Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Gvargis
Vulcan
Level 207
God Stats
36W - 11L
1,749 SR
Queue Stats
219W - 203L
1,591 Elo+
Party 2
Neith
Neith
SoulViolator
Neith
Level 89
God Stats
39W - 43L
1,514 SR
Queue Stats
80W - 76L
1,473 Elo+
Party 1
Maui
Maui
n00bzorz
Maui
Level 144
God Stats
15W - 11L
1,537 SR
Queue Stats
160W - 152L
1,482 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Аuxi
Maman Brigitte
Level 169
God Stats
41W - 24L
1,617 SR
Queue Stats
167W - 108L
1,556 Elo+
Party 2
Team Averages
Level 147
1,584 SR
1,521 Elo+

VS

Team Averages
Level 123
1,503 SR
1,537 Elo+
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MarcDvn
Scylla
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 106L
1,620 Elo+
Solo
Hachiman
Hachiman
Rei46
Hachiman
Level 142
God Stats
7W - 11L
1,524 SR
Queue Stats
104W - 93L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
Sonik68
Ao Kuang
Level 123
God Stats
3W - 3L
1,454 SR
Queue Stats
119W - 108L
1,475 Elo+
Solo
Fafnir
Fafnir
Tr1ck5Ter
Fafnir
Level 106
God Stats
17W - 16L
1,535 SR
Queue Stats
242W - 222L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 2 / 2
6,545
545
3,948
8,286
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Gvargis
Vulcan
12
4 / 3 / 2
6,863
572
9,537
5,834
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 2
6,841
570
5,150
5,384
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
11
2 / 0 / 4
6,505
542
2,345
7,230
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Maman Brigitte
Аuxi
Maman Brigitte
14
4 / 0 / 2
7,386
616
5,087
9,484
3,553
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 4 / 1
5,716
476
2,727
9,162
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
MarcDvn
Scylla
10
0 / 3 / 1
5,896
491
3,882
6,243
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Rei46
Hachiman
10
0 / 2 / 1
5,970
498
4,589
6,156
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Sonik68
Ao Kuang
12
2 / 2 / 1
7,166
597
6,756
8,600
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fafnir
Tr1ck5Ter
Fafnir
9
1 / 2 / 0
6,033
503
3,994
8,521
7,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
5
5
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
2
0.5
L
Horus
 
Horus
2
4
1
0.63
W
Vulcan
Gvargis
Vulcan
4
3
2
1.67
L
Scylla
MarcDvn
Scylla
0
3
1
0.17
L
Hachiman
Rei46
Hachiman
0
2
1
0.25
L
Ao Kuang
Sonik68
Ao Kuang
2
2
1
1.25
W
3
0
2
4
L
Fafnir
Tr1ck5Ter
Fafnir
1
2
0
0.5
W
Maui
2
0
4
4
W
Maman Brigitte
Аuxi
Maman Brigitte
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,067
Damage
21,948
36,218
Taken
38,682
16,521
Mitigated
19,330
9,942
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,948
280
0
2,314
8,286
4,439
0
4,743
3,162
38,238
0
L
Horus
 
Horus
2,727
1,406
439
3,279
9,162
3,146
0
5,474
3,330
0
21,918
W
Vulcan
Gvargis
Vulcan
9,537
413
0
529
5,834
1,951
0
3,280
2,554
41,812
24
L
Scylla
MarcDvn
Scylla
3,882
625
0
275
6,243
1,586
0
4,849
1,170
42,964
446
L
Hachiman
Rei46
Hachiman
4,589
2,421
0
1,309
6,156
1,940
0
1,129
4,994
0
41,307
L
Ao Kuang
Sonik68
Ao Kuang
6,756
1,063
0
3,730
8,600
5,008
0
5,134
2,866
39,558
3,447
W
5,150
1,498
0
2,328
5,384
1,684
65
376
5,008
0
48,159
L
Fafnir
Tr1ck5Ter
Fafnir
3,994
911
0
2,092
8,521
7,650
2
2,958
5,405
16,818
2,151
W
Maui
2,345
270
0
2,521
7,230
4,894
0
3,222
4,008
20,872
0
W
Maman Brigitte
Аuxi
Maman Brigitte
5,087
340
0
2,250
9,484
3,553
0
1,822
7,536
73,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,140
Gold Earned
30,781
403
Minions Killed
343
0
Camps Cleared
0
1,271,541
Distance Traveled
1,207,575
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,545
545
84
7
0
264,353
2
L
Horus
5,716
476
35
3
0
272,301
2
W
Vulcan
6,863
572
85
7
0
238,230
3
L
Scylla
5,896
491
101
8
0
236,243
0
L
Hachiman
5,970
498
85
7
0
220,503
4
L
Ao Kuang
7,166
597
98
8
0
219,625
0
W
Neith
6,841
570
94
8
0
208,406
2
L
Fafnir
6,033
503
24
2
0
258,903
6
W
Maui
6,505
542
22
2
0
261,805
5
W
Maman Brigitte
7,386
616
118
10
0
298,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role