Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
OldSpice789
Ganesha
Level 109
God Stats
1W - 2L
1,475 SR
Queue Stats
2W - 5L
1,492 Elo+
Party 2
Freya
Freya
REDSTRIDER12
Freya
Level 162
God Stats
1W - 3L
1,469 SR
Queue Stats
129W - 134L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
bosshog9
Cthulhu
Level 126
God Stats
12W - 6L
1,646 SR
Queue Stats
361W - 312L
1,547 Elo+
Solo
Team Averages
Level 141
1,518 SR
1,506 Elo+

VS

Team Averages
Level 128
1,486 SR
1,530 Elo+
Susano
Susano
Ferco169
Susano
Level 158
God Stats
2W - 0L
1,520 SR
Queue Stats
44W - 40L
1,557 Elo+
Party 1
Xbalanque
Xbalanque
GuavaRisotto
Xbalanque
Level 122
God Stats
1W - 0L
1,306 SR
Queue Stats
45W - 42L
1,523 Elo+
Party 1
Vulcan
Vulcan
LHM0313
Vulcan
Level 158
God Stats
8W - 7L
1,624 SR
Queue Stats
117W - 123L
1,551 Elo+
Party 1
Athena
Athena
Shockwavefull
Athena
Level 102
God Stats
73W - 79L
1,486 SR
Queue Stats
530W - 525L
1,502 Elo+
Solo
Ymir
Ymir
SuitedColt
Ymir
Level 98
God Stats
7W - 6L
1,494 SR
Queue Stats
32W - 29L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 4 / 2
6,066
506
3,103
10,888
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
 
Artemis
11
0 / 4 / 0
5,624
469
1,892
10,405
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
OldSpice789
Ganesha
10
0 / 0 / 2
5,688
474
1,627
4,702
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
2 / 3 / 0
6,213
518
4,430
6,862
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cthulhu
bosshog9
Cthulhu
13
5 / 3 / 2
8,472
706
7,308
9,515
5,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ferco169
Susano
13
8 / 3 / 2
7,814
651
7,611
9,779
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xbalanque
GuavaRisotto
Xbalanque
11
2 / 1 / 3
6,657
555
5,502
5,036
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
LHM0313
Vulcan
13
1 / 0 / 2
7,601
633
4,029
2,501
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 1
6,247
521
3,191
9,263
5,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 1 / 4
6,565
547
3,015
7,974
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
14
14
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
2
0.75
L
Artemis
 
Artemis
0
4
0
0
W
Susano
Ferco169
Susano
8
3
2
3
W
Xbalanque
GuavaRisotto
Xbalanque
2
1
3
3.5
W
Vulcan
LHM0313
Vulcan
1
0
2
2
L
Ganesha
OldSpice789
Ganesha
0
0
2
1
L
2
3
0
0.67
W
1
4
1
0.38
W
2
1
4
4
L
Cthulhu
bosshog9
Cthulhu
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,360
Damage
23,348
42,372
Taken
34,553
18,092
Mitigated
16,299
19,819
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,103
873
226
8,300
10,888
3,420
0
2,794
7,918
0
29,630
L
Artemis
 
Artemis
1,892
536
0
4,078
10,405
2,916
0
1,972
8,195
0
37,565
W
Susano
Ferco169
Susano
7,611
3,290
0
5,000
9,779
2,816
0
1,632
7,976
0
51,259
W
Xbalanque
GuavaRisotto
Xbalanque
5,502
2,252
0
2,644
5,036
1,413
85
1,998
2,719
0
49,025
W
Vulcan
LHM0313
Vulcan
4,029
237
0
1,252
2,501
832
21
0
2,501
62,469
734
L
Ganesha
OldSpice789
Ganesha
1,627
199
0
2,110
4,702
3,185
0
711
3,951
13,362
0
L
4,430
969
0
2,232
6,862
2,615
0
1,402
5,460
35,522
0
W
3,191
837
0
2,689
9,263
5,955
0
4,614
3,849
30,847
0
W
3,015
504
0
2,241
7,974
5,283
0
3,297
4,295
11,569
3,247
L
Cthulhu
bosshog9
Cthulhu
7,308
579
48
2,825
9,515
5,956
0
2,256
6,763
50,028
722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,063
Gold Earned
34,884
351
Minions Killed
375
0
Camps Cleared
0
1,157,991
Distance Traveled
1,271,691
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,066
506
66
6
0
259,734
0
L
Artemis
5,624
469
71
6
0
186,462
2
W
Susano
7,814
651
82
7
0
281,105
0
W
Xbalanque
6,657
555
98
8
0
227,943
1
W
Vulcan
7,601
633
105
9
0
274,986
2
L
Ganesha
5,688
474
2
0
0
254,775
4
L
Freya
6,213
518
94
8
0
221,653
0
W
Athena
6,247
521
72
6
0
250,206
0
W
Ymir
6,565
547
18
2
0
237,451
4
L
Cthulhu
8,472
706
118
10
0
235,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role