Player Matchup

Cupid
Cupid
Masters
 
Cupid
Masters
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Masters
JeffSеid
Odin
Masters
Level 125
God Stats
5W - 1L
1,985 SR
Queue Stats
89W - 14L
2,677 MMR
Party 1
Cerberus
Cerberus
Masters
Mаrshall
Cerberus
Masters
Level 157
God Stats
17W - 1L
1,958 SR
Queue Stats
120W - 19L
2,280 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 148
1,814 SR
2,152 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,582 SR
2,014 MMR
Baron Samedi
Baron Samedi
Platinum I
BAYMEE
Baron Samedi
Platinum I
Level 128
God Stats
39W - 25L
1,662 SR
Queue Stats
174W - 176L
2,012 MMR
Party 2
Geb
Geb
Platinum II
ClassicKeeb
Geb
Platinum II
Level 144
God Stats
6W - 6L
1,618 SR
Queue Stats
232W - 232L
1,954 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Jorskaa
Xbalanque
Diamond V
Level 127
God Stats
4W - 10L
1,465 SR
Queue Stats
181W - 180L
2,076 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 2 / 8
9,859
986
13,410
12,365
5,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odin
16
6 / 0 / 9
9,833
983
8,262
11,729
6,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Mаrshall
Cerberus
15
4 / 1 / 7
8,820
882
8,419
10,418
10,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
FafnirKuzenboKumbhakarnaCthulhuSerqet

VS

Bans
AchillesXing TianHou YiBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BAYMEE
Baron Samedi
12
0 / 5 / 0
6,896
690
5,801
8,856
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 2
7,600
760
7,061
13,564
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Jorskaa
Xbalanque
12
1 / 5 / 0
6,997
700
10,534
11,069
3,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
2
3
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
2
8
5
L
Baron Samedi
BAYMEE
Baron Samedi
0
5
0
0
L
1
6
2
0.33
W
Odin
6
0
9
10.5
L
Xbalanque
Jorskaa
Xbalanque
1
5
0
0.2
W
Cerberus
Mаrshall
Cerberus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,091
Damage
23,396
34,512
Taken
33,489
22,761
Mitigated
15,542
19,512
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,410
8,454
3,866
8,747
12,365
5,678
1,757
4,479
7,608
0
44,663
L
Baron Samedi
BAYMEE
Baron Samedi
5,801
493
163
713
8,856
3,255
0
2,977
5,734
23,408
0
L
7,061
707
0
1,118
13,564
8,530
0
2,643
10,558
13,840
416
W
Odin
8,262
1,449
0
3,317
11,729
6,967
1,006
3,011
8,571
646
34,674
L
Xbalanque
Jorskaa
Xbalanque
10,534
4,038
0
1,308
11,069
3,757
0
2,424
8,307
0
26,289
W
Cerberus
Mаrshall
Cerberus
8,419
274
0
3,582
10,418
10,116
654
4,627
5,673
22,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,512
Gold Earned
21,493
141
Minions Killed
94
0
Camps Cleared
0
579,418
Distance Traveled
495,727
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,859
986
62
6
0
181,792
0
L
Baron Samedi
6,896
690
47
5
0
159,290
0
L
Geb
7,600
760
17
2
0
170,437
2
W
Odin
9,833
983
41
4
0
210,411
3
L
Xbalanque
6,997
700
30
3
0
166,000
0
W
Cerberus
8,820
882
38
4
0
187,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role