Player Matchup

Charybdis
Charybdis
FreeTxnner
Charybdis
Level 89
God Stats
14W - 11L
1,530 SR
Queue Stats
690W - 660L
1,538 Elo+
Solo
Horus
Horus
Hoffenhiem
Horus
Level 127
God Stats
0W - 1L
1,368 SR
Queue Stats
19W - 23L
1,352 Elo+
Solo
Hera
Hera
Nexowner
Hera
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,275 Elo+
Solo
Ne Zha
Ne Zha
Ohh Aer
Ne Zha
Level 141
God Stats
2W - 3L
1,573 SR
Queue Stats
154W - 147L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
Trizzy9674
Kuzenbo
Level 107
God Stats
6W - 10L
1,484 SR
Queue Stats
230W - 232L
1,517 Elo+
Party 1
Team Averages
Level 114
1,491 SR
1,434 Elo+

VS

Team Averages
Level 122
1,579 SR
1,495 Elo+
Medusa
Medusa
BreezyStorm2k
Medusa
Level 94
God Stats
7W - 2L
1,582 SR
Queue Stats
8W - 6L
1,436 Elo+
Party 2
Neith
Neith
Darvidicus1
Neith
Level 143
God Stats
6W - 3L
1,464 SR
Queue Stats
73W - 61L
1,540 Elo+
Party 2
Nike
Nike
DashieMeow
Nike
Level 127
God Stats
2W - 1L
1,495 SR
Queue Stats
50W - 41L
1,542 Elo+
Party 2
Anubis
Anubis
SantexReapx
Anubis
Level 119
God Stats
29W - 31L
1,573 SR
Queue Stats
440W - 432L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
commanderbudder
Ao Kuang
Level 127
God Stats
2W - 0L
1,782 SR
Queue Stats
45W - 46L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FreeTxnner
Charybdis
8
0 / 5 / 1
4,805
481
3,847
5,858
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
10
0 / 1 / 0
5,107
511
1,217
7,299
5,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
9
0 / 5 / 1
5,360
536
2,878
6,185
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
Ohh Aer
Ne Zha
10
1 / 1 / 0
5,184
518
2,869
8,460
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Trizzy9674
Kuzenbo
8
1 / 0 / 1
5,315
532
4,322
7,802
6,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,352
635
3,641
4,401
1,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 0 / 3
6,446
645
5,513
5,019
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 3
5,968
597
7,285
6,958
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
12
2 / 1 / 2
6,154
615
3,617
6,489
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
10
3 / 0 / 3
5,971
597
3,430
6,374
3,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
12
12
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
3
0
3
4.5
W
3
1
3
4.5
L
Charybdis
FreeTxnner
Charybdis
0
5
1
0.1
L
Horus
0
1
0
0
L
Hera
0
5
1
0.1
L
Ne Zha
Ohh Aer
Ne Zha
1
1
0
1
W
Anubis
2
1
2
3
L
Kuzenbo
Trizzy9674
Kuzenbo
1
0
1
1.5
W
Ao Kuang
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,133
Damage
23,486
35,604
Taken
29,241
17,259
Mitigated
10,912
10,535
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,641
856
0
1,407
4,401
1,247
138
48
4,353
0
47,691
W
5,513
1,385
0
1,618
5,019
1,435
0
1,428
3,468
0
43,083
W
7,285
1,277
0
1,689
6,958
2,200
0
1,497
5,461
0
42,599
L
Charybdis
FreeTxnner
Charybdis
3,847
2,173
0
970
5,858
1,404
0
933
4,925
0
27,323
L
Horus
1,217
847
70
2,678
7,299
5,194
0
138
7,161
0
32,050
L
Hera
2,878
772
0
1,514
6,185
1,190
0
2,474
3,711
31,065
1,685
L
Ne Zha
Ohh Aer
Ne Zha
2,869
615
0
2,547
8,460
3,025
0
1,858
6,602
0
36,323
W
Anubis
3,617
53
0
4,059
6,489
2,701
0
2,159
4,183
53,673
568
L
Kuzenbo
Trizzy9674
Kuzenbo
4,322
2,087
0
2,756
7,802
6,446
0
1,644
6,158
18,276
1,113
W
Ao Kuang
3,430
1,171
0
3,087
6,374
3,329
0
1,448
4,926
14,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,771
Gold Earned
30,891
261
Minions Killed
367
0
Camps Cleared
0
1,021,074
Distance Traveled
1,047,632
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,352
635
86
9
0
173,680
0
W
Neith
6,446
645
83
8
0
213,795
0
W
Nike
5,968
597
75
8
0
231,259
4
L
Charybdis
4,805
481
54
5
0
174,988
0
L
Horus
5,107
511
51
5
0
206,087
3
L
Hera
5,360
536
66
7
0
188,602
0
L
Ne Zha
5,184
518
62
6
0
246,152
0
W
Anubis
6,154
615
90
9
0
221,848
0
L
Kuzenbo
5,315
532
28
3
0
205,245
3
W
Ao Kuang
5,971
597
33
3
0
207,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role