Player Matchup

Pele
Pele
CarterSnow16
Pele
Level 141
God Stats
6W - 5L
1,537 SR
Queue Stats
202W - 193L
1,530 Elo+
Solo
Chaac
Chaac
Epiglottis21
Chaac
Level 93
God Stats
13W - 11L
1,494 SR
Queue Stats
43W - 42L
1,440 Elo+
Party 1
Ares
Ares
dablackfox
Ares
Level 126
God Stats
2W - 0L
1,733 SR
Queue Stats
44W - 50L
1,417 Elo+
Party 1
Agni
Agni
gotti21
Agni
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,461 Elo+
Solo
Nu Wa
Nu Wa
phablekins
Nu Wa
Level 128
God Stats
43W - 37L
1,627 SR
Queue Stats
97W - 99L
1,539 Elo+
Solo
Team Averages
Level 129
1,578 SR
1,477 Elo+

VS

Team Averages
Level 125
1,556 SR
1,508 Elo+
Nut
Nut
 
Nut
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FeStIvEz
Sylvanus
Level 110
God Stats
27W - 33L
1,499 SR
Queue Stats
811W - 790L
1,456 Elo+
Solo
Eset
Eset
TuffBrian
Eset
Level 87
God Stats
43W - 20L
1,719 SR
Queue Stats
238W - 204L
1,535 Elo+
Solo
Loki
Loki
kaush24786
Loki
Level 81
God Stats
117W - 147L
1,559 SR
Queue Stats
334W - 399L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,586
1,517
5,221
4,136
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 9
6,347
1,269
2,454
4,458
3,628
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

12
0 / 0 / 10
6,283
1,257
1,134
3,857
2,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Agni
gotti21
Agni
12
3 / 2 / 5
6,741
1,348
3,463
4,533
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
12
1 / 0 / 8
6,366
1,273
4,383
2,292
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

384

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 1 / 1
5,538
1,108
485
1,993
556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
 
Bacchus
9
0 / 0 / 0
3,751
750
0
389
83
Sylvanus
FeStIvEz
Sylvanus
11
1 / 4 / 1
6,359
1,272
6,996
7,405
3,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
11
2 / 2 / 1
6,530
1,306
3,559
2,458
788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 3
5,999
1,200
4,904
5,498
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
10
Kills
3
3
Deaths
10
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
1
0.5
L
Bacchus
 
Bacchus
0
0
0
0
W
5
0
4
7
W
1
1
9
5.5
L
Sylvanus
FeStIvEz
Sylvanus
1
4
1
0.38
L
Eset
2
2
1
1.25
W
0
0
10
5
W
Agni
gotti21
Agni
3
2
5
2.75
L
0
3
3
0.5
W
Nu Wa
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,655
Damage
15,944
19,276
Taken
17,743
9,667
Mitigated
6,311
2,011
Healing
1,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
485
278
0
53
1,993
556
0
1,386
492
0
3,018
L
Bacchus
 
Bacchus
0
0
0
0
389
83
0
347
0
0
0
W
5,221
1,285
0
875
4,136
1,439
0
1,903
2,233
0
12,978
W
2,454
371
0
696
4,458
3,628
0
2,383
2,075
0
9,644
L
Sylvanus
FeStIvEz
Sylvanus
6,996
2,932
114
652
7,405
3,095
0
2,429
4,818
18,643
4,163
L
Eset
3,559
278
75
0
2,458
788
0
1,222
1,162
14,826
0
W
1,134
63
0
250
3,857
2,773
0
1,860
1,997
7,411
0
W
Agni
gotti21
Agni
3,463
271
0
0
4,533
1,176
0
2,565
1,968
11,172
1,136
L
4,904
210
0
356
5,498
1,789
0
2,789
2,383
0
14,461
W
Nu Wa
4,383
829
0
190
2,292
651
0
1,165
1,127
12,470
887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,323
Gold Earned
28,177
97
Minions Killed
100
6
Camps Cleared
3
534,095
Distance Traveled
334,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,538
1,108
6
1
3
33,468
0
L
Bacchus
3,751
750
0
0
0
0
0
W
Pele
7,586
1,517
16
3
3
112,332
0
W
Chaac
6,347
1,269
11
2
0
103,067
0
L
Sylvanus
6,359
1,272
58
12
0
94,150
0
L
Eset
6,530
1,306
30
6
0
97,755
0
W
Ares
6,283
1,257
13
3
3
110,205
0
W
Agni
6,741
1,348
32
6
0
105,986
0
L
Loki
5,999
1,200
6
1
0
109,280
0
W
Nu Wa
6,366
1,273
25
5
0
102,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role