Player Matchup

Martichoras
Martichoras
LeeKior
Martichoras
Level 88
God Stats
7W - 9L
1,483 SR
Queue Stats
313W - 313L
1,484 Elo+
Solo
Ares
Ares
Psychedelix1988
Ares
Level 81
God Stats
2W - 5L
1,392 SR
Queue Stats
338W - 344L
1,502 Elo+
Solo
Lancelot
Lancelot
VtoRm
Lancelot
Level 183
God Stats
0W - 3L
1,218 SR
Queue Stats
72W - 93L
1,430 Elo+
Solo
Achilles
Achilles
cowshu
Achilles
Level 141
God Stats
4W - 6L
1,368 SR
Queue Stats
395W - 419L
1,477 Elo+
Solo
Heimdallr
Heimdallr
maho985
Heimdallr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,434 Elo+
Solo
Team Averages
Level 126
1,392 SR
1,465 Elo+

VS

Team Averages
Level 138
1,418 SR
1,459 Elo+
Anubis
Anubis
 
Anubis
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BlackDeathSword
Ares
Level 144
God Stats
2W - 2L
1,149 SR
Queue Stats
288W - 288L
1,470 Elo+
Solo
Medusa
Medusa
FarSyber
Medusa
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 26L
1,404 Elo+
Solo
Ah Puch
Ah Puch
Neldin
Ah Puch
Level 205
God Stats
2W - 0L
1,440 SR
Queue Stats
138W - 182L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
LeeKior
Martichoras
15
2 / 6 / 8
7,933
793
8,903
9,976
4,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 4 / 6
9,094
909
5,181
15,184
16,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
VtoRm
Lancelot
14
4 / 9 / 2
8,682
868
9,839
12,552
6,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Achilles
cowshu
Achilles
13
2 / 4 / 5
7,598
760
5,637
12,376
15,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Heimdallr
maho985
Heimdallr
13
1 / 5 / 7
7,665
767
2,948
6,705
2,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 2 / 9
10,251
1,025
15,394
8,526
5,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
 
Gilgamesh
13
3 / 4 / 12
8,348
835
3,391
11,305
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 18
8,587
859
4,236
14,730
17,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
FarSyber
Medusa
17
9 / 1 / 15
10,436
1,044
14,958
6,498
3,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Puch
Neldin
Ah Puch
17
6 / 1 / 16
10,083
1,008
13,304
8,302
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
13
Kills
28
28
Deaths
13
28
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
9
6.75
W
Gilgamesh
 
Gilgamesh
3
4
12
2.25
W
1
5
18
2
W
Medusa
FarSyber
Medusa
9
1
15
16.5
L
Martichoras
LeeKior
Martichoras
2
6
8
1
W
Ah Puch
Neldin
Ah Puch
6
1
16
14
L
4
4
6
1.75
L
Lancelot
VtoRm
Lancelot
4
9
2
0.56
L
Achilles
cowshu
Achilles
2
4
5
1.13
L
Heimdallr
maho985
Heimdallr
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,508
Damage
51,283
56,793
Taken
49,361
45,782
Mitigated
39,139
10,057
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,394
645
2,398
4,034
8,526
5,067
547
1,251
6,961
33,929
460
W
Gilgamesh
 
Gilgamesh
3,391
885
316
872
11,305
9,678
2,126
795
10,322
0
6,840
W
4,236
222
416
928
14,730
17,345
344
1,229
13,282
6,081
0
W
Medusa
FarSyber
Medusa
14,958
5,953
117
1,288
6,498
3,157
3,407
449
5,890
0
35,553
L
Martichoras
LeeKior
Martichoras
8,903
1,056
227
1,198
9,976
4,447
0
5,627
4,316
0
25,428
W
Ah Puch
Neldin
Ah Puch
13,304
331
425
3,761
8,302
3,892
929
1,457
6,803
25,842
435
L
5,181
0
880
4,027
15,184
16,335
0
9,313
5,733
7,625
0
L
Lancelot
VtoRm
Lancelot
9,839
1,036
0
0
12,552
6,490
0
8,482
3,998
0
21,257
L
Achilles
cowshu
Achilles
5,637
137
459
3,218
12,376
15,627
0
6,480
5,669
0
11,196
L
Heimdallr
maho985
Heimdallr
2,948
412
0
48
6,705
2,883
0
2,705
3,960
0
9,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,972
Gold Earned
47,705
97
Minions Killed
131
0
Camps Cleared
0
752,483
Distance Traveled
1,050,393
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,251
1,025
43
4
0
173,855
0
W
Gilgamesh
8,348
835
10
1
0
198,154
0
W
Ares
8,587
859
2
0
0
206,089
0
W
Medusa
10,436
1,044
41
4
0
251,771
0
L
Martichoras
7,933
793
33
3
0
167,590
0
W
Ah Puch
10,083
1,008
35
4
0
220,524
0
L
Ares
9,094
909
9
1
0
157,850
0
L
Lancelot
8,682
868
29
3
0
139,811
1
L
Achilles
7,598
760
11
1
0
167,945
0
L
Heimdallr
7,665
767
15
2
0
119,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role