Player Matchup

Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold III
NerdyTutor
Serqet
Gold III
Level 201
God Stats
2W - 4L
1,237 SR
Queue Stats
220W - 217L
1,484 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
OhhViperzz
Sun Wukong
Diamond I
Level 165
God Stats
1W - 0L
1,903 SR
Queue Stats
92W - 51L
2,074 MMR
Solo
Charon
Charon
Silver IV
mrwashington08
Charon
Silver IV
Level 159
God Stats
1W - 1L
1,600 SR
Queue Stats
32W - 53L
1,114 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 166
1,548 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 174
1,578 SR
1,503 MMR
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Bronze III
AfroditaVS
Discordia
Bronze III
Level 165
God Stats
6W - 11L
1,467 SR
Queue Stats
20W - 42L
1,454 MMR
Solo
Rama
Rama
Gold V
BoompiStrangr
Rama
Gold V
Level 156
God Stats
8W - 12L
1,612 SR
Queue Stats
291W - 302L
1,377 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
SmallPeckerJim
Ah Muzen Cab
Diamond V
Level 161
God Stats
1W - 1L
1,799 SR
Queue Stats
85W - 83L
2,003 MMR
Solo
Horus
Horus
Silver II
criucha
Horus
Silver II
Level 142
God Stats
58W - 59L
1,512 SR
Queue Stats
434W - 444L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
9 / 0 / 5
10,075
672
14,330
7,433
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
 
Anhur
17
5 / 2 / 4
9,980
665
9,349
9,699
2,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
NerdyTutor
Serqet
15
7 / 2 / 8
9,208
614
10,138
12,226
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
OhhViperzz
Sun Wukong
16
4 / 1 / 3
10,067
671
9,132
12,631
8,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
3 / 4 / 9
8,690
579
6,089
11,123
6,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MulanAresArtemisThor

VS

Bans
KumbhakarnaChang'eChernobogLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 8 / 1
7,185
479
5,753
17,896
6,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
AfroditaVS
Discordia
12
0 / 8 / 2
7,030
469
4,154
9,001
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 4
9,050
603
7,990
11,429
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
SmallPeckerJim
Ah Muzen Cab
15
2 / 3 / 0
9,291
619
6,774
12,341
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
criucha
Horus
10
2 / 4 / 3
6,774
452
4,929
14,896
9,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
28
Kills
9
9
Deaths
28
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
0
5
11.5
W
Anhur
 
Anhur
5
2
4
3.5
L
Thanatos
 
Thanatos
2
8
1
0.31
L
Discordia
AfroditaVS
Discordia
0
8
2
0.13
L
3
5
4
1
W
Serqet
NerdyTutor
Serqet
7
2
8
5.5
W
Sun Wukong
OhhViperzz
Sun Wukong
4
1
3
5.5
L
Ah Muzen Cab
SmallPeckerJim
Ah Muzen Cab
2
3
0
0.67
L
Horus
criucha
Horus
2
4
3
0.88
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,038
Damage
29,600
53,112
Taken
65,563
25,807
Mitigated
24,799
13,613
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,330
747
0
2,067
7,433
2,326
0
798
6,455
81,430
498
W
Anhur
 
Anhur
9,349
4,775
0
5,195
9,699
2,910
586
412
9,205
0
81,414
L
Thanatos
 
Thanatos
5,753
1,384
0
7,625
17,896
6,049
0
5,116
12,563
0
61,285
L
Discordia
AfroditaVS
Discordia
4,154
90
0
340
9,001
2,344
14
3,685
5,316
37,701
959
L
7,990
6,362
0
3,228
11,429
3,105
1,009
3,862
7,441
0
72,185
W
Serqet
NerdyTutor
Serqet
10,138
2,248
0
406
12,226
5,142
116
590
11,556
0
58,150
W
Sun Wukong
OhhViperzz
Sun Wukong
9,132
916
0
4,144
12,631
8,711
183
405
12,184
0
75,393
L
Ah Muzen Cab
SmallPeckerJim
Ah Muzen Cab
6,774
1,484
0
2,749
12,341
3,888
531
0
11,593
0
70,362
L
Horus
criucha
Horus
4,929
2,055
763
3,433
14,896
9,413
0
7,415
7,019
0
22,094
W
6,089
1,010
0
1,801
11,123
6,718
16
1,536
9,377
27,280
1,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,020
Gold Earned
39,330
546
Minions Killed
451
0
Camps Cleared
0
1,557,017
Distance Traveled
1,418,853
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,075
672
133
9
0
310,078
4
W
Anhur
9,980
665
150
10
0
291,880
3
L
Thanatos
7,185
479
96
6
0
303,536
0
L
Discordia
7,030
469
70
5
0
299,849
0
L
Rama
9,050
603
121
8
0
264,735
1
W
Serqet
9,208
614
85
6
0
346,130
2
W
Sun Wukong
10,067
671
151
10
0
306,962
0
L
Ah Muzen Cab
9,291
619
126
8
0
269,996
0
L
Horus
6,774
452
38
3
0
280,737
4
W
Charon
8,690
579
27
2
0
301,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role