Player Matchup

Tiamat
Tiamat
CYBER GAIA
Tiamat
Level 127
God Stats
2W - 1L
1,717 SR
Queue Stats
183W - 161L
1,529 Elo+
Solo
Kumbhakarna
Kumbhakarna
Celvip
Kumbhakarna
Level 62
God Stats
16W - 18L
1,369 SR
Queue Stats
287W - 289L
1,508 Elo+
Party 1
Cupid
Cupid
Dodge_s2_Charger
Cupid
Level 129
God Stats
61W - 59L
1,505 SR
Queue Stats
281W - 283L
1,508 Elo+
Party 1
Fenrir
Fenrir
XamTic13
Fenrir
Level 103
God Stats
2W - 3L
1,421 SR
Queue Stats
71W - 57L
1,584 Elo+
Solo
Amaterasu
Amaterasu
tuyopon-0922
Amaterasu
Level 48
God Stats
11W - 13L
1,588 SR
Queue Stats
204W - 206L
1,509 Elo+
Party 1
Team Averages
Level 94
1,520 SR
1,528 Elo+

VS

Team Averages
Level 132
1,513 SR
1,489 Elo+
Thanatos
Thanatos
BoredMillenial
Thanatos
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 60L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BrokeRodWave
Cu Chulainn
Level 129
God Stats
19W - 24L
1,441 SR
Queue Stats
218W - 200L
1,519 Elo+
Solo
Persephone
Persephone
DurpeySlayer899
Persephone
Level 107
God Stats
4W - 2L
1,576 SR
Queue Stats
293W - 280L
1,472 Elo+
Party 2
Medusa
Medusa
Roughryda35
Medusa
Level 156
God Stats
5W - 8L
1,511 SR
Queue Stats
209W - 209L
1,473 Elo+
Solo
Bacchus
Bacchus
leoadonis18
Bacchus
Level 159
God Stats
5W - 9L
1,537 SR
Queue Stats
218W - 224L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CYBER GAIA
Tiamat
16
1 / 6 / 7
9,118
507
9,587
15,685
8,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Celvip
Kumbhakarna
15
2 / 1 / 8
9,172
510
6,976
18,149
16,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
6 / 0 / 5
10,005
556
10,472
7,685
3,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
XamTic13
Fenrir
17
7 / 2 / 6
9,806
545
15,467
21,561
9,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
tuyopon-0922
Amaterasu
16
3 / 3 / 4
9,234
513
8,376
22,632
19,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 5 / 3
9,396
522
6,916
17,230
7,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cu Chulainn
BrokeRodWave
Cu Chulainn
15
1 / 4 / 1
9,485
527
15,599
19,436
19,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Persephone
DurpeySlayer899
Persephone
15
3 / 3 / 3
9,956
553
22,048
14,522
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
8
1 / 4 / 0
6,481
360
4,272
6,578
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
leoadonis18
Bacchus
15
2 / 2 / 4
9,695
539
10,709
15,737
19,167
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
19
Kills
12
12
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
5
3
1.3
L
Cu Chulainn
BrokeRodWave
Cu Chulainn
1
4
1
0.38
W
Tiamat
CYBER GAIA
Tiamat
1
6
7
0.75
W
Kumbhakarna
Celvip
Kumbhakarna
2
1
8
6
W
6
0
5
8.5
L
Persephone
DurpeySlayer899
Persephone
3
3
3
1.5
L
Medusa
1
4
0
0.25
W
Fenrir
XamTic13
Fenrir
7
2
6
5
L
Bacchus
leoadonis18
Bacchus
2
2
4
2
W
Amaterasu
tuyopon-0922
Amaterasu
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,878
Damage
59,544
85,712
Taken
73,503
56,452
Mitigated
51,816
22,917
Healing
23,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,916
1,151
0
10,998
17,230
7,213
0
4,424
12,764
0
66,047
L
Cu Chulainn
BrokeRodWave
Cu Chulainn
15,599
2,682
0
2,836
19,436
19,037
8
1,412
17,273
1,258
73,214
W
Tiamat
CYBER GAIA
Tiamat
9,587
1,340
0
3,645
15,685
8,060
117
10,845
4,174
59,228
567
W
Kumbhakarna
Celvip
Kumbhakarna
6,976
811
0
4,802
18,149
16,115
0
7,705
10,282
28,140
355
W
10,472
6,518
281
4,468
7,685
3,131
702
2,799
4,822
0
87,147
L
Persephone
DurpeySlayer899
Persephone
22,048
443
0
4,845
14,522
4,657
0
5,944
8,435
77,557
553
L
Medusa
4,272
1,267
0
1,109
6,578
1,742
0
2,079
4,499
0
24,960
W
Fenrir
XamTic13
Fenrir
15,467
3,540
476
5,139
21,561
9,507
0
8,149
12,981
0
82,654
L
Bacchus
leoadonis18
Bacchus
10,709
2,152
120
3,190
15,737
19,167
0
2,692
13,045
52,009
0
W
Amaterasu
tuyopon-0922
Amaterasu
8,376
4,286
0
4,106
22,632
19,639
57
2,656
19,937
0
66,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,335
Gold Earned
45,013
473
Minions Killed
467
0
Camps Cleared
0
1,852,854
Distance Traveled
1,610,166
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,396
522
88
5
0
426,750
4
L
Cu Chulainn
9,485
527
119
7
0
305,009
6
W
Tiamat
9,118
507
99
6
0
340,665
0
W
Kumbhakarna
9,172
510
33
2
0
384,526
7
W
Cupid
10,005
556
135
8
0
371,544
0
L
Persephone
9,956
553
140
8
0
341,817
5
L
Medusa
6,481
360
44
2
0
178,836
2
W
Fenrir
9,806
545
102
6
0
400,342
0
L
Bacchus
9,695
539
76
4
0
357,754
2
W
Amaterasu
9,234
513
104
6
0
355,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role