Player Matchup

Hera
Hera
DJTheFireLord
Hera
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,460 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Im_Nefelibata
Ah Muzen Cab
Level 145
God Stats
0W - 3L
1,205 SR
Queue Stats
344W - 362L
1,518 Elo+
Solo
Yemoja
Yemoja
YourRivalRed
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 1
Ganesha
Ganesha
caitybookitty
Ganesha
Level 28
God Stats
0W - 1L
1,369 SR
Queue Stats
2W - 7L
1,333 Elo+
Party 1
Anhur
Anhur
naira345423
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,363 Elo+
Solo
Team Averages
Level 82
1,415 SR
1,387 Elo+

VS

Team Averages
Level 103
1,472 SR
1,448 Elo+
Yu Huang
Yu Huang
DcJaeger
Yu Huang
Level 143
God Stats
5W - 2L
1,707 SR
Queue Stats
299W - 306L
1,486 Elo+
Solo
Bakasura
Bakasura
T_zaraki_T
Bakasura
Level 175
God Stats
7W - 9L
1,438 SR
Queue Stats
596W - 613L
1,490 Elo+
Solo
Yemoja
Yemoja
monomythic
Yemoja
Level 74
God Stats
7W - 6L
1,535 SR
Queue Stats
476W - 472L
1,450 Elo+
Solo
Skadi
Skadi
saymynamee
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,425 Elo+
Solo
Odin
Odin
timstams
Odin
Level 94
God Stats
1W - 2L
1,178 SR
Queue Stats
12W - 16L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 0
8,378
559
12,374
12,838
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Im_Nefelibata
Ah Muzen Cab
16
2 / 7 / 1
9,449
630
14,121
15,286
6,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
15
1 / 4 / 3
9,744
650
7,851
13,611
12,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ganesha
16
0 / 4 / 4
9,547
636
6,135
17,244
19,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 3
8,754
584
8,297
14,814
6,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DcJaeger
Yu Huang
18
3 / 0 / 24
11,085
739
13,724
9,944
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
T_zaraki_T
Bakasura
19
7 / 1 / 19
11,610
774
13,776
18,754
19,917
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
monomythic
Yemoja
17
1 / 1 / 21
11,501
767
6,120
9,404
7,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Skadi
18
11 / 1 / 16
12,558
837
22,935
14,724
5,436
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
19
8 / 1 / 14
11,604
774
13,566
20,122
22,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
124
4
Kills
30
30
Deaths
4
11
Assists
94
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Yu Huang
DcJaeger
Yu Huang
3
0
24
15
L
Ah Muzen Cab
Im_Nefelibata
Ah Muzen Cab
2
7
1
0.36
W
Bakasura
T_zaraki_T
Bakasura
7
1
19
16.5
L
Yemoja
1
4
3
0.63
L
Ganesha
0
4
4
0.5
W
Yemoja
monomythic
Yemoja
1
1
21
11.5
L
1
7
3
0.36
W
Skadi
11
1
16
19
W
Odin
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,778
Damage
70,121
73,793
Taken
72,948
50,961
Mitigated
60,739
19,492
Healing
49,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,374
2,010
2,131
1,195
12,838
5,291
0
4,433
8,070
27,972
0
W
Yu Huang
DcJaeger
Yu Huang
13,724
531
873
650
9,944
4,684
1,318
4,672
5,272
32,330
0
L
Ah Muzen Cab
Im_Nefelibata
Ah Muzen Cab
14,121
4,675
410
1,534
15,286
6,752
0
3,486
9,750
0
43,657
W
Bakasura
T_zaraki_T
Bakasura
13,776
7,741
0
4,730
18,754
19,917
2,102
5,853
12,901
0
15,261
L
Yemoja
7,851
957
8,493
2,236
13,611
12,418
0
3,388
9,357
16,457
0
L
Ganesha
6,135
557
0
2,695
17,244
19,800
0
4,093
11,724
13,252
0
W
Yemoja
monomythic
Yemoja
6,120
1,132
26,816
3,854
9,404
7,977
918
3,867
5,537
16,174
0
L
8,297
4,603
75
723
14,814
6,700
0
4,444
10,060
0
13,786
W
Skadi
22,935
10,071
2,567
5,694
14,724
5,436
2,879
5,192
9,532
0
55,974
W
Odin
13,566
1,266
1,679
2,939
20,122
22,725
354
6,776
13,346
0
24,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,872
Gold Earned
58,358
154
Minions Killed
199
0
Camps Cleared
0
1,174,717
Distance Traveled
1,420,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,378
559
47
3
0
217,162
0
W
Yu Huang
11,085
739
28
2
0
253,557
0
L
Ah Muzen Cab
9,449
630
53
4
0
244,169
0
W
Bakasura
11,610
774
42
3
0
290,651
0
L
Yemoja
9,744
650
35
2
0
237,077
0
L
Ganesha
9,547
636
3
0
0
255,341
0
W
Yemoja
11,501
767
17
1
0
264,408
0
L
Anhur
8,754
584
16
1
0
220,968
0
W
Skadi
12,558
837
77
5
0
298,118
0
W
Odin
11,604
774
35
2
0
313,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role