Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Azalorxx
Mercury
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 31L
1,565 Elo+
Party 1
Ra
Ra
FoxKYT
Ra
Level 119
God Stats
1W - 1L
1,722 SR
Queue Stats
48W - 44L
1,543 Elo+
Party 1
Charybdis
Charybdis
Idont_doboof
Charybdis
Level 83
God Stats
2W - 2L
1,445 SR
Queue Stats
94W - 86L
1,482 Elo+
Solo
Team Averages
Level 87
1,533 SR
1,518 Elo+

VS

Team Averages
Level 87
1,595 SR
1,475 Elo+
Awilix
Awilix
AbaddonsAnzu
Awilix
Level 57
God Stats
2W - 0L
1,703 SR
Queue Stats
14W - 11L
1,519 Elo+
Solo
Nike
Nike
BunkBudBros
Nike
Level 59
God Stats
11W - 5L
1,714 SR
Queue Stats
263W - 265L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuppleFemboy
Morgan Le Fay
Level 112
God Stats
12W - 9L
1,549 SR
Queue Stats
242W - 153L
1,598 Elo+
Solo
Vulcan
Vulcan
YaBoiLettuce
Vulcan
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 228L
1,368 Elo+
Solo
Cupid
Cupid
skullActiv
Cupid
Level 158
God Stats
51W - 50L
1,507 SR
Queue Stats
167W - 175L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 1 / 0
4,256
608
2,933
5,138
1,578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gilgamesh
 
Gilgamesh
4
0 / 1 / 2
3,217
460
516
1,818
824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Azalorxx
Mercury
9
2 / 0 / 0
4,577
654
1,385
3,067
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
7
0 / 2 / 0
3,850
550
122
3,407
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Idont_doboof
Charybdis
6
2 / 1 / 1
3,997
571
2,762
3,365
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
7
0 / 0 / 2
4,042
577
1,450
3,800
1,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8
1 / 2 / 0
4,446
635
3,220
5,853
2,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SuppleFemboy
Morgan Le Fay
9
2 / 0 / 0
5,295
756
2,933
2,268
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vulcan
7
0 / 1 / 1
3,873
553
796
2,550
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cupid
7
2 / 2 / 0
4,363
623
1,481
3,047
618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
5
5
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
0
1
L
Gilgamesh
 
Gilgamesh
0
1
2
1
W
Awilix
0
0
2
1
L
Mercury
Azalorxx
Mercury
2
0
0
2
W
1
2
0
0.5
L
Ra
0
2
0
0
L
Charybdis
Idont_doboof
Charybdis
2
1
1
2.5
W
Morgan Le Fay
SuppleFemboy
Morgan Le Fay
2
0
0
2
W
Vulcan
0
1
1
0.5
W
Cupid
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,718
Damage
9,880
16,795
Taken
17,518
5,237
Mitigated
5,846
4,991
Healing
3,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,933
170
0
1,885
5,138
1,578
0
0
4,772
20,621
778
L
Gilgamesh
 
Gilgamesh
516
103
0
116
1,818
824
0
201
1,617
0
2,778
W
Awilix
1,450
552
0
487
3,800
1,125
0
0
3,772
0
19,058
L
Mercury
Azalorxx
Mercury
1,385
525
0
333
3,067
1,032
0
268
2,799
0
28,481
W
3,220
359
0
802
5,853
2,991
0
2,868
2,985
0
23,949
L
Ra
122
0
156
1,206
3,407
937
0
2,705
644
19,582
0
L
Charybdis
Idont_doboof
Charybdis
2,762
876
0
1,295
3,365
866
0
497
2,868
0
18,623
W
Morgan Le Fay
SuppleFemboy
Morgan Le Fay
2,933
44
0
507
2,268
602
0
122
2,146
32,237
0
W
Vulcan
796
148
0
1,245
2,550
510
252
0
2,493
13,053
0
W
Cupid
1,481
1,212
0
669
3,047
618
682
0
3,018
0
20,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,897
Gold Earned
22,019
165
Minions Killed
205
0
Camps Cleared
0
645,419
Distance Traveled
720,596
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,256
608
29
4
0
149,831
0
L
Gilgamesh
3,217
460
6
1
0
67,701
0
W
Awilix
4,042
577
35
5
0
168,470
0
L
Mercury
4,577
654
62
9
0
182,900
0
W
Nike
4,446
635
33
5
0
116,852
0
L
Ra
3,850
550
36
5
0
143,225
3
L
Charybdis
3,997
571
32
5
0
101,762
2
W
Morgan Le Fay
5,295
756
76
11
0
155,590
0
W
Vulcan
3,873
553
18
3
0
133,862
0
W
Cupid
4,363
623
43
6
0
145,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role