Player Matchup

Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
IsaBizarroDG
Sobek
Level 147
God Stats
0W - 3L
1,168 SR
Queue Stats
71W - 103L
1,360 Elo+
Solo
Poseidon
Poseidon
StudMuffin336
Poseidon
Level 125
God Stats
7W - 8L
1,436 SR
Queue Stats
233W - 229L
1,485 Elo+
Solo
Anhur
Anhur
TREEisYOdaddy
Anhur
Level 147
God Stats
28W - 35L
1,469 SR
Queue Stats
236W - 234L
1,441 Elo+
Party 1
Cerberus
Cerberus
bmurphys
Cerberus
Level 193
God Stats
1W - 2L
1,568 SR
Queue Stats
43W - 41L
1,530 Elo+
Party 1
Team Averages
Level 151
1,428 SR
1,463 Elo+

VS

Team Averages
Level 122
1,573 SR
1,490 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Andres_Z_871
Shiva
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,407 Elo+
Solo
Horus
Horus
godslayersPOC
Horus
Level 108
God Stats
141W - 131L
1,557 SR
Queue Stats
507W - 508L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
mrgetiton22
Danzaburou
Level 150
God Stats
80W - 72L
1,536 SR
Queue Stats
418W - 408L
1,501 Elo+
Party 2
Chronos
Chronos
spiderjay812
Chronos
Level 97
God Stats
2W - 0L
1,773 SR
Queue Stats
356W - 330L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
4
0 / 1 / 1
3,889
389
681
2,172
407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,477
448
3,216
7,567
4,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
StudMuffin336
Poseidon
11
2 / 4 / 0
5,693
569
3,356
6,164
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 3 / 0
5,574
557
6,340
6,829
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
bmurphys
Cerberus
8
0 / 5 / 3
4,797
480
1,816
10,528
4,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 3
6,220
622
3,740
7,914
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 0
6,537
654
4,451
7,578
5,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 3 / 4
5,676
568
4,467
5,505
2,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
mrgetiton22
Danzaburou
10
6 / 1 / 2
6,755
676
5,582
6,016
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
spiderjay812
Chronos
11
1 / 2 / 3
6,206
621
2,531
5,156
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
14
14
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
1
0.5
W
Fenrir
 
Fenrir
4
0
3
5.5
W
1
0
0
1
L
0
1
0
0
L
Poseidon
StudMuffin336
Poseidon
2
4
0
0.5
L
4
3
0
1.33
L
Cerberus
bmurphys
Cerberus
0
5
3
0.3
W
2
3
4
1.33
W
Danzaburou
mrgetiton22
Danzaburou
6
1
2
7
W
Chronos
spiderjay812
Chronos
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,409
Damage
20,771
33,260
Taken
32,169
12,521
Mitigated
13,283
7,839
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
681
139
0
1,028
2,172
407
0
0
2,172
0
5,991
W
Fenrir
 
Fenrir
3,740
578
0
1,865
7,914
2,849
0
1,104
6,810
0
44,689
W
4,451
534
0
2,399
7,578
5,029
0
2,869
4,709
0
41,685
L
3,216
145
0
2,554
7,567
4,471
0
0
7,075
18,427
1,156
L
Poseidon
StudMuffin336
Poseidon
3,356
999
0
502
6,164
1,417
0
2,235
3,633
37,441
0
L
6,340
2,686
0
2,173
6,829
1,814
0
0
6,829
0
31,405
L
Cerberus
bmurphys
Cerberus
1,816
262
0
1,582
10,528
4,412
0
0
10,528
15,511
0
W
4,467
2,277
267
1,008
5,505
2,461
0
531
4,974
0
23,957
W
Danzaburou
mrgetiton22
Danzaburou
5,582
2,148
0
1,615
6,016
1,235
454
1,285
4,731
0
30,375
W
Chronos
spiderjay812
Chronos
2,531
373
0
1,741
5,156
1,709
0
2,547
2,609
34,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,430
Gold Earned
31,394
213
Minions Killed
322
0
Camps Cleared
0
755,223
Distance Traveled
957,152
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,889
389
15
2
0
75,804
0
W
Fenrir
6,220
622
72
7
0
213,155
0
W
Shiva
6,537
654
90
9
0
187,843
0
L
Sobek
4,477
448
34
3
0
132,811
0
L
Poseidon
5,693
569
71
7
0
194,566
1
L
Anhur
5,574
557
57
6
0
174,470
0
L
Cerberus
4,797
480
36
4
0
177,572
0
W
Horus
5,676
568
41
4
0
177,207
1
W
Danzaburou
6,755
676
44
4
0
189,770
0
W
Chronos
6,206
621
75
8
0
189,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role