Player Matchup

Anubis
Anubis
Chechar118
Anubis
Level 98
God Stats
135W - 127L
1,549 SR
Queue Stats
625W - 609L
1,489 Elo+
Solo
Awilix
Awilix
Faтez
Awilix
Level 181
God Stats
15W - 12L
1,654 SR
Queue Stats
331W - 290L
1,547 Elo+
Party 1
Odin
Odin
NotFatez
Odin
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 8L
1,693 Elo+
Party 1
Sol
Sol
b1rchyyy
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 256L
1,543 Elo+
Solo
Bastet
Bastet
pedromartines4
Bastet
Level 128
God Stats
1W - 1L
1,295 SR
Queue Stats
80W - 83L
1,466 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,548 Elo+

VS

Team Averages
Level 101
1,569 SR
1,529 Elo+
Medusa
Medusa
AzakuraYWR
Medusa
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 272L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
Bpiekarz
Gilgamesh
Level 139
God Stats
5W - 4L
1,492 SR
Queue Stats
193W - 203L
1,534 Elo+
Solo
Amaterasu
Amaterasu
Honsla
Amaterasu
Level 119
God Stats
28W - 19L
1,586 SR
Queue Stats
79W - 72L
1,495 Elo+
Solo
Anubis
Anubis
Khesag
Anubis
Level 108
God Stats
21W - 19L
1,567 SR
Queue Stats
100W - 101L
1,542 Elo+
Solo
Bacchus
Bacchus
NicoCalis
Bacchus
Level 61
God Stats
15W - 10L
1,701 SR
Queue Stats
57W - 62L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chechar118
Anubis
17
4 / 4 / 5
10,068
629
13,436
11,762
4,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Faтez
Awilix
16
6 / 1 / 7
9,765
610
10,263
13,698
10,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Odin
16
4 / 0 / 7
9,712
607
12,013
14,913
12,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 3 / 5
9,664
604
9,527
13,366
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
9 / 2 / 7
9,495
593
9,891
12,484
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AzakuraYWR
Medusa
12
1 / 7 / 2
7,348
459
10,751
13,626
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Bpiekarz
Gilgamesh
12
0 / 4 / 0
7,456
466
9,051
16,867
14,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Honsla
Amaterasu
13
4 / 4 / 0
7,587
474
8,349
18,256
8,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Khesag
Anubis
15
5 / 8 / 2
9,417
589
10,528
14,436
5,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
NicoCalis
Bacchus
9
0 / 4 / 2
6,489
406
2,966
10,056
8,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
27
Kills
10
10
Deaths
27
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
AzakuraYWR
Medusa
1
7
2
0.29
L
Gilgamesh
Bpiekarz
Gilgamesh
0
4
0
0
W
Anubis
Chechar118
Anubis
4
4
5
1.63
W
Awilix
Faтez
Awilix
6
1
7
9.5
L
Amaterasu
Honsla
Amaterasu
4
4
0
1
L
Anubis
Khesag
Anubis
5
8
2
0.75
L
Bacchus
NicoCalis
Bacchus
0
4
2
0.25
W
Odin
4
0
7
7.5
W
4
3
5
2.17
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,130
Damage
41,645
66,223
Taken
73,241
37,995
Mitigated
41,243
22,444
Healing
15,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AzakuraYWR
Medusa
10,751
4,406
0
1,836
13,626
4,047
0
6,384
7,242
0
55,079
L
Gilgamesh
Bpiekarz
Gilgamesh
9,051
1,670
0
4,636
16,867
14,611
0
881
15,986
0
45,914
W
Anubis
Chechar118
Anubis
13,436
985
0
6,206
11,762
4,803
0
6,365
5,397
88,379
2,192
W
Awilix
Faтez
Awilix
10,263
3,483
0
1,550
13,698
10,683
0
2,918
10,617
0
45,722
L
Amaterasu
Honsla
Amaterasu
8,349
3,697
0
2,730
18,256
8,481
0
3,705
14,551
0
50,204
L
Anubis
Khesag
Anubis
10,528
42
195
3,967
14,436
5,847
0
7,981
6,455
64,155
0
L
Bacchus
NicoCalis
Bacchus
2,966
674
0
2,178
10,056
8,257
0
3,943
6,113
12,000
0
W
Odin
12,013
2,351
0
4,173
14,913
12,827
0
1,423
12,728
0
69,683
W
9,527
4,205
0
7,052
13,366
4,708
2,207
1,273
12,093
79,758
3,447
W
9,891
2,227
0
3,463
12,484
4,974
0
1,895
10,463
0
68,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,704
Gold Earned
38,297
523
Minions Killed
373
0
Camps Cleared
0
1,633,743
Distance Traveled
1,415,823
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,348
459
87
5
0
291,423
1
L
Gilgamesh
7,456
466
81
5
0
280,802
2
W
Anubis
10,068
629
138
9
0
276,438
0
W
Awilix
9,765
610
51
3
0
356,380
0
L
Amaterasu
7,587
474
67
4
0
312,265
0
L
Anubis
9,417
589
124
8
0
248,892
0
L
Bacchus
6,489
406
14
1
0
282,441
7
W
Odin
9,712
607
121
8
0
325,144
0
W
Sol
9,664
604
131
8
0
309,466
3
W
Bastet
9,495
593
82
5
0
366,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role