Player Matchup

Bastet
Bastet
DenielChild
Bastet
Level 105
God Stats
2W - 1L
1,574 SR
Queue Stats
83W - 91L
1,497 Elo+
Solo
Raijin
Raijin
Dеftones
Raijin
Level 119
God Stats
5W - 2L
1,821 SR
Queue Stats
343W - 321L
1,539 Elo+
Solo
Ymir
Ymir
IANASB
Ymir
Level 51
God Stats
4W - 1L
1,803 SR
Queue Stats
142W - 124L
1,543 Elo+
Solo
Kuzenbo
Kuzenbo
Jack777666
Kuzenbo
Level 66
God Stats
1W - 3L
1,392 SR
Queue Stats
76W - 75L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
SmokeDoggLoKi
Zhong Kui
Level 156
God Stats
8W - 7L
1,525 SR
Queue Stats
1,003W - 1,055L
1,520 Elo+
Solo
Team Averages
Level 99
1,623 SR
1,527 Elo+

VS

Team Averages
Level 140
1,423 SR
1,490 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Duzvraguitas
Zeus
Level 73
God Stats
4W - 5L
1,375 SR
Queue Stats
323W - 292L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
SmiteBanned2
Kuzenbo
Level 127
God Stats
1W - 0L
1,356 SR
Queue Stats
54W - 59L
1,400 Elo+
Solo
Jing Wei
Jing Wei
Tarfin
Jing Wei
Level 202
God Stats
14W - 14L
1,551 SR
Queue Stats
574W - 570L
1,466 Elo+
Solo
Xbalanque
Xbalanque
Yunσ
Xbalanque
Level 153
God Stats
2W - 3L
1,336 SR
Queue Stats
268W - 267L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 5 / 6
8,351
835
9,479
10,580
4,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Dеftones
Raijin
13
3 / 6 / 5
8,067
807
8,099
8,677
3,915
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
IANASB
Ymir
14
2 / 4 / 8
8,453
845
5,803
13,924
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Jack777666
Kuzenbo
14
0 / 3 / 11
7,890
789
5,830
21,514
20,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SmokeDoggLoKi
Zhong Kui
13
2 / 5 / 7
7,881
788
6,301
11,392
12,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 3 / 17
9,044
904
8,866
13,994
14,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 2 / 10
10,169
1,017
18,014
7,985
2,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
SmiteBanned2
Kuzenbo
14
5 / 2 / 13
8,811
881
7,195
9,322
12,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Tarfin
Jing Wei
17
2 / 1 / 16
9,313
931
7,931
10,900
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Yunσ
Xbalanque
16
7 / 3 / 15
9,839
984
17,266
9,802
3,883
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
94
11
Kills
23
23
Deaths
11
37
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
3
17
3.83
L
Bastet
4
5
6
1.4
W
6
2
10
5.5
L
Raijin
Dеftones
Raijin
3
6
5
0.92
L
Ymir
IANASB
Ymir
2
4
8
1.5
L
Kuzenbo
Jack777666
Kuzenbo
0
3
11
1.83
W
Kuzenbo
SmiteBanned2
Kuzenbo
5
2
13
5.75
L
Zhong Kui
SmokeDoggLoKi
Zhong Kui
2
5
7
1.1
W
Jing Wei
Tarfin
Jing Wei
2
1
16
10
W
Xbalanque
Yunσ
Xbalanque
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,512
Damage
59,272
66,087
Taken
52,003
54,867
Mitigated
38,710
21,092
Healing
21,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,866
1,743
1,371
5,313
13,994
14,858
361
6,155
7,839
1,506
11,937
L
Bastet
9,479
1,301
0
1,634
10,580
4,448
0
4,636
5,787
0
21,265
W
18,014
2,728
35
1,780
7,985
2,974
2,001
4,981
3,004
35,790
1,001
L
Raijin
Dеftones
Raijin
8,099
364
895
415
8,677
3,915
173
3,731
4,757
24,052
0
L
Ymir
IANASB
Ymir
5,803
404
0
1,435
13,924
14,020
0
4,940
8,771
10,166
0
L
Kuzenbo
Jack777666
Kuzenbo
5,830
1,231
3,857
8,971
21,514
20,029
0
6,916
14,314
9,331
278
W
Kuzenbo
SmiteBanned2
Kuzenbo
7,195
2,253
1,254
3,154
9,322
12,685
184
4,167
5,155
12,942
0
L
Zhong Kui
SmokeDoggLoKi
Zhong Kui
6,301
457
698
3,187
11,392
12,455
132
5,215
6,089
14,024
100
W
Jing Wei
Tarfin
Jing Wei
7,931
4,809
672
4,718
10,900
4,310
2,208
6,092
4,808
0
23,468
W
Xbalanque
Yunσ
Xbalanque
17,266
7,735
140
2,638
9,802
3,883
4,032
4,310
5,492
0
31,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,642
Gold Earned
47,176
106
Minions Killed
160
0
Camps Cleared
0
873,195
Distance Traveled
962,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,044
904
13
1
0
201,547
0
L
Bastet
8,351
835
28
3
0
191,496
0
W
Zeus
10,169
1,017
49
5
0
185,422
0
L
Raijin
8,067
807
36
4
0
147,513
0
L
Ymir
8,453
845
16
2
0
187,844
0
L
Kuzenbo
7,890
789
4
0
0
219,266
0
W
Kuzenbo
8,811
881
13
1
0
199,080
0
L
Zhong Kui
7,881
788
22
2
0
127,076
0
W
Jing Wei
9,313
931
45
5
0
193,782
0
W
Xbalanque
9,839
984
40
4
0
182,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role