Player Matchup

Nike
Nike
HeldStarfish134
Nike
Level 146
God Stats
119W - 126L
1,548 SR
Queue Stats
492W - 509L
1,531 Elo+
Solo
Danzaburou
Danzaburou
JcEj54
Danzaburou
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 35L
1,404 Elo+
Solo
Awilix
Awilix
SolidSugar
Awilix
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,585 Elo+
Solo
Chronos
Chronos
TENGRETI
Chronos
Level 168
God Stats
2W - 5L
1,304 SR
Queue Stats
521W - 520L
1,496 Elo+
Solo
Ix Chel
Ix Chel
shougua_07
Ix Chel
Level 67
God Stats
10W - 4L
1,559 SR
Queue Stats
57W - 57L
1,381 Elo+
Solo
Team Averages
Level 109
1,482 SR
1,479 Elo+

VS

Team Averages
Level 66
1,415 SR
1,444 Elo+
Cthulhu
Cthulhu
Rstt1179
Cthulhu
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 60L
1,460 Elo+
Solo
Chang'e
Chang'e
SparzeBullet
Chang'e
Level 89
God Stats
0W - 4L
1,248 SR
Queue Stats
119W - 118L
1,417 Elo+
Party 1
Heimdallr
Heimdallr
ThanisHD
Heimdallr
Level 68
God Stats
3W - 5L
1,443 SR
Queue Stats
225W - 236L
1,470 Elo+
Solo
Bellona
Bellona
Wrong Echo
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
dylanmaster
Cliodhna
Level 112
God Stats
24W - 17L
1,385 SR
Queue Stats
197W - 185L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 6
8,522
406
6,900
16,430
9,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
JcEj54
Danzaburou
19
3 / 3 / 4
10,991
523
16,021
10,801
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
SolidSugar
Awilix
16
2 / 5 / 2
10,090
480
5,688
15,885
6,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
TENGRETI
Chronos
16
2 / 3 / 3
10,641
507
11,961
14,100
4,068
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
shougua_07
Ix Chel
16
7 / 6 / 1
10,989
523
11,664
12,412
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rstt1179
Cthulhu
13
4 / 2 / 9
9,831
468
10,630
17,236
15,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SparzeBullet
Chang'e
18
5 / 1 / 3
10,536
502
12,571
14,184
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
ThanisHD
Heimdallr
15
3 / 2 / 8
9,225
439
7,291
14,235
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Wrong Echo
Bellona
14
1 / 6 / 0
8,378
399
3,744
16,414
12,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
dylanmaster
Cliodhna
17
9 / 3 / 7
10,287
490
12,923
15,895
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
14
Kills
22
22
Deaths
14
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
5
6
0.6
W
Danzaburou
JcEj54
Danzaburou
3
3
4
1.67
L
Cthulhu
Rstt1179
Cthulhu
4
2
9
4.25
W
Awilix
SolidSugar
Awilix
2
5
2
0.6
L
Chang'e
SparzeBullet
Chang'e
5
1
3
6.5
W
Chronos
TENGRETI
Chronos
2
3
3
1.17
L
Heimdallr
ThanisHD
Heimdallr
3
2
8
3.5
L
Bellona
Wrong Echo
Bellona
1
6
0
0.17
L
Cliodhna
dylanmaster
Cliodhna
9
3
7
4.17
W
Ix Chel
shougua_07
Ix Chel
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,234
Damage
47,159
69,628
Taken
77,964
28,306
Mitigated
43,457
15,011
Healing
27,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,900
650
549
3,858
16,430
9,234
64
4,282
12,148
10,244
35,848
W
Danzaburou
JcEj54
Danzaburou
16,021
6,138
0
4,297
10,801
3,614
0
3,898
6,903
0
102,181
L
Cthulhu
Rstt1179
Cthulhu
10,630
1,001
3,840
2,883
17,236
15,201
19
3,031
14,150
41,497
1,611
W
Awilix
SolidSugar
Awilix
5,688
2,697
0
715
15,885
6,390
455
4,059
11,826
0
65,898
L
Chang'e
SparzeBullet
Chang'e
12,571
633
870
6,599
14,184
4,478
0
5,312
8,792
80,085
946
W
Chronos
TENGRETI
Chronos
11,961
630
0
2,380
14,100
4,068
0
7,962
6,138
80,555
0
L
Heimdallr
ThanisHD
Heimdallr
7,291
4,509
0
3,676
14,235
5,134
0
2,774
11,429
0
60,912
L
Bellona
Wrong Echo
Bellona
3,744
1,135
0
2,677
16,414
12,824
0
7,857
7,894
0
30,912
L
Cliodhna
dylanmaster
Cliodhna
12,923
2,538
0
7,095
15,895
5,820
130
4,408
11,235
0
62,697
W
Ix Chel
shougua_07
Ix Chel
11,664
401
52
3,160
12,412
5,000
1,339
3,008
9,404
53,319
3,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,233
Gold Earned
48,257
511
Minions Killed
425
0
Camps Cleared
0
1,910,648
Distance Traveled
1,896,438
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,522
406
58
3
0
364,362
0
W
Danzaburou
10,991
523
148
7
0
399,197
0
L
Cthulhu
9,831
468
40
2
0
368,111
0
W
Awilix
10,090
480
81
4
0
401,640
0
L
Chang'e
10,536
502
151
7
0
421,238
2
W
Chronos
10,641
507
133
6
0
423,517
0
L
Heimdallr
9,225
439
103
5
0
321,243
4
L
Bellona
8,378
399
41
2
0
373,873
0
L
Cliodhna
10,287
490
90
4
0
411,973
6
W
Ix Chel
10,989
523
91
4
0
321,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role