Player Matchup

Mulan
Mulan
 
Mulan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Shi3rke
Aphrodite
Level 84
God Stats
88W - 77L
1,520 SR
Queue Stats
110W - 107L
1,458 Elo+
Solo
Nut
Nut
ThatBoy2Dirty
Nut
Level 177
God Stats
41W - 21L
1,702 SR
Queue Stats
145W - 125L
1,586 Elo+
Solo
Lancelot
Lancelot
Yákuzá
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,580 Elo+
Solo
Raijin
Raijin
snickerdewdle
Raijin
Level 173
God Stats
11W - 10L
1,644 SR
Queue Stats
296W - 291L
1,560 Elo+
Solo
Team Averages
Level 143
1,573 SR
1,537 Elo+

VS

Team Averages
Level 134
1,572 SR
1,508 Elo+
Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DUHASTALOT
Arachne
Level 129
God Stats
32W - 17L
1,673 SR
Queue Stats
331W - 293L
1,579 Elo+
Solo
Mulan
Mulan
RedDog_Gaming91
Mulan
Level 127
God Stats
15W - 8L
1,601 SR
Queue Stats
90W - 93L
1,469 Elo+
Solo
Yu Huang
Yu Huang
SerenityGrace
Yu Huang
Level 198
God Stats
6W - 4L
1,588 SR
Queue Stats
91W - 90L
1,493 Elo+
Solo
Apollo
Apollo
blackjesus444
Apollo
Level 69
God Stats
11W - 5L
1,498 SR
Queue Stats
31W - 27L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 1 / 0
5,334
762
583
1,295
575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Shi3rke
Aphrodite
11
0 / 1 / 4
6,255
894
3,289
4,494
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
6,215
888
3,241
4,055
1,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Yákuzá
Lancelot
12
2 / 3 / 0
6,115
874
5,099
8,685
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 0
6,920
989
3,815
933
261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 1 / 2
7,188
1,027
3,931
4,401
3,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
DUHASTALOT
Arachne
12
1 / 1 / 3
6,670
953
2,847
4,309
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
1 / 1 / 5
6,387
912
3,713
6,207
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
SerenityGrace
Yu Huang
12
1 / 1 / 2
6,297
900
3,710
3,104
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 4
6,353
908
2,217
3,866
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
6
6
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
0
0
W
Ares
 
Ares
3
1
2
4
W
Arachne
DUHASTALOT
Arachne
1
1
3
2.5
W
1
1
5
3.5
W
Yu Huang
SerenityGrace
Yu Huang
1
1
2
2
L
Aphrodite
Shi3rke
Aphrodite
0
1
4
2
L
1
1
2
2
L
Lancelot
Yákuzá
Lancelot
2
3
0
0.67
W
0
0
4
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,027
Damage
16,418
19,462
Taken
21,887
10,469
Mitigated
11,543
5,420
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
583
52
0
8
1,295
575
0
933
362
0
583
W
Ares
 
Ares
3,931
337
1,140
1,320
4,401
3,549
0
1,842
2,527
12,315
1,257
W
Arachne
DUHASTALOT
Arachne
2,847
1,728
0
1,774
4,309
1,655
0
1,139
2,943
0
14,548
W
3,713
876
0
1,386
6,207
3,905
0
1,331
4,443
0
13,870
W
Yu Huang
SerenityGrace
Yu Huang
3,710
231
0
200
3,104
1,225
0
865
2,162
13,390
0
L
Aphrodite
Shi3rke
Aphrodite
3,289
42
1,157
2,007
4,494
1,683
0
1,956
2,296
10,984
0
L
3,241
1,751
0
1,037
4,055
1,271
0
1,674
2,272
0
12,829
L
Lancelot
Yákuzá
Lancelot
5,099
934
0
770
8,685
6,679
0
2,087
6,246
0
13,110
W
2,217
1,271
0
1,222
3,866
1,209
1,219
1,477
2,313
0
18,456
L
3,815
346
0
441
933
261
0
163
706
25,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
32,895
140
Minions Killed
152
0
Camps Cleared
0
583,271
Distance Traveled
727,529
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,334
762
0
0
0
18,316
2
W
Ares
7,188
1,027
17
2
0
133,263
0
W
Arachne
6,670
953
32
5
0
156,616
0
W
Mulan
6,387
912
22
3
0
145,805
0
W
Yu Huang
6,297
900
31
4
0
145,275
0
L
Aphrodite
6,255
894
29
4
0
143,511
2
L
Nut
6,215
888
35
5
0
128,771
0
L
Lancelot
6,115
874
13
2
0
156,579
0
W
Apollo
6,353
908
50
7
0
146,570
0
L
Raijin
6,920
989
63
9
0
136,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role