Player Matchup

Surtr
Surtr
Nhylarz
Surtr
Level 76
God Stats
13W - 23L
1,382 SR
Queue Stats
290W - 292L
1,513 Elo+
Party 1
Ix Chel
Ix Chel
SamaniTheSlug
Ix Chel
Level 106
God Stats
5W - 4L
1,159 SR
Queue Stats
188W - 185L
1,477 Elo+
Solo
Horus
Horus
lHardcore
Horus
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 21L
1,499 Elo+
Party 2
Olorun
Olorun
piterrcxd5
Olorun
Level 202
God Stats
3W - 2L
1,637 SR
Queue Stats
227W - 218L
1,496 Elo+
Party 2
Arachne
Arachne
xXchesteriXx
Arachne
Level 60
God Stats
39W - 27L
1,632 SR
Queue Stats
125W - 150L
1,537 Elo+
Party 1
Team Averages
Level 93
1,462 SR
1,504 Elo+

VS

Team Averages
Level 113
1,596 SR
1,460 Elo+
Ares
Ares
 
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LaFatalite
Medusa
Level 149
God Stats
449W - 420L
1,531 SR
Queue Stats
566W - 558L
1,470 Elo+
Solo
Fenrir
Fenrir
Quileez
Fenrir
Level 86
God Stats
53W - 51L
1,487 SR
Queue Stats
139W - 125L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
cira_9
Ao Kuang
Level 120
God Stats
8W - 8L
1,558 SR
Queue Stats
218W - 215L
1,459 Elo+
Solo
Nu Wa
Nu Wa
psddtgb7x15
Nu Wa
Level 87
God Stats
74W - 39L
1,905 SR
Queue Stats
533W - 507L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Nhylarz
Surtr
9
5 / 1 / 0
5,607
701
4,482
6,228
3,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
10
0 / 0 / 2
5,106
638
2,846
2,748
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Horus
lHardcore
Horus
7
0 / 0 / 1
4,784
598
1,650
5,517
3,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
piterrcxd5
Olorun
8
1 / 0 / 0
4,616
577
3,819
4,186
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
xXchesteriXx
Arachne
7
1 / 2 / 0
4,122
515
2,174
5,469
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 1 / 0
4,880
610
2,941
5,520
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
LaFatalite
Medusa
8
0 / 0 / 1
4,305
538
5,269
3,116
819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Quileez
Fenrir
9
2 / 0 / 0
4,716
590
2,063
5,581
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
cira_9
Ao Kuang
7
0 / 3 / 0
4,469
559
1,975
4,968
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 3 / 1
4,469
559
2,556
4,825
1,000
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
7
Kills
3
3
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
0
1
L
Medusa
LaFatalite
Medusa
0
0
1
0.5
W
Surtr
Nhylarz
Surtr
5
1
0
5
L
Fenrir
Quileez
Fenrir
2
0
0
2
W
Ix Chel
0
0
2
1
L
Ao Kuang
cira_9
Ao Kuang
0
3
0
0
W
Horus
lHardcore
Horus
0
0
1
0.5
W
Olorun
piterrcxd5
Olorun
1
0
0
1
L
0
3
1
0.17
W
Arachne
xXchesteriXx
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,971
Damage
14,804
24,148
Taken
24,010
10,250
Mitigated
8,370
11,686
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,941
46
127
1,382
5,520
3,190
180
2,451
3,069
10,319
1,572
L
Medusa
LaFatalite
Medusa
5,269
2,022
0
503
3,116
819
450
1,231
1,885
0
35,150
W
Surtr
Nhylarz
Surtr
4,482
1,773
0
3,051
6,228
3,002
175
2,166
4,049
541
25,690
L
Fenrir
Quileez
Fenrir
2,063
464
0
1,104
5,581
1,938
0
675
4,875
0
30,082
W
Ix Chel
2,846
156
48
1,552
2,748
775
25
1,314
1,401
31,325
752
L
Ao Kuang
cira_9
Ao Kuang
1,975
435
0
1,922
4,968
1,423
0
150
4,494
16,285
3,158
W
Horus
lHardcore
Horus
1,650
1,019
739
2,204
5,517
3,695
0
1,298
4,206
0
6,667
W
Olorun
piterrcxd5
Olorun
3,819
1,982
517
1,865
4,186
1,289
0
1,527
2,659
33,852
3,161
L
2,556
569
0
625
4,825
1,000
114
2,146
2,640
23,477
0
W
Arachne
xXchesteriXx
Arachne
2,174
1,629
0
1,710
5,469
1,489
0
950
4,509
0
23,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,235
Gold Earned
22,839
231
Minions Killed
222
0
Camps Cleared
0
868,916
Distance Traveled
750,035
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,880
610
27
3
0
158,935
4
L
Medusa
4,305
538
52
7
0
139,964
0
W
Surtr
5,607
701
43
5
0
163,506
2
L
Fenrir
4,716
590
56
7
0
173,015
0
W
Ix Chel
5,106
638
63
8
0
171,682
0
L
Ao Kuang
4,469
559
46
6
0
135,660
0
W
Horus
4,784
598
15
2
0
177,767
0
W
Olorun
4,616
577
67
8
0
153,836
0
L
Nu Wa
4,469
559
41
5
0
142,461
2
W
Arachne
4,122
515
43
5
0
202,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role