Player Matchup

Achilles
Achilles
DJTheFireLord
Achilles
Level 156
God Stats
1W - 0L
1,061 SR
Queue Stats
8W - 11L
1,418 Elo+
Party 1
Hades
Hades
LobotomyAdvocate
Hades
Level 156
God Stats
9W - 9L
1,497 SR
Queue Stats
516W - 489L
1,512 Elo+
Solo
Discordia
Discordia
SENPAI x117x
Discordia
Level 109
God Stats
6W - 6L
1,474 SR
Queue Stats
479W - 474L
1,540 Elo+
Solo
Fenrir
Fenrir
caitybookitty
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,109 Elo+
Party 1
Sobek
Sobek
fleshcut
Sobek
Level 149
God Stats
2W - 2L
1,423 SR
Queue Stats
89W - 94L
1,521 Elo+
Solo
Team Averages
Level 120
1,391 SR
1,420 Elo+

VS

Team Averages
Level 81
1,369 SR
1,515 Elo+
Merlin
Merlin
DracoDarkwing
Merlin
Level 158
God Stats
2W - 6L
1,349 SR
Queue Stats
116W - 137L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
HiDef1
Ao Kuang
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,428 Elo+
Party 2
Sobek
Sobek
VeryBigCats
Sobek
Level 44
God Stats
0W - 4L
1,060 SR
Queue Stats
163W - 201L
1,506 Elo+
Solo
Awilix
Awilix
jigguh1204
Awilix
Level 64
God Stats
1W - 2L
1,435 SR
Queue Stats
309W - 327L
1,445 Elo+
Solo
Agni
Agni
ssclaps
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DJTheFireLord
Achilles
15
5 / 1 / 19
8,734
873
6,377
9,283
10,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 3 / 15
8,833
883
10,356
7,751
3,734
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Discordia
SENPAI x117x
Discordia
17
7 / 0 / 18
9,503
950
11,979
3,014
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 11
8,104
810
5,431
6,629
7,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
fleshcut
Sobek
16
7 / 1 / 17
9,972
997
8,969
17,682
14,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
7,817
782
8,488
8,199
2,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
HiDef1
Ao Kuang
13
3 / 4 / 1
7,566
757
4,674
10,217
8,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 4
7,606
761
6,321
14,299
14,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
jigguh1204
Awilix
11
1 / 9 / 3
6,930
693
8,746
12,209
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
ssclaps
Agni
14
1 / 5 / 3
7,430
743
5,061
6,387
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
23
29
Kills
7
7
Deaths
29
80
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
DJTheFireLord
Achilles
5
1
19
14.5
L
1
6
5
0.58
L
Ao Kuang
HiDef1
Ao Kuang
3
4
1
0.88
W
6
3
15
4.5
W
Discordia
SENPAI x117x
Discordia
7
0
18
16
L
1
5
4
0.6
W
4
2
11
4.75
W
Sobek
fleshcut
Sobek
7
1
17
15.5
L
Awilix
jigguh1204
Awilix
1
9
3
0.28
L
Agni
ssclaps
Agni
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,112
Damage
33,290
44,359
Taken
51,311
37,759
Mitigated
32,938
22,245
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DJTheFireLord
Achilles
6,377
488
497
2,654
9,283
10,383
0
4,610
4,519
0
9,983
L
8,488
348
132
619
8,199
2,690
0
5,961
2,031
22,173
0
L
Ao Kuang
HiDef1
Ao Kuang
4,674
971
14
1,468
10,217
8,944
0
6,465
3,587
11,761
0
W
10,356
775
981
1,717
7,751
3,734
631
3,830
3,779
17,544
0
W
Discordia
SENPAI x117x
Discordia
11,979
1,404
1,217
246
3,014
1,259
129
1,989
1,025
30,987
473
L
6,321
198
774
3,415
14,299
14,599
0
5,251
8,753
13,784
0
W
5,431
1,251
0
847
6,629
7,736
180
5,059
1,375
0
7,901
W
Sobek
fleshcut
Sobek
8,969
885
3,613
10,473
17,682
14,647
371
8,379
9,117
18,332
1,292
L
Awilix
jigguh1204
Awilix
8,746
2,422
508
495
12,209
4,365
0
7,733
4,442
0
13,329
L
Agni
ssclaps
Agni
5,061
2,004
0
0
6,387
2,340
142
5,251
1,057
12,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
37,349
101
Minions Killed
91
0
Camps Cleared
0
1,018,433
Distance Traveled
894,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,734
873
12
1
0
219,384
0
L
Merlin
7,817
782
29
3
0
186,110
0
L
Ao Kuang
7,566
757
15
2
0
171,092
0
W
Hades
8,833
883
14
1
0
178,937
0
W
Discordia
9,503
950
48
5
0
190,146
0
L
Sobek
7,606
761
8
1
0
188,897
0
W
Fenrir
8,104
810
6
1
0
229,554
0
W
Sobek
9,972
997
21
2
0
200,412
0
L
Awilix
6,930
693
15
2
0
187,181
0
L
Agni
7,430
743
24
2
0
160,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role