Player Matchup

Cupid
Cupid
Gold III
Adamski1337
Cupid
Gold III
Level 82
God Stats
20W - 20L
1,539 SR
Queue Stats
195W - 201L
1,409 MMR
Solo
Fenrir
Fenrir
Silver III
Chaostarik
Fenrir
Silver III
Level 110
God Stats
4W - 5L
1,811 SR
Queue Stats
15W - 31L
1,276 MMR
Solo
Janus
Janus
Gold III
China十一
Janus
Gold III
Level 49
God Stats
15W - 5L
1,701 SR
Queue Stats
54W - 49L
1,401 MMR
Solo
Ganesha
Ganesha
Gold V
Unnamedpig1
Ganesha
Gold V
Level 57
God Stats
2W - 4L
1,224 SR
Queue Stats
220W - 226L
1,296 MMR
Party 1
Hercules
Hercules
Gold V
ragnarosote
Hercules
Gold V
Level 117
God Stats
29W - 40L
1,498 SR
Queue Stats
224W - 241L
1,310 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 83
1,554 SR
1,339 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,494 SR
1,338 MMR
Ymir
Ymir
Gold V
Fernanditokitkah
Ymir
Gold V
Level 98
God Stats
5W - 7L
1,478 SR
Queue Stats
47W - 53L
1,269 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
ShomA1985
Kuzenbo
Gold V
Level 180
God Stats
93W - 106L
1,494 SR
Queue Stats
780W - 780L
1,321 MMR
Solo
Skadi
Skadi
Gold IV
gankedbyMUC
Skadi
Gold IV
Level 118
God Stats
17W - 9L
1,668 SR
Queue Stats
662W - 695L
1,403 MMR
Solo
Anubis
Anubis
Silver I
hadouchdanlegame
Anubis
Silver I
Level 172
God Stats
12W - 9L
1,510 SR
Queue Stats
908W - 938L
1,258 MMR
Solo
Scylla
Scylla
Bronze III
lDasul
Scylla
Bronze III
Level 42
God Stats
0W - 1L
1,321 SR
Queue Stats
3W - 6L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,540
554
3,511
5,039
1,462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
Chaostarik
Fenrir
10
3 / 0 / 1
5,858
586
3,614
6,261
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 0
6,758
676
3,780
4,429
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Unnamedpig1
Ganesha
10
0 / 1 / 4
5,925
593
4,044
7,368
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
ragnarosote
Hercules
12
5 / 1 / 1
7,359
736
4,245
6,470
2,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
CharybdisAwilixAgniNu Wa

VS

Bans
Ao KuangJormungandrSun WukongSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,726
573
3,771
6,374
1,899
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
ShomA1985
Kuzenbo
8
0 / 2 / 2
4,536
454
2,964
7,505
6,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 1
5,341
534
4,259
4,946
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 0
4,245
425
342
2,533
989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Scylla
lDasul
Scylla
10
0 / 4 / 2
5,430
543
2,835
6,128
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
13
Kills
4
4
Deaths
13
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Fenrir
Chaostarik
Fenrir
3
0
1
3.5
W
4
1
0
4
L
3
2
1
1.75
L
Kuzenbo
ShomA1985
Kuzenbo
0
2
2
0.5
W
Ganesha
Unnamedpig1
Ganesha
0
1
4
2
L
1
2
1
0.75
L
0
3
0
0
L
Scylla
lDasul
Scylla
0
4
2
0.25
W
Hercules
ragnarosote
Hercules
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,194
Damage
14,171
29,567
Taken
27,486
11,821
Mitigated
12,958
12,072
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,511
1,886
852
2,491
5,039
1,462
19
2,785
2,254
0
42,277
W
Fenrir
Chaostarik
Fenrir
3,614
1,186
0
2,378
6,261
2,390
0
782
5,479
0
34,986
W
3,780
401
0
1,348
4,429
1,325
413
3,388
717
42,552
750
L
3,771
1,080
0
1,046
6,374
1,899
0
1,333
4,969
23,902
634
L
Kuzenbo
ShomA1985
Kuzenbo
2,964
860
0
1,944
7,505
6,980
0
1,655
5,790
11,623
2,307
W
Ganesha
Unnamedpig1
Ganesha
4,044
485
0
2,634
7,368
3,674
73
1,195
6,173
19,705
0
L
4,259
1,022
0
584
4,946
1,576
0
1,428
3,518
0
41,725
L
342
76
0
357
2,533
989
0
0
2,533
13,674
211
L
Scylla
lDasul
Scylla
2,835
190
0
1,251
6,128
1,514
0
2,953
2,972
34,857
0
W
Hercules
ragnarosote
Hercules
4,245
1,795
0
2,369
6,470
2,970
409
992
5,436
0
49,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
25,278
350
Minions Killed
252
0
Camps Cleared
0
1,013,883
Distance Traveled
857,456
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,540
554
102
10
0
186,737
1
W
Fenrir
5,858
586
57
6
0
226,857
1
W
Janus
6,758
676
93
9
0
214,116
0
L
Ymir
5,726
573
37
4
0
222,355
0
L
Kuzenbo
4,536
454
29
3
0
208,653
2
W
Ganesha
5,925
593
1
0
0
192,805
0
L
Skadi
5,341
534
74
7
0
187,994
0
L
Anubis
4,245
425
27
3
0
75,564
0
L
Scylla
5,430
543
85
9
0
162,890
0
W
Hercules
7,359
736
97
10
0
193,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role