Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Charpaw
Danzaburou
Level 154
God Stats
100W - 53L
1,647 SR
Queue Stats
176W - 156L
1,516 Elo+
Party 1
Set
Set
Packman5045
Set
Level 26
God Stats
28W - 18L
1,692 SR
Queue Stats
105W - 102L
1,538 Elo+
Party 1
Sol
Sol
YoPlerre
Sol
Level 183
God Stats
2W - 1L
1,724 SR
Queue Stats
89W - 73L
1,561 Elo+
Solo
Horus
Horus
rShades45
Horus
Level 136
God Stats
10W - 6L
1,612 SR
Queue Stats
252W - 232L
1,535 Elo+
Party 1
Team Averages
Level 113
1,635 SR
1,530 Elo+

VS

Team Averages
Level 128
1,508 SR
1,513 Elo+
Thanatos
Thanatos
 
Thanatos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
DrewPWeenor
Chernobog
Level 159
God Stats
3W - 2L
1,718 SR
Queue Stats
319W - 296L
1,496 Elo+
Party 2
Artio
Artio
ImGayAfLol
Artio
Level 85
God Stats
0W - 2L
1,298 SR
Queue Stats
138W - 126L
1,562 Elo+
Party 2
Persephone
Persephone
LitMasterEgg
Persephone
Level 125
God Stats
81W - 63L
1,533 SR
Queue Stats
545W - 506L
1,508 Elo+
Party 3
Kuzenbo
Kuzenbo
pitito48
Kuzenbo
Level 117
God Stats
0W - 2L
1,489 SR
Queue Stats
24W - 28L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 2 / 1
6,724
611
3,737
6,409
2,330
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Charpaw
Danzaburou
13
10 / 1 / 2
8,536
776
7,794
10,051
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 1 / 1
7,729
703
3,226
8,221
4,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 4 / 3
6,784
617
5,936
6,974
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
rShades45
Horus
10
0 / 3 / 8
6,199
564
4,953
8,983
5,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
0 / 3 / 3
5,672
516
4,564
9,715
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
DrewPWeenor
Chernobog
13
7 / 3 / 0
8,070
734
9,776
8,887
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
10
1 / 4 / 1
6,293
572
1,705
8,879
4,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
LitMasterEgg
Persephone
11
3 / 4 / 0
6,808
619
7,590
6,670
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
pitito48
Kuzenbo
7
0 / 4 / 3
5,113
465
885
6,730
3,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
18
Kills
11
11
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
1
1.75
L
Thanatos
 
Thanatos
0
3
3
0.5
W
Danzaburou
Charpaw
Danzaburou
10
1
2
11
L
Chernobog
DrewPWeenor
Chernobog
7
3
0
2.33
L
Artio
1
4
1
0.38
L
Persephone
LitMasterEgg
Persephone
3
4
0
0.75
W
3
1
1
3.5
W
2
4
3
0.88
L
Kuzenbo
pitito48
Kuzenbo
0
4
3
0.38
W
Horus
rShades45
Horus
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,646
Damage
24,520
40,638
Taken
40,881
17,671
Mitigated
15,046
11,086
Healing
15,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,737
132
0
2,808
6,409
2,330
0
2,816
3,593
45,233
743
L
Thanatos
 
Thanatos
4,564
549
0
7,224
9,715
2,500
0
1,890
7,825
0
36,491
W
Danzaburou
Charpaw
Danzaburou
7,794
2,689
0
2,146
10,051
3,172
0
2,451
7,518
0
45,922
L
Chernobog
DrewPWeenor
Chernobog
9,776
6,960
0
3,811
8,887
2,874
575
3,354
5,331
0
61,348
L
Artio
1,705
116
0
2,302
8,879
4,179
0
0
8,879
28,003
2,055
L
Persephone
LitMasterEgg
Persephone
7,590
0
0
928
6,670
1,504
0
1,200
5,452
38,534
0
W
3,226
1,483
0
1,325
8,221
4,917
677
1,221
6,798
0
57,497
W
5,936
3,357
0
2,365
6,974
1,856
0
399
6,575
45,553
0
L
Kuzenbo
pitito48
Kuzenbo
885
574
0
845
6,730
3,989
48
2,774
3,722
8,473
0
W
Horus
rShades45
Horus
4,953
2,051
461
1,981
8,983
5,396
0
3,315
5,668
0
14,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,972
Gold Earned
31,956
371
Minions Killed
319
0
Camps Cleared
0
1,149,611
Distance Traveled
1,071,806
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,724
611
84
8
0
213,515
0
L
Thanatos
5,672
516
69
6
0
251,543
0
W
Danzaburou
8,536
776
76
7
0
246,898
0
L
Chernobog
8,070
734
104
9
0
221,950
0
L
Artio
6,293
572
62
6
0
233,069
0
L
Persephone
6,808
619
67
6
0
227,275
2
W
Set
7,729
703
109
10
0
209,603
0
W
Sol
6,784
617
92
8
0
209,590
2
L
Kuzenbo
5,113
465
17
2
0
137,969
0
W
Horus
6,199
564
10
1
0
270,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role