Player Matchup

Sobek
Sobek
Avita6322
Sobek
Level 191
God Stats
3W - 2L
1,459 SR
Queue Stats
48W - 30L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
Its_Jamesx_x
Sun Wukong
Level 115
God Stats
3W - 1L
1,686 SR
Queue Stats
48W - 32L
1,581 Elo+
Solo
Cabrakan
Cabrakan
Machiavelick
Cabrakan
Level 231
God Stats
9W - 3L
1,729 SR
Queue Stats
46W - 37L
1,592 Elo+
Party 1
Scylla
Scylla
rйbs
Scylla
Level 179
God Stats
1W - 1L
1,678 SR
Queue Stats
120W - 69L
1,540 Elo+
Party 1
Artemis
Artemis
xenbyarca
Artemis
Level 102
God Stats
1W - 2L
1,232 SR
Queue Stats
73W - 52L
1,533 Elo+
Solo
Team Averages
Level 164
1,557 SR
1,565 Elo+

VS

Team Averages
Level 147
1,550 SR
1,530 Elo+
Ullr
Ullr
 
Ullr
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cody192837
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 125L
1,623 Elo+
Party 2
Janus
Janus
DaddyOfOlympus
Janus
Level 187
God Stats
6W - 12L
1,481 SR
Queue Stats
300W - 285L
1,508 Elo+
Party 2
Ymir
Ymir
JodenHuckt
Ymir
Level 147
God Stats
6W - 4L
1,768 SR
Queue Stats
449W - 429L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Avita6322
Sobek
8
3 / 1 / 2
5,024
718
2,473
7,052
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Its_Jamesx_x
Sun Wukong
9
0 / 1 / 1
4,946
707
3,084
4,310
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Machiavelick
Cabrakan
9
3 / 2 / 2
4,450
636
3,646
6,153
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
rйbs
Scylla
8
1 / 1 / 1
4,549
650
2,088
3,471
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
xenbyarca
Artemis
7
1 / 0 / 3
4,495
642
2,758
2,936
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 1 / 0
4,574
653
1,892
4,512
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odin
 
Odin
4
0 / 1 / 0
3,391
484
2,116
4,055
1,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
8
1 / 2 / 0
4,334
619
1,887
2,559
625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
3 / 2 / 1
5,131
733
5,104
3,559
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
3,839
548
1,697
5,826
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
5
5
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
0
1
L
Odin
 
Odin
0
1
0
0
W
Sobek
Avita6322
Sobek
3
1
2
4
L
Neith
1
2
0
0.5
L
3
2
1
1.75
W
Sun Wukong
Its_Jamesx_x
Sun Wukong
0
1
1
0.5
L
0
2
1
0.25
W
Cabrakan
Machiavelick
Cabrakan
3
2
2
2
W
Scylla
rйbs
Scylla
1
1
1
1.5
W
Artemis
xenbyarca
Artemis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,049
Damage
12,696
23,922
Taken
20,511
10,351
Mitigated
6,180
8,994
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,892
669
0
1,000
4,512
1,299
0
189
4,323
0
26,168
L
Odin
 
Odin
2,116
727
0
1,773
4,055
1,463
0
1,196
2,859
0
7,204
W
Sobek
Avita6322
Sobek
2,473
744
44
3,355
7,052
4,336
0
639
6,337
10,684
2,111
L
Neith
1,887
1,182
0
853
2,559
625
0
753
1,806
0
20,803
L
5,104
340
0
590
3,559
900
0
2,793
766
27,915
394
W
Sun Wukong
Its_Jamesx_x
Sun Wukong
3,084
553
0
1,651
4,310
1,595
0
0
4,310
0
32,120
L
1,697
324
0
1,476
5,826
1,893
0
2,762
3,064
14,897
0
W
Cabrakan
Machiavelick
Cabrakan
3,646
540
0
1,473
6,153
2,985
0
3,266
2,693
19,622
564
W
Scylla
rйbs
Scylla
2,088
185
0
1,040
3,471
743
0
1,937
1,258
26,100
0
W
Artemis
xenbyarca
Artemis
2,758
1,901
0
1,431
2,936
692
0
327
2,571
0
22,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,464
Gold Earned
21,269
212
Minions Killed
205
0
Camps Cleared
0
721,956
Distance Traveled
672,014
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,574
653
53
8
0
130,658
0
L
Odin
3,391
484
10
1
0
86,335
0
W
Sobek
5,024
718
14
2
0
150,151
0
L
Neith
4,334
619
45
6
0
142,759
0
L
Janus
5,131
733
68
10
0
159,939
0
W
Sun Wukong
4,946
707
65
9
0
152,536
0
L
Ymir
3,839
548
29
4
0
152,323
0
W
Cabrakan
4,450
636
34
5
0
158,406
0
W
Scylla
4,549
650
56
8
0
132,853
0
W
Artemis
4,495
642
43
6
0
128,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role