Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
AchillesSamaras
Neith
Silver II
Level 122
God Stats
52W - 73L
1,427 SR
Queue Stats
577W - 629L
1,123 MMR
Solo
Danzaburou
Danzaburou
Silver II
HashtagNoLag
Danzaburou
Silver II
Level 157
God Stats
10W - 7L
1,590 SR
Queue Stats
34W - 40L
1,210 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
Sysyfo
Zhong Kui
Diamond III
Level 277
God Stats
8W - 5L
1,817 SR
Queue Stats
331W - 307L
2,340 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 162
1,567 SR
1,535 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,500 SR
1,618 MMR
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Lofsnes
Ah Muzen Cab
Platinum IV
Level 173
God Stats
2W - 2L
1,629 SR
Queue Stats
201W - 192L
1,668 MMR
Party 1
Ganesha
Ganesha
Silver II
Prisoner788
Ganesha
Silver II
Level 155
God Stats
1W - 0L
1,414 SR
Queue Stats
74W - 96L
1,054 MMR
Solo
Cerberus
Cerberus
Gold I
Yo bur
Cerberus
Gold I
Level 158
God Stats
1W - 1L
1,299 SR
Queue Stats
173W - 167L
1,633 MMR
Party 1
Chang'e
Chang'e
Diamond II
myonnoise
Chang'e
Diamond II
Level 129
God Stats
27W - 18L
1,659 SR
Queue Stats
573W - 557L
2,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 2 / 1
5,068
390
2,572
3,687
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
 
Bacchus
3
1 / 0 / 1
4,611
355
1,138
2,035
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 2
7,157
551
2,627
5,455
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
HashtagNoLag
Danzaburou
8
0 / 3 / 2
4,983
383
2,195
6,616
1,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Sysyfo
Zhong Kui
10
3 / 3 / 1
6,652
512
5,580
6,951
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
OdinThanatosAo KuangLokiArachne

VS

Bans
KumbhakarnaMulanCthulhuAgniKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
0 / 2 / 4
7,658
589
2,605
9,188
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Lofsnes
Ah Muzen Cab
14
2 / 1 / 3
8,522
656
4,528
7,178
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
Prisoner788
Ganesha
12
1 / 1 / 4
7,449
573
1,731
8,351
4,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Yo bur
Cerberus
14
3 / 1 / 1
8,570
659
3,655
9,893
5,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chang'e
myonnoise
Chang'e
15
3 / 1 / 1
8,922
686
3,134
6,577
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
9
9
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
L
Bacchus
 
Bacchus
1
0
1
1.5
W
Hun Batz
 
Hun Batz
0
2
4
1
L
1
1
2
2
L
Danzaburou
HashtagNoLag
Danzaburou
0
3
2
0.33
W
Ah Muzen Cab
Lofsnes
Ah Muzen Cab
2
1
3
3.5
W
Ganesha
Prisoner788
Ganesha
1
1
4
3
L
Zhong Kui
Sysyfo
Zhong Kui
3
3
1
1.17
W
Cerberus
Yo bur
Cerberus
3
1
1
3.5
W
Chang'e
myonnoise
Chang'e
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,112
Damage
15,653
24,744
Taken
41,187
8,632
Mitigated
17,866
6,276
Healing
13,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,572
554
0
1,002
3,687
1,276
0
1,587
2,100
0
15,771
L
Bacchus
 
Bacchus
1,138
270
0
788
2,035
856
0
668
1,313
3,307
207
W
Hun Batz
 
Hun Batz
2,605
1,120
0
938
9,188
3,345
182
1,406
7,526
0
66,156
L
2,627
822
0
1,567
5,455
1,518
0
896
4,559
0
60,136
L
Danzaburou
HashtagNoLag
Danzaburou
2,195
550
0
1,393
6,616
1,647
0
1,644
4,972
0
15,207
W
Ah Muzen Cab
Lofsnes
Ah Muzen Cab
4,528
1,660
0
430
7,178
2,741
4,532
1,341
5,775
0
60,005
W
Ganesha
Prisoner788
Ganesha
1,731
97
1,901
1,572
8,351
4,642
709
1,201
7,074
17,896
0
L
Zhong Kui
Sysyfo
Zhong Kui
5,580
473
0
1,526
6,951
3,335
0
3,242
3,328
26,653
0
W
Cerberus
Yo bur
Cerberus
3,655
271
0
4,624
9,893
5,045
164
0
9,893
53,107
728
W
Chang'e
myonnoise
Chang'e
3,134
247
1,032
2,744
6,577
2,093
1,968
2,734
3,531
62,625
732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
41,121
238
Minions Killed
512
0
Camps Cleared
0
744,254
Distance Traveled
1,295,381
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,068
390
23
2
0
112,268
0
L
Bacchus
4,611
355
10
1
0
91,925
0
W
Hun Batz
7,658
589
112
9
0
261,108
0
L
Neith
7,157
551
116
9
0
220,951
0
L
Danzaburou
4,983
383
19
1
0
138,056
0
W
Ah Muzen Cab
8,522
656
135
10
0
235,046
0
W
Ganesha
7,449
573
0
0
0
284,220
4
L
Zhong Kui
6,652
512
70
5
0
181,054
2
W
Cerberus
8,570
659
121
9
0
245,557
0
W
Chang'e
8,922
686
144
11
0
269,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role