Player Matchup

Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Silver III
Landeret
Ravana
Silver III
Level 156
God Stats
3W - 7L
1,475 SR
Queue Stats
26W - 26L
1,437 MMR
Solo
Shiva
Shiva
Gold III
UySpOuKoUnW_ART
Shiva
Gold III
Level 182
God Stats
3W - 2L
1,633 SR
Queue Stats
52W - 52L
1,518 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
mcfemural
Kumbhakarna
Gold III
Level 148
God Stats
2W - 1L
1,694 SR
Queue Stats
188W - 200L
1,421 MMR
Solo
Agni
Agni
Bronze III
Декадор
Agni
Bronze III
Level 159
God Stats
1W - 0L
1,551 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,570 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,545 SR
1,475 MMR
Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold V
DororoOpGuy
Maui
Gold V
Level 62
God Stats
1W - 1L
1,451 SR
Queue Stats
15W - 16L
1,460 MMR
Solo
Raijin
Raijin
Platinum V
Fayber g0
Raijin
Platinum V
Level 155
God Stats
14W - 12L
1,690 SR
Queue Stats
370W - 369L
1,504 MMR
Solo
Aphrodite
Aphrodite
Platinum III
Iceberg圈圈
Aphrodite
Platinum III
Level 119
God Stats
11W - 11L
1,567 SR
Queue Stats
193W - 190L
1,503 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Victorar32
Cernunnos
Bronze III
Level 81
God Stats
0W - 1L
1,517 SR
Queue Stats
6W - 9L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 0 / 5
8,779
675
6,814
7,469
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Landeret
Ravana
14
6 / 2 / 7
8,298
638
7,462
6,954
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 3 / 2
9,526
733
8,248
10,558
6,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
mcfemural
Kumbhakarna
11
2 / 0 / 9
8,027
617
3,225
7,720
5,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 2 / 4
7,411
570
5,106
4,176
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresFenrirCthulhuSusano

VS

Bans
ThorLokiOdinFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 3 / 1
7,149
550
3,465
10,337
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 0
5,539
426
3,535
12,169
4,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Raijin
Fayber g0
Raijin
13
2 / 5 / 2
7,224
556
4,024
8,017
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Iceberg圈圈
Aphrodite
10
1 / 5 / 1
6,162
474
1,681
7,068
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Victorar32
Cernunnos
12
0 / 4 / 0
6,352
489
2,037
7,208
2,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
22
Kills
7
7
Deaths
22
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
5
7.5
L
Serqet
 
Serqet
4
3
1
1.5
L
0
5
0
0
L
Raijin
Fayber g0
Raijin
2
5
2
0.6
L
Aphrodite
Iceberg圈圈
Aphrodite
1
5
1
0.3
W
Ravana
Landeret
Ravana
6
2
7
4.75
W
7
3
2
2.67
L
Cernunnos
Victorar32
Cernunnos
0
4
0
0
W
Kumbhakarna
mcfemural
Kumbhakarna
2
0
9
6.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,855
Damage
14,742
36,877
Taken
44,799
17,866
Mitigated
14,110
8,240
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,814
4,804
0
2,321
7,469
2,538
1,349
2,123
5,346
0
76,678
L
Serqet
 
Serqet
3,465
977
0
4,021
10,337
3,258
0
2,137
8,155
0
45,420
L
3,535
942
1,364
1,762
12,169
4,831
0
3,178
8,948
14,310
0
L
Raijin
Fayber g0
Raijin
4,024
346
0
439
8,017
2,062
0
1,224
6,705
51,468
0
L
Aphrodite
Iceberg圈圈
Aphrodite
1,681
54
240
2,402
7,068
1,955
0
0
6,690
25,181
899
W
Ravana
Landeret
Ravana
7,462
2,023
0
880
6,954
2,598
0
2,443
4,435
0
50,975
W
8,248
988
70
1,286
10,558
6,064
87
1,911
8,229
0
60,246
L
Cernunnos
Victorar32
Cernunnos
2,037
767
0
1,520
7,208
2,004
0
1,647
5,561
0
46,570
W
Kumbhakarna
mcfemural
Kumbhakarna
3,225
746
0
2,883
7,720
5,524
31
2,216
5,504
19,807
2,242
W
5,106
322
0
800
4,176
1,142
310
1,463
2,713
45,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
32,426
428
Minions Killed
348
0
Camps Cleared
0
1,335,646
Distance Traveled
1,244,034
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,779
675
119
9
0
241,997
5
L
Serqet
7,149
550
81
6
0
322,143
1
L
Maui
5,539
426
25
2
0
262,780
5
L
Raijin
7,224
556
114
9
0
232,609
7
L
Aphrodite
6,162
474
55
4
0
181,491
0
W
Ravana
8,298
638
81
6
0
292,567
0
W
Shiva
9,526
733
118
9
0
244,769
2
L
Cernunnos
6,352
489
73
6
0
245,011
5
W
Kumbhakarna
8,027
617
29
2
0
283,280
2
W
Agni
7,411
570
81
6
0
273,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role