Player Matchup

Agni
Agni
Hirschy
Agni
Level 148
God Stats
1W - 2L
1,715 SR
Queue Stats
160W - 159L
1,490 Elo+
Party 1
Pele
Pele
Pockels
Pele
Level 132
God Stats
3W - 4L
1,592 SR
Queue Stats
164W - 150L
1,500 Elo+
Party 1
Shiva
Shiva
SwagMasterUwU
Shiva
Level 159
God Stats
2W - 2L
1,723 SR
Queue Stats
170W - 143L
1,553 Elo+
Party 1
Ra
Ra
bilito13sm
Ra
Level 157
God Stats
1W - 5L
1,527 SR
Queue Stats
260W - 289L
1,477 Elo+
Solo
Bacchus
Bacchus
shotyme31
Bacchus
Level 182
God Stats
2W - 1L
1,822 SR
Queue Stats
317W - 347L
1,523 Elo+
Solo
Team Averages
Level 156
1,676 SR
1,509 Elo+

VS

Team Averages
Level 168
1,514 SR
1,568 Elo+
Neith
Neith
 
Neith
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Alunge
Skadi
Level 272
God Stats
15W - 6L
1,584 SR
Queue Stats
821W - 890L
1,529 Elo+
Solo
Nemesis
Nemesis
Anarchylord
Nemesis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 87L
1,673 Elo+
Solo
Ne Zha
Ne Zha
Blaze Rebel 000
Ne Zha
Level 113
God Stats
6W - 10L
1,417 SR
Queue Stats
609W - 631L
1,578 Elo+
Solo
Chang'e
Chang'e
YoshiXP
Chang'e
Level 141
God Stats
2W - 1L
1,571 SR
Queue Stats
300W - 302L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Hirschy
Agni
15
5 / 4 / 4
8,648
865
11,364
8,259
3,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
Pockels
Pele
13
3 / 7 / 7
7,497
750
13,581
12,054
4,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 7
8,148
815
17,496
14,171
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 1 / 3
6,445
645
2,098
5,171
2,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
shotyme31
Bacchus
12
0 / 4 / 8
6,903
690
7,127
13,390
16,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 1 / 8
9,495
950
12,470
11,436
6,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Alunge
Skadi
13
2 / 3 / 10
8,150
815
8,655
7,340
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nemesis
Anarchylord
Nemesis
16
7 / 1 / 10
9,587
959
11,742
15,467
13,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 13
8,015
802
8,847
13,116
5,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
YoshiXP
Chang'e
16
2 / 2 / 15
8,896
890
8,452
13,657
7,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
10
Kills
20
20
Deaths
10
29
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
8
12
W
Skadi
Alunge
Skadi
2
3
10
2.33
W
Nemesis
Anarchylord
Nemesis
7
1
10
12
W
1
3
13
2.5
L
Agni
Hirschy
Agni
5
4
4
1.75
L
Pele
Pockels
Pele
3
7
7
0.93
L
2
4
7
1.38
W
Chang'e
YoshiXP
Chang'e
2
2
15
4.75
L
0
1
3
1.5
L
Bacchus
shotyme31
Bacchus
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,666
Damage
50,166
53,045
Taken
61,016
36,467
Mitigated
34,950
14,744
Healing
37,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,470
5,899
607
3,755
11,436
6,231
2,858
3,922
7,378
0
27,950
W
Skadi
Alunge
Skadi
8,655
2,273
119
483
7,340
2,478
1,526
2,323
4,902
0
18,406
W
Nemesis
Anarchylord
Nemesis
11,742
1,590
1,428
4,832
15,467
13,534
637
4,714
10,554
0
17,781
W
8,847
1,297
1,014
3,156
13,116
5,464
1,412
4,584
8,359
0
19,001
L
Agni
Hirschy
Agni
11,364
83
397
1,031
8,259
3,263
0
1,282
6,654
22,629
0
L
Pele
Pockels
Pele
13,581
1,056
0
1,467
12,054
4,425
0
1,281
10,620
0
22,940
L
17,496
1,369
1,137
1,830
14,171
10,070
0
2,861
11,009
1,319
21,605
W
Chang'e
YoshiXP
Chang'e
8,452
615
13,427
8,201
13,657
7,243
703
5,328
8,107
18,101
0
L
2,098
124
3,065
2,573
5,171
2,102
0
253
4,852
13,557
0
L
Bacchus
shotyme31
Bacchus
7,127
435
578
2,666
13,390
16,607
0
2,775
10,345
12,472
369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,641
Gold Earned
44,143
96
Minions Killed
115
0
Camps Cleared
0
763,492
Distance Traveled
913,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,495
950
39
4
0
177,983
0
W
Skadi
8,150
815
26
3
0
137,634
0
W
Nemesis
9,587
959
11
1
0
223,621
0
W
Ne Zha
8,015
802
14
1
0
175,536
0
L
Agni
8,648
865
22
2
0
180,263
0
L
Pele
7,497
750
28
3
0
160,067
0
L
Shiva
8,148
815
9
1
0
181,729
0
W
Chang'e
8,896
890
25
3
0
198,303
0
L
Ra
6,445
645
20
2
0
82,938
0
L
Bacchus
6,903
690
17
2
0
158,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role