Player Matchup

Odin
Odin
 
Odin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MilitantFir3168
Freya
Level 147
God Stats
14W - 12L
1,558 SR
Queue Stats
339W - 307L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
PINKUSPONKUS
Sylvanus
Level 109
God Stats
2W - 0L
1,523 SR
Queue Stats
106W - 107L
1,403 Elo+
Solo
Chaac
Chaac
beeskneezitem9
Chaac
Level 213
God Stats
2W - 2L
1,651 SR
Queue Stats
313W - 299L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
gotti21
Cernunnos
Level 158
God Stats
1W - 0L
1,752 SR
Queue Stats
7W - 9L
1,408 Elo+
Solo
Team Averages
Level 142
1,597 SR
1,453 Elo+

VS

Team Averages
Level 126
1,500 SR
1,461 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DanRaiuga
Ares
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
mas36
Tsukuyomi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,397 Elo+
Solo
Terra
Terra
mgarreken
Terra
Level 148
God Stats
0W - 1L
1,502 SR
Queue Stats
104W - 106L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
4 / 1 / 7
6,646
1,108
2,394
5,781
3,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 12
5,937
990
5,769
3,510
1,385
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sylvanus
PINKUSPONKUS
Sylvanus
12
3 / 0 / 12
6,937
1,156
4,481
5,566
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
3 / 0 / 13
6,788
1,131
5,097
5,538
4,788
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cernunnos
gotti21
Cernunnos
13
5 / 0 / 11
7,125
1,188
6,719
3,258
1,308
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 4 / 0
4,951
825
2,424
5,443
1,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Tiamat
 
Tiamat
5
0 / 1 / 0
4,546
758
710
943
632
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
9
0 / 5 / 2
5,232
872
1,283
8,471
5,933
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
mas36
Tsukuyomi
10
1 / 5 / 0
5,170
862
3,308
6,198
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
mgarreken
Terra
13
1 / 1 / 1
5,898
983
3,641
6,873
6,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
16
Kills
2
2
Deaths
16
55
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
7
7.5
L
Rama
 
Rama
0
4
0
0
L
Tiamat
 
Tiamat
0
1
0
0
L
Ares
0
5
2
0.2
W
1
1
12
7
W
Sylvanus
PINKUSPONKUS
Sylvanus
3
0
12
9
W
3
0
13
9.5
W
Cernunnos
gotti21
Cernunnos
5
0
11
10.5
L
Tsukuyomi
mas36
Tsukuyomi
1
5
0
0.2
L
Terra
mgarreken
Terra
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
11,366
23,653
Taken
27,928
15,634
Mitigated
16,851
16,301
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,394
501
1,480
1,456
5,781
3,890
203
744
5,037
0
6,546
L
Rama
 
Rama
2,424
1,277
13
655
5,443
1,911
0
1,321
4,122
0
6,587
L
Tiamat
 
Tiamat
710
0
0
6
943
632
0
495
448
833
78
L
Ares
1,283
20
230
280
8,471
5,933
0
2,802
5,669
3,872
103
W
5,769
1,762
566
814
3,510
1,385
332
1,200
2,310
9,830
0
W
Sylvanus
PINKUSPONKUS
Sylvanus
4,481
1,224
5,004
3,107
5,566
4,263
213
879
4,687
10,196
0
W
5,097
588
513
2,828
5,538
4,788
981
1,539
3,999
0
9,658
W
Cernunnos
gotti21
Cernunnos
6,719
3,027
0
533
3,258
1,308
754
1,200
2,058
0
19,540
L
Tsukuyomi
mas36
Tsukuyomi
3,308
639
0
214
6,198
2,359
0
2,657
3,541
0
8,282
L
Terra
mgarreken
Terra
3,641
116
950
3,404
6,873
6,016
0
2,975
3,898
9,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,433
Gold Earned
25,797
70
Minions Killed
42
0
Camps Cleared
0
552,781
Distance Traveled
462,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,646
1,108
6
1
0
125,304
0
L
Rama
4,951
825
15
3
0
90,820
0
L
Tiamat
4,546
758
3
1
0
45,505
0
L
Ares
5,232
872
8
1
0
92,941
0
W
Freya
5,937
990
8
1
0
94,846
0
W
Sylvanus
6,937
1,156
23
4
0
105,878
0
W
Chaac
6,788
1,131
11
2
0
116,026
0
W
Cernunnos
7,125
1,188
22
4
0
110,727
0
L
Tsukuyomi
5,170
862
7
1
0
117,570
0
L
Terra
5,898
983
9
2
0
115,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role