Player Matchup

Pele
Pele
CrazyGlitch
Pele
Level 180
God Stats
33W - 26L
1,551 SR
Queue Stats
371W - 366L
1,600 Elo+
Solo
Hercules
Hercules
DarthVader2627
Hercules
Level 67
God Stats
20W - 17L
1,600 SR
Queue Stats
46W - 44L
1,533 Elo+
Party 1
Neith
Neith
Nexus0-0-7
Neith
Level 42
God Stats
2W - 4L
1,860 SR
Queue Stats
2W - 4L
1,811 Elo+
Solo
Geb
Geb
PUREchaos0420
Geb
Level 82
God Stats
25W - 13L
1,703 SR
Queue Stats
75W - 78L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
wunzer1
Baron Samedi
Level 59
God Stats
103W - 93L
1,515 SR
Queue Stats
398W - 407L
1,516 Elo+
Solo
Team Averages
Level 86
1,646 SR
1,598 Elo+

VS

Team Averages
Level 122
1,485 SR
1,506 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Atainable
Ne Zha
Level 105
God Stats
1W - 1L
1,448 SR
Queue Stats
78W - 47L
1,654 Elo+
Solo
Zeus
Zeus
DenDi313
Zeus
Level 123
God Stats
3W - 0L
1,841 SR
Queue Stats
176W - 200L
1,452 Elo+
Solo
Vulcan
Vulcan
ggot9
Vulcan
Level 159
God Stats
14W - 7L
1,432 SR
Queue Stats
367W - 432L
1,422 Elo+
Solo
Horus
Horus
woodscience
Horus
Level 67
God Stats
2W - 2L
1,204 SR
Queue Stats
264W - 332L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,202
1,200
4,634
7,332
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
11
4 / 0 / 3
7,110
1,185
3,331
7,789
4,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
11
2 / 3 / 3
6,717
1,120
2,031
9,174
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 6
6,372
1,062
1,552
3,429
1,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
wunzer1
Baron Samedi
9
0 / 0 / 0
3,971
662
0
0
0
Team 1 Tickets

301

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 1 / 3
6,267
1,045
2,764
2,353
2,435
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Atainable
Ne Zha
11
3 / 3 / 1
6,744
1,124
5,675
4,807
1,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
11
1 / 1 / 2
6,704
1,117
5,625
2,167
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
ggot9
Vulcan
11
0 / 1 / 2
6,091
1,015
7,259
2,300
1,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 3
6,061
1,010
4,123
5,601
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
8
Kills
4
4
Deaths
8
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
3
1.5
W
Ne Zha
Atainable
Ne Zha
3
3
1
1.17
L
2
1
5
4.5
L
Hercules
4
0
3
5.5
W
Zeus
1
1
2
2
L
Neith
2
3
3
1.17
L
0
0
6
3
W
Vulcan
ggot9
Vulcan
0
1
2
1
W
0
2
3
0.75
L
Baron Samedi
wunzer1
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,548
Damage
25,446
27,724
Taken
17,228
10,822
Mitigated
12,409
3,108
Healing
1,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,764
529
0
0
2,353
2,435
0
186
2,167
9,553
0
W
Ne Zha
Atainable
Ne Zha
5,675
1,338
0
809
4,807
1,781
0
204
3,778
0
14,386
L
4,634
838
0
548
7,332
2,179
0
2,970
4,181
0
18,327
L
Hercules
3,331
586
0
1,452
7,789
4,935
0
5,415
2,002
0
5,421
W
Zeus
5,625
695
0
0
2,167
619
0
0
2,131
19,428
0
L
Neith
2,031
799
0
526
9,174
2,420
0
5,523
3,431
0
11,109
L
1,552
56
486
96
3,429
1,288
0
2,595
722
3,529
0
W
Vulcan
ggot9
Vulcan
7,259
155
0
0
2,300
1,084
0
313
1,906
18,206
262
W
4,123
811
444
708
5,601
6,490
0
849
4,681
3,076
6,603
L
Baron Samedi
wunzer1
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
31,867
58
Minions Killed
119
3
Camps Cleared
7
315,931
Distance Traveled
508,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,267
1,045
26
4
1
95,063
0
W
Ne Zha
6,744
1,124
14
2
0
96,345
0
L
Pele
7,202
1,200
29
5
0
95,368
0
L
Hercules
7,110
1,185
5
1
1
94,909
0
W
Zeus
6,704
1,117
34
6
4
91,977
0
L
Neith
6,717
1,120
22
4
2
75,122
0
L
Geb
6,372
1,062
2
0
0
50,532
0
W
Vulcan
6,091
1,015
29
5
1
111,611
0
W
Horus
6,061
1,010
16
3
1
113,489
0
L
Baron Samedi
3,971
662
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role