Player Matchup

Fenrir
Fenrir
ItzDope385
Fenrir
Level 120
God Stats
7W - 10L
1,683 SR
Queue Stats
444W - 456L
1,567 Elo+
Party 1
Bacchus
Bacchus
LUCEdelDUCE
Bacchus
Level 122
God Stats
3W - 6L
1,629 SR
Queue Stats
35W - 37L
1,546 Elo+
Party 2
Hera
Hera
P4R4LyZeD
Hera
Level 155
God Stats
10W - 3L
1,616 SR
Queue Stats
130W - 125L
1,505 Elo+
Party 1
Charybdis
Charybdis
ScuzzyZZ
Charybdis
Level 126
God Stats
16W - 10L
1,643 SR
Queue Stats
274W - 255L
1,469 Elo+
Solo
Jormungandr
Jormungandr
Wuzz6Gear
Jormungandr
Level 28
God Stats
7W - 2L
1,651 SR
Queue Stats
42W - 38L
1,546 Elo+
Party 2
Team Averages
Level 110
1,645 SR
1,526 Elo+

VS

Team Averages
Level 131
1,495 SR
1,559 Elo+
Cerberus
Cerberus
AdvoDmon
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 32L
1,753 Elo+
Solo
He Bo
He Bo
ElPepinoV2
He Bo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,475 Elo+
Solo
Odin
Odin
Max1musrex
Odin
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
470W - 456L
1,565 Elo+
Solo
Cernunnos
Cernunnos
TitaniaAbuser
Cernunnos
Level 224
God Stats
7W - 8L
1,477 SR
Queue Stats
826W - 808L
1,498 Elo+
Solo
Camazotz
Camazotz
ramilain2105
Camazotz
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 121L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItzDope385
Fenrir
20
8 / 2 / 9
11,387
670
12,296
13,763
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
LUCEdelDUCE
Bacchus
15
4 / 5 / 9
8,960
527
8,274
15,651
14,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
15
5 / 0 / 7
10,077
593
11,327
6,815
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
ScuzzyZZ
Charybdis
16
2 / 3 / 4
10,043
591
6,634
11,222
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Wuzz6Gear
Jormungandr
15
4 / 1 / 0
10,402
612
9,688
10,841
6,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdvoDmon
Cerberus
12
3 / 4 / 3
8,143
479
6,836
16,831
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

He Bo
14
4 / 5 / 1
8,517
501
5,537
10,868
3,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
0 / 3 / 1
8,208
483
5,193
11,954
9,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cernunnos
TitaniaAbuser
Cernunnos
18
3 / 5 / 1
9,893
582
8,984
12,105
4,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
ramilain2105
Camazotz
14
1 / 6 / 3
8,162
480
3,906
16,215
6,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
23
Kills
11
11
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AdvoDmon
Cerberus
3
4
3
1.13
L
He Bo
4
5
1
0.9
W
Fenrir
ItzDope385
Fenrir
8
2
9
6.25
W
Bacchus
LUCEdelDUCE
Bacchus
4
5
9
1.7
L
0
3
1
0.17
W
Hera
5
0
7
8.5
W
Charybdis
ScuzzyZZ
Charybdis
2
3
4
1.33
L
Cernunnos
TitaniaAbuser
Cernunnos
3
5
1
0.7
W
Jormungandr
Wuzz6Gear
Jormungandr
4
1
0
4
L
Camazotz
ramilain2105
Camazotz
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,219
Damage
30,456
58,292
Taken
67,973
32,854
Mitigated
36,734
17,161
Healing
19,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AdvoDmon
Cerberus
6,836
432
0
6,191
16,831
13,144
0
8,456
8,375
26,292
435
L
He Bo
5,537
67
0
1,977
10,868
3,685
0
5,179
5,689
52,476
0
W
Fenrir
ItzDope385
Fenrir
12,296
3,289
0
7,912
13,763
6,368
0
2,650
11,082
0
111,976
W
Bacchus
LUCEdelDUCE
Bacchus
8,274
1,086
0
1,443
15,651
14,148
45
4,172
11,402
18,315
0
L
5,193
92
0
2,874
11,954
9,248
0
6,754
5,200
0
55,800
W
Hera
11,327
2,653
0
486
6,815
2,071
300
2,566
4,249
70,316
751
W
Charybdis
ScuzzyZZ
Charybdis
6,634
4,637
0
4,282
11,222
4,213
0
1,104
10,118
0
85,737
L
Cernunnos
TitaniaAbuser
Cernunnos
8,984
4,148
0
3,739
12,105
4,609
0
1,552
10,553
0
93,855
W
Jormungandr
Wuzz6Gear
Jormungandr
9,688
2,569
0
3,038
10,841
6,054
255
1,952
8,254
72,684
2,880
L
Camazotz
ramilain2105
Camazotz
3,906
1,075
0
4,970
16,215
6,048
0
6,914
9,301
0
69,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,869
Gold Earned
42,923
563
Minions Killed
550
0
Camps Cleared
0
1,666,187
Distance Traveled
1,662,018
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,143
479
53
3
0
342,472
0
L
He Bo
8,517
501
108
6
0
332,886
5
W
Fenrir
11,387
670
147
9
0
396,143
6
W
Bacchus
8,960
527
24
1
0
372,335
0
L
Odin
8,208
483
106
6
0
322,171
0
W
Hera
10,077
593
110
6
0
349,441
6
W
Charybdis
10,043
591
150
9
0
293,896
2
L
Cernunnos
9,893
582
167
10
0
294,659
0
W
Jormungandr
10,402
612
132
8
0
254,372
0
L
Camazotz
8,162
480
116
7
0
369,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role