Player Matchup

Lancelot
Lancelot
FiReLand1
Lancelot
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,485 Elo+
Solo
Janus
Janus
GOSDEN-69
Janus
Level 93
God Stats
32W - 38L
1,464 SR
Queue Stats
34W - 39L
1,420 Elo+
Solo
Cthulhu
Cthulhu
MarcioMonteiro20
Cthulhu
Level 145
God Stats
6W - 2L
1,693 SR
Queue Stats
299W - 272L
1,494 Elo+
Solo
Mulan
Mulan
RB-_-YOUNGBOY
Mulan
Level 32
God Stats
2W - 7L
1,180 SR
Queue Stats
31W - 39L
1,241 Elo+
Solo
Medusa
Medusa
iHaveGas007
Medusa
Level 88
God Stats
4W - 1L
1,569 SR
Queue Stats
129W - 124L
1,483 Elo+
Solo
Team Averages
Level 88
1,481 SR
1,425 Elo+

VS

Team Averages
Level 92
1,306 SR
1,432 Elo+
Danzaburou
Danzaburou
Dynasty tS
Danzaburou
Level 33
God Stats
1W - 5L
1,250 SR
Queue Stats
18W - 30L
1,313 Elo+
Solo
Hercules
Hercules
FERDYISGOD666
Hercules
Level 81
God Stats
25W - 28L
1,476 SR
Queue Stats
284W - 310L
1,440 Elo+
Solo
Ares
Ares
Kataeter
Ares
Level 127
God Stats
1W - 5L
1,102 SR
Queue Stats
21W - 22L
1,451 Elo+
Solo
Kukulkan
Kukulkan
MiniMagic1k
Kukulkan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,529 Elo+
Solo
Ra
Ra
m14082002o
Ra
Level 119
God Stats
0W - 3L
1,200 SR
Queue Stats
87W - 115L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FiReLand1
Lancelot
9
1 / 0 / 2
4,998
500
1,185
4,687
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
GOSDEN-69
Janus
11
0 / 2 / 1
5,145
515
2,205
5,638
1,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
5 / 0 / 6
6,610
661
6,914
5,824
3,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 0
5,878
588
4,699
8,106
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
11
6 / 1 / 3
6,536
654
7,040
6,988
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dynasty tS
Danzaburou
8
0 / 3 / 0
4,520
452
4,197
7,632
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
FERDYISGOD666
Hercules
9
0 / 2 / 0
5,271
527
3,778
8,939
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ares
8
0 / 6 / 1
4,663
466
2,424
10,398
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
MiniMagic1k
Kukulkan
9
2 / 1 / 1
5,165
517
1,964
5,112
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 2
5,829
583
3,838
3,489
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
3
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dynasty tS
Danzaburou
0
3
0
0
L
Hercules
FERDYISGOD666
Hercules
0
2
0
0
W
Lancelot
FiReLand1
Lancelot
1
0
2
2
W
Janus
GOSDEN-69
Janus
0
2
1
0.25
L
Ares
0
6
1
0.08
W
5
0
6
8
L
Kukulkan
MiniMagic1k
Kukulkan
2
1
1
2.5
W
1
1
0
1
W
Medusa
6
1
3
7.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,043
Damage
16,201
31,243
Taken
35,570
12,136
Mitigated
14,913
9,812
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dynasty tS
Danzaburou
4,197
1,585
0
2,351
7,632
2,364
0
2,029
5,416
0
27,531
L
Hercules
FERDYISGOD666
Hercules
3,778
747
0
3,066
8,939
3,560
0
292
8,647
0
27,951
W
Lancelot
FiReLand1
Lancelot
1,185
154
0
367
4,687
1,721
0
1,573
3,030
0
22,844
W
Janus
GOSDEN-69
Janus
2,205
36
154
1,550
5,638
1,727
280
3,667
1,928
39,606
3,041
L
Ares
2,424
81
0
1,428
10,398
6,266
0
3,478
6,495
10,127
316
W
6,914
569
258
2,232
5,824
3,133
30
669
5,155
19,341
0
L
Kukulkan
MiniMagic1k
Kukulkan
1,964
195
0
1,732
5,112
1,510
0
971
4,104
22,706
0
W
4,699
652
0
3,517
8,106
3,498
0
435
7,671
0
36,598
W
Medusa
7,040
3,120
0
1,734
6,988
2,057
172
1,755
5,233
0
42,666
L
3,838
235
156
1,064
3,489
1,213
0
1,508
1,981
43,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
25,448
271
Minions Killed
239
0
Camps Cleared
0
991,782
Distance Traveled
913,560
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,520
452
44
4
0
175,082
0
L
Hercules
5,271
527
63
6
0
147,613
0
W
Lancelot
4,998
500
36
4
0
203,055
0
W
Janus
5,145
515
53
5
0
190,408
0
L
Ares
4,663
466
12
1
0
194,949
0
W
Cthulhu
6,610
661
38
4
0
211,309
5
L
Kukulkan
5,165
517
43
4
0
202,682
0
W
Mulan
5,878
588
68
7
0
193,890
0
W
Medusa
6,536
654
76
8
0
193,120
0
L
Ra
5,829
583
77
8
0
193,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role