Player Matchup

Kali
Kali
Darko-f9
Kali
Level 74
God Stats
4W - 5L
1,474 SR
Queue Stats
173W - 169L
1,474 Elo+
Solo
Fenrir
Fenrir
MiniMoonss
Fenrir
Level 102
God Stats
11W - 6L
1,707 SR
Queue Stats
154W - 135L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
SlyGoil
Danzaburou
Level 108
God Stats
125W - 105L
1,630 SR
Queue Stats
159W - 146L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ghost343259
Morgan Le Fay
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 221L
1,543 Elo+
Party 1
Ganesha
Ganesha
wtfchuckie
Ganesha
Level 117
God Stats
17W - 22L
1,502 SR
Queue Stats
164W - 178L
1,432 Elo+
Solo
Team Averages
Level 106
1,563 SR
1,502 Elo+

VS

Team Averages
Level 92
1,502 SR
1,472 Elo+
Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 122
God Stats
340W - 325L
1,480 SR
Queue Stats
416W - 408L
1,411 Elo+
Solo
Bellona
Bellona
Mercib
Bellona
Level 64
God Stats
7W - 2L
1,669 SR
Queue Stats
139W - 140L
1,511 Elo+
Solo
Hercules
Hercules
RedneckMunchBox
Hercules
Level 158
God Stats
64W - 60L
1,512 SR
Queue Stats
269W - 252L
1,482 Elo+
Solo
Aphrodite
Aphrodite
ZeMeekerz
Aphrodite
Level 69
God Stats
28W - 30L
1,492 SR
Queue Stats
139W - 144L
1,499 Elo+
Solo
Nu Wa
Nu Wa
rapid-apeman7
Nu Wa
Level 47
God Stats
4W - 8L
1,357 SR
Queue Stats
14W - 13L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
2 / 6 / 0
7,627
477
7,269
15,266
5,646
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
MiniMoonss
Fenrir
13
0 / 4 / 0
7,345
459
6,945
14,293
12,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
SlyGoil
Danzaburou
13
2 / 7 / 1
8,264
517
4,801
12,050
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
ghost343259
Morgan Le Fay
13
2 / 5 / 0
8,240
515
6,685
11,742
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
wtfchuckie
Ganesha
13
0 / 6 / 2
7,434
465
2,477
13,780
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
18
10 / 3 / 2
11,222
701
12,074
10,395
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Mercib
Bellona
16
3 / 0 / 3
9,850
616
8,182
11,048
12,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hercules
18
13 / 1 / 0
10,688
668
13,973
15,202
7,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
ZeMeekerz
Aphrodite
13
1 / 0 / 10
9,521
595
4,379
9,709
6,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 2 / 8
8,290
518
7,521
7,708
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
6
Kills
28
28
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AchillesSamaras
Danzaburou
10
3
2
3.67
L
Kali
2
6
0
0.33
W
Bellona
Mercib
Bellona
3
0
3
4.5
L
Fenrir
MiniMoonss
Fenrir
0
4
0
0
W
Hercules
13
1
0
13
L
Danzaburou
SlyGoil
Danzaburou
2
7
1
0.36
W
Aphrodite
ZeMeekerz
Aphrodite
1
0
10
6
L
Morgan Le Fay
ghost343259
Morgan Le Fay
2
5
0
0.4
W
1
2
8
2.5
L
Ganesha
wtfchuckie
Ganesha
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,177
Damage
46,129
67,131
Taken
54,062
31,660
Mitigated
33,334
18,304
Healing
29,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AchillesSamaras
Danzaburou
12,074
6,532
0
4,015
10,395
3,927
2,068
1,895
8,500
0
97,415
L
Kali
7,269
2,891
0
4,240
15,266
5,646
0
3,026
12,099
0
51,515
W
Bellona
Mercib
Bellona
8,182
2,396
0
4,441
11,048
12,881
261
315
10,098
0
59,175
L
Fenrir
MiniMoonss
Fenrir
6,945
1,765
0
3,966
14,293
12,200
0
544
13,049
969
46,401
W
Hercules
13,973
4,908
0
8,311
15,202
7,836
1,244
3,049
12,153
0
90,631
L
Danzaburou
SlyGoil
Danzaburou
4,801
1,094
0
2,862
12,050
3,462
754
1,273
10,777
0
48,385
W
Aphrodite
ZeMeekerz
Aphrodite
4,379
275
4,583
7,131
9,709
6,246
302
1,194
8,515
21,904
981
L
Morgan Le Fay
ghost343259
Morgan Le Fay
6,685
881
0
4,356
11,742
3,472
0
4,537
7,205
67,358
3,960
W
7,521
2,839
107
1,023
7,708
2,444
1,759
2,589
5,074
40,513
0
L
Ganesha
wtfchuckie
Ganesha
2,477
69
158
2,722
13,780
6,880
0
2,268
11,512
25,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,910
Gold Earned
49,571
398
Minions Killed
505
0
Camps Cleared
0
1,452,936
Distance Traveled
1,569,751
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,222
701
167
10
0
283,762
0
L
Kali
7,627
477
87
5
0
350,159
0
W
Bellona
9,850
616
98
6
0
297,505
0
L
Fenrir
7,345
459
75
5
0
287,974
0
W
Hercules
10,688
668
144
9
0
371,906
0
L
Danzaburou
8,264
517
83
5
0
246,327
0
W
Aphrodite
9,521
595
22
1
0
341,752
6
L
Morgan Le Fay
8,240
515
127
8
0
284,862
8
W
Nu Wa
8,290
518
74
5
0
274,826
0
L
Ganesha
7,434
465
26
2
0
283,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role