Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Abravi
Ymir
Level 126
God Stats
3W - 6L
1,328 SR
Queue Stats
378W - 401L
1,498 Elo+
Solo
Bellona
Bellona
Kiratons
Bellona
Level 43
God Stats
2W - 2L
1,726 SR
Queue Stats
191W - 156L
1,529 Elo+
Party 2
Pele
Pele
UnLovedAngel18
Pele
Level 39
God Stats
0W - 3L
1,391 SR
Queue Stats
162W - 195L
1,393 Elo+
Solo
Jing Wei
Jing Wei
XxBlackSw0rdxX
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,531 Elo+
Party 2
Team Averages
Level 79
1,489 SR
1,490 Elo+

VS

Team Averages
Level 105
1,666 SR
1,509 Elo+
Chaac
Chaac
AO2 PP90M1
Chaac
Level 120
God Stats
3W - 0L
1,735 SR
Queue Stats
71W - 59L
1,514 Elo+
Solo
Scylla
Scylla
BigDak5503
Scylla
Level 125
God Stats
1W - 0L
1,675 SR
Queue Stats
138W - 134L
1,509 Elo+
Solo
Tiamat
Tiamat
Hxppy00
Tiamat
Level 128
God Stats
4W - 4L
1,515 SR
Queue Stats
378W - 391L
1,506 Elo+
Solo
King Arthur
King Arthur
LossyShayo
King Arthur
Level 63
God Stats
2W - 0L
1,716 SR
Queue Stats
34W - 28L
1,502 Elo+
Party 1
Arachne
Arachne
MizzBlueberry
Arachne
Level 88
God Stats
2W - 0L
1,688 SR
Queue Stats
28W - 20L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
5 / 5 / 4
9,481
862
17,898
14,147
16,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ymir
Abravi
Ymir
13
1 / 1 / 5
7,934
721
5,807
12,388
10,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Kiratons
Bellona
13
2 / 4 / 8
7,665
697
9,508
16,800
18,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 4 / 4
8,789
799
10,464
10,696
5,159
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
13
1 / 5 / 7
8,269
752
6,236
11,511
4,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
9 / 1 / 10
10,441
949
15,950
13,828
17,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
BigDak5503
Scylla
12
2 / 4 / 8
7,849
714
13,709
7,371
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Hxppy00
Tiamat
16
3 / 1 / 14
9,110
828
11,598
11,148
9,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
LossyShayo
King Arthur
14
0 / 2 / 14
7,827
712
5,485
14,413
12,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
16
5 / 5 / 8
9,284
844
10,905
10,913
6,908
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
13
Kills
19
19
Deaths
13
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
5
4
1.4
W
Chaac
9
1
10
14
L
Ymir
Abravi
Ymir
1
1
5
3.5
W
Scylla
BigDak5503
Scylla
2
4
8
1.5
W
Tiamat
Hxppy00
Tiamat
3
1
14
10
L
Bellona
Kiratons
Bellona
2
4
8
1.5
W
King Arthur
LossyShayo
King Arthur
0
2
14
3.5
W
Arachne
5
5
8
1.8
L
4
4
4
1.5
L
Jing Wei
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,913
Damage
57,647
65,542
Taken
57,673
55,675
Mitigated
48,686
17,550
Healing
21,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
17,898
2,390
371
2,564
14,147
16,358
0
4,352
9,558
36,384
1,911
W
Chaac
15,950
1,237
2,937
5,126
13,828
17,263
453
4,537
8,644
0
32,286
L
Ymir
Abravi
Ymir
5,807
539
491
2,360
12,388
10,900
0
6,018
6,123
10,591
310
W
Scylla
BigDak5503
Scylla
13,709
636
977
428
7,371
3,006
0
2,090
5,047
21,461
129
W
Tiamat
Hxppy00
Tiamat
11,598
1,327
495
2,757
11,148
9,057
588
4,440
6,476
25,714
0
L
Bellona
Kiratons
Bellona
9,508
1,736
2,892
4,808
16,800
18,864
27
6,526
9,960
0
16,702
W
King Arthur
LossyShayo
King Arthur
5,485
950
1,438
3,972
14,413
12,452
240
6,410
7,525
0
10,298
W
Arachne
10,905
8,905
1,161
2,095
10,913
6,908
0
3,676
6,744
0
16,777
L
10,464
1,037
0
3,023
10,696
5,159
587
4,579
6,019
0
22,765
L
Jing Wei
6,236
4,670
0
1,041
11,511
4,394
684
3,730
7,454
0
23,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
44,511
159
Minions Killed
106
0
Camps Cleared
0
938,630
Distance Traveled
1,104,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,481
862
41
4
0
150,666
0
W
Chaac
10,441
949
31
3
0
249,820
0
L
Ymir
7,934
721
12
1
0
182,752
0
W
Scylla
7,849
714
17
2
0
184,262
0
W
Tiamat
9,110
828
31
3
0
224,556
0
L
Bellona
7,665
697
24
2
0
218,935
0
W
King Arthur
7,827
712
11
1
0
225,080
0
W
Arachne
9,284
844
16
1
0
220,466
0
L
Pele
8,789
799
34
3
0
190,480
0
L
Jing Wei
8,269
752
48
4
0
195,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role