Player Matchup

Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MightyGlomp
Amaterasu
Level 125
God Stats
1W - 2L
1,346 SR
Queue Stats
259W - 261L
1,483 Elo+
Solo
Nu Wa
Nu Wa
SmileODT
Nu Wa
Level 157
God Stats
70W - 72L
1,602 SR
Queue Stats
270W - 263L
1,579 Elo+
Solo
Olorun
Olorun
einStain777
Olorun
Level 118
God Stats
8W - 3L
1,699 SR
Queue Stats
173W - 161L
1,549 Elo+
Solo
Susano
Susano
我用双手成就你的梦想丶
Susano
Level 48
God Stats
5W - 2L
1,668 SR
Queue Stats
96W - 113L
1,440 Elo+
Solo
Team Averages
Level 119
1,563 SR
1,510 Elo+

VS

Team Averages
Level 123
1,622 SR
1,551 Elo+
Danzaburou
Danzaburou
Carreraaaaa55
Danzaburou
Level 123
God Stats
13W - 4L
1,938 SR
Queue Stats
325W - 321L
1,539 Elo+
Solo
Bacchus
Bacchus
Faiaa96
Bacchus
Level 125
God Stats
1W - 3L
1,462 SR
Queue Stats
448W - 454L
1,552 Elo+
Solo
Raijin
Raijin
Marco1309
Raijin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 284L
1,548 Elo+
Solo
Odin
Odin
Tr1ck5Ter
Odin
Level 106
God Stats
16W - 15L
1,690 SR
Queue Stats
242W - 222L
1,569 Elo+
Solo
Ymir
Ymir
YourProcras
Ymir
Level 119
God Stats
2W - 3L
1,518 SR
Queue Stats
276W - 255L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 4
3,738
748
1,619
3,028
1,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
MightyGlomp
Amaterasu
7
2 / 0 / 0
3,886
777
2,230
3,306
1,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
SmileODT
Nu Wa
7
1 / 0 / 0
3,596
719
1,635
1,939
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
6
4 / 0 / 0
4,083
817
2,218
1,797
478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

5
0 / 0 / 0
3,080
616
1,396
3,788
897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Carreraaaaa55
Danzaburou
3
0 / 2 / 0
2,607
521
1,512
2,053
473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Faiaa96
Bacchus
5
0 / 0 / 0
3,069
614
397
3,557
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
Marco1309
Raijin
6
0 / 1 / 0
3,408
682
2,033
2,201
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
5
0 / 2 / 0
3,215
643
812
3,949
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 2 / 0
2,982
596
1,247
3,325
1,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
4
2
L
Danzaburou
Carreraaaaa55
Danzaburou
0
2
0
0
L
Bacchus
Faiaa96
Bacchus
0
0
0
0
L
Raijin
Marco1309
Raijin
0
1
0
0
W
Amaterasu
MightyGlomp
Amaterasu
2
0
0
2
W
Nu Wa
SmileODT
Nu Wa
1
0
0
1
L
Odin
0
2
0
0
L
0
2
0
0
W
Olorun
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,098
Damage
6,001
13,858
Taken
15,085
4,833
Mitigated
5,476
8,249
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,619
642
80
1,951
3,028
1,589
0
781
2,247
0
8,546
L
Danzaburou
Carreraaaaa55
Danzaburou
1,512
1,043
0
462
2,053
473
0
967
1,086
0
7,951
L
Bacchus
Faiaa96
Bacchus
397
0
0
1,011
3,557
1,938
0
762
2,795
13,507
0
L
Raijin
Marco1309
Raijin
2,033
307
0
958
2,201
450
0
585
1,616
16,715
1,307
W
Amaterasu
MightyGlomp
Amaterasu
2,230
922
0
2,272
3,306
1,416
0
0
3,306
0
18,183
W
Nu Wa
SmileODT
Nu Wa
1,635
720
0
556
1,939
453
0
1,299
498
17,022
435
L
Odin
812
212
0
1,160
3,949
1,184
0
88
3,665
0
12,845
L
1,247
222
0
776
3,325
1,431
0
1,364
1,961
5,687
0
W
Olorun
2,218
1,176
180
1,304
1,797
478
0
466
1,331
16,159
1,355
W
1,396
242
0
1,906
3,788
897
0
881
2,801
0
12,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,383
Gold Earned
15,281
151
Minions Killed
106
0
Camps Cleared
0
517,208
Distance Traveled
428,960
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,738
748
16
3
0
107,373
0
L
Danzaburou
2,607
521
7
1
0
42,647
0
L
Bacchus
3,069
614
29
6
0
105,945
0
L
Raijin
3,408
682
35
7
0
92,234
0
W
Amaterasu
3,886
777
33
7
0
105,321
2
W
Nu Wa
3,596
719
33
7
0
101,307
0
L
Odin
3,215
643
23
5
0
97,969
0
L
Ymir
2,982
596
12
2
0
90,165
2
W
Olorun
4,083
817
38
8
0
92,818
0
W
Susano
3,080
616
31
6
0
110,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role