Chernobog
greyshadow2567
Chernobog
5
2
10
5
L
Hades
locotun95
Hades
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,956
Damage
38,366
60,365
Taken
48,015
46,141
Mitigated
20,197
28,736
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,642
868
16,732
4,278
9,667
6,200
317
1,568
8,099
9,957
0
W
10,819
442
846
760
16,263
17,699
159
2,516
13,747
0
16,209
W
11,537
1,622
329
2,704
10,129
4,112
1,359
772
9,357
29,336
0
L
7,590
2,079
437
2,160
10,876
4,233
456
6,000
4,876
0
20,331
W
Ymir
JackSDz
Ymir
9,264
1,184
584
350
15,234
14,098
225
3,339
11,895
17,300
1,323
L
Danzaburou
Konfetich
Danzaburou
10,097
3,045
261
2,497
12,722
4,898
864
7,652
5,070
0
31,453
L
Yemoja
Kxbrah
Yemoja
0
0
0
0
970
366
0
758
212
0
0
L
Ah Muzen Cab
MaksiFlow935
Ah Muzen Cab
11,238
1,777
589
1,085
11,677
4,434
0
4,624
7,053
0
23,527
W
Chernobog
greyshadow2567
Chernobog
7,694
4,550
757
1,396
9,072
4,032
4,753
1,246
7,826
0
32,436
L
Hades
locotun95
Hades
9,441
288
820
3,721
11,770
6,266
0
5,747
6,023
18,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,202
Gold Earned
41,209
140
Minions Killed
106
0
Camps Cleared
0
935,857
Distance Traveled
703,281
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,542
958
12
1
0
189,940
0
W
Nike
10,077
916
22
2
0
207,613
0
W
Hera
9,754
887
47
4
0
208,706
0
L
Neith
8,936
812
27
2
0
173,269
2
W
Ymir
10,124
920
16
1
0
149,333
0
L
Danzaburou
9,011
819
45
4
0
171,581
0
L
Yemoja
6,238
567
0
0
0
235
0
L
Ah Muzen Cab
8,497
772
19
2
0
182,232
0
W
Chernobog
9,705
882
43
4
0
180,265
0
L
Hades
8,527
775
15
1
0
175,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role