Player Matchup

Chaac
Chaac
 
Chaac
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Beardus93
Da Ji
Level 155
God Stats
5W - 4L
1,516 SR
Queue Stats
418W - 365L
1,619 Elo+
Party 1
Neith
Neith
Sumacho
Neith
Level 121
God Stats
7W - 2L
1,992 SR
Queue Stats
211W - 196L
1,486 Elo+
Solo
Ymir
Ymir
TheGoobaGabba
Ymir
Level 35
God Stats
6W - 3L
1,500 SR
Queue Stats
39W - 23L
1,652 Elo+
Solo
Baron Samedi
Baron Samedi
spyrothedragoon
Baron Samedi
Level 6
God Stats
3W - 1L
1,843 SR
Queue Stats
64W - 63L
1,967 Elo+
Party 1
Team Averages
Level 97
1,670 SR
1,645 Elo+

VS

Team Averages
Level 125
1,624 SR
1,551 Elo+
Kukulkan
Kukulkan
Burndum
Kukulkan
Level 109
God Stats
1W - 1L
1,797 SR
Queue Stats
144W - 129L
1,581 Elo+
Party 3
Ullr
Ullr
GodlyRare
Ullr
Level 127
God Stats
42W - 38L
1,558 SR
Queue Stats
238W - 212L
1,570 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lKeinlChori
Tsukuyomi
Level 102
God Stats
8W - 7L
1,517 SR
Queue Stats
32W - 27L
1,536 Elo+
Party 2
Geb
Geb
lKeinlGuzy
Geb
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,552 Elo+
Party 2
Jormungandr
Jormungandr
lKeinlJuanch
Jormungandr
Level 152
God Stats
4W - 1L
1,748 SR
Queue Stats
53W - 43L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 1 / 3
9,399
627
8,216
13,118
11,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Beardus93
Da Ji
15
19 / 2 / 3
10,086
672
15,505
11,904
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Neith
Sumacho
Neith
15
2 / 1 / 9
9,118
608
8,789
9,224
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 15
8,757
584
7,446
17,657
17,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Baron Samedi
spyrothedragoon
Baron Samedi
14
5 / 5 / 7
8,496
566
13,939
13,230
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Burndum
Kukulkan
13
6 / 6 / 3
8,358
557
13,217
10,295
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
2 / 6 / 1
7,264
484
10,359
11,723
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
lKeinlChori
Tsukuyomi
12
1 / 6 / 5
7,114
474
4,631
12,911
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 9 / 5
6,749
450
4,550
20,174
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
lKeinlJuanch
Jormungandr
13
0 / 5 / 1
7,575
505
6,877
12,592
7,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
32
Kills
9
11
Deaths
32
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
3
4.5
W
Da Ji
Beardus93
Da Ji
19
2
3
10.25
L
Kukulkan
Burndum
Kukulkan
6
6
3
1.25
L
Ullr
2
6
1
0.42
W
Neith
Sumacho
Neith
2
1
9
6.5
W
3
2
15
5.25
L
Tsukuyomi
lKeinlChori
Tsukuyomi
1
6
5
0.58
L
0
9
5
0.28
L
Jormungandr
lKeinlJuanch
Jormungandr
0
5
1
0.1
W
Baron Samedi
spyrothedragoon
Baron Samedi
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,895
Damage
39,634
65,133
Taken
67,695
43,417
Mitigated
27,158
26,068
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,216
683
0
5,799
13,118
11,256
300
4,047
9,071
0
68,157
W
Da Ji
Beardus93
Da Ji
15,505
3,119
0
4,066
11,904
4,302
0
3,162
8,536
0
50,467
L
Kukulkan
Burndum
Kukulkan
13,217
2,056
0
1,410
10,295
3,598
0
5,368
4,840
49,399
709
L
Ullr
10,359
3,185
0
647
11,723
3,539
0
1,561
10,162
0
44,031
W
Neith
Sumacho
Neith
8,789
5,048
0
5,326
9,224
3,848
1,132
1,116
8,066
0
71,896
W
7,446
1,698
298
5,345
17,657
17,018
131
6,891
10,431
26,646
2,453
L
Tsukuyomi
lKeinlChori
Tsukuyomi
4,631
794
0
2,850
12,911
3,735
0
2,438
10,351
0
39,156
L
4,550
747
0
4,550
20,174
8,812
0
9,754
9,629
20,849
1,810
L
Jormungandr
lKeinlJuanch
Jormungandr
6,877
2,397
0
1,565
12,592
7,474
0
974
11,490
52,798
1,091
W
Baron Samedi
spyrothedragoon
Baron Samedi
13,939
935
883
4,351
13,230
6,993
0
7,741
5,010
54,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,856
Gold Earned
37,060
451
Minions Killed
354
0
Camps Cleared
0
1,444,651
Distance Traveled
1,386,233
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,399
627
126
8
0
290,922
0
W
Da Ji
10,086
672
63
4
0
338,953
2
L
Kukulkan
8,358
557
101
7
0
256,006
2
L
Ullr
7,264
484
67
4
0
304,592
2
W
Neith
9,118
608
139
9
0
268,884
0
W
Ymir
8,757
584
27
2
0
276,281
0
L
Tsukuyomi
7,114
474
66
4
0
289,018
0
L
Geb
6,749
450
19
1
0
290,075
0
L
Jormungandr
7,575
505
101
7
0
246,542
0
W
Baron Samedi
8,496
566
96
6
0
269,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role